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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
| 9 #include "SkSVGAttribute.h" | 9 #include "SkSVGAttribute.h" |
| 10 #include "SkSVGNode.h" | 10 #include "SkSVGNode.h" |
| (...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 232 | 232 |
| 233 SkSVGRenderContext::~SkSVGRenderContext() { | 233 SkSVGRenderContext::~SkSVGRenderContext() { |
| 234 fCanvas->restoreToCount(fCanvasSaveCount); | 234 fCanvas->restoreToCount(fCanvasSaveCount); |
| 235 } | 235 } |
| 236 | 236 |
| 237 const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const { | 237 const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const { |
| 238 const auto* v = fIDMapper.find(id); | 238 const auto* v = fIDMapper.find(id); |
| 239 return v ? v->get() : nullptr; | 239 return v ? v->get() : nullptr; |
| 240 } | 240 } |
| 241 | 241 |
| 242 void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttr ibutes& attrs) { | 242 void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttr ibutes& attrs, |
| 243 uint32_t flags) { | |
| 243 | 244 |
| 244 #define ApplyLazyInheritedAttribute(ATTR) \ | 245 #define ApplyLazyInheritedAttribute(ATTR) \ |
| 245 do { \ | 246 do { \ |
| 246 /* All attributes should be defined on the inherited context. */ \ | 247 /* All attributes should be defined on the inherited context. */ \ |
| 247 SkASSERT(fPresentationContext->fInherited.f ## ATTR.isValid()); \ | 248 SkASSERT(fPresentationContext->fInherited.f ## ATTR.isValid()); \ |
| 248 const auto* value = attrs.f ## ATTR.getMaybeNull(); \ | 249 const auto* value = attrs.f ## ATTR.getMaybeNull(); \ |
| 249 if (value && *value != *fPresentationContext->fInherited.f ## ATTR.get() ) { \ | 250 if (value && *value != *fPresentationContext->fInherited.f ## ATTR.get() ) { \ |
| 250 /* Update the local attribute value */ \ | 251 /* Update the local attribute value */ \ |
| 251 fPresentationContext.writable()->fInherited.f ## ATTR.set(*value); \ | 252 fPresentationContext.writable()->fInherited.f ## ATTR.set(*value); \ |
| 252 /* Update the cached paints */ \ | 253 /* Update the cached paints */ \ |
| 253 commitToPaint<SkSVGAttribute::k ## ATTR>(attrs, *this, \ | 254 commitToPaint<SkSVGAttribute::k ## ATTR>(attrs, *this, \ |
| 254 fPresentationContext.writab le()); \ | 255 fPresentationContext.writab le()); \ |
| 255 } \ | 256 } \ |
| 256 } while (false) | 257 } while (false) |
| 257 | 258 |
| 258 ApplyLazyInheritedAttribute(Fill); | 259 ApplyLazyInheritedAttribute(Fill); |
| 259 ApplyLazyInheritedAttribute(FillOpacity); | 260 ApplyLazyInheritedAttribute(FillOpacity); |
| 260 ApplyLazyInheritedAttribute(Stroke); | 261 ApplyLazyInheritedAttribute(Stroke); |
| 261 ApplyLazyInheritedAttribute(StrokeLineCap); | 262 ApplyLazyInheritedAttribute(StrokeLineCap); |
| 262 ApplyLazyInheritedAttribute(StrokeLineJoin); | 263 ApplyLazyInheritedAttribute(StrokeLineJoin); |
| 263 ApplyLazyInheritedAttribute(StrokeOpacity); | 264 ApplyLazyInheritedAttribute(StrokeOpacity); |
| 264 ApplyLazyInheritedAttribute(StrokeWidth); | 265 ApplyLazyInheritedAttribute(StrokeWidth); |
| 265 | 266 |
| 266 #undef ApplyLazyInheritedAttribute | 267 #undef ApplyLazyInheritedAttribute |
| 267 | 268 |
| 268 // Uninherited attributes. Only apply to the current context. | 269 // Uninherited attributes. Only apply to the current context. |
| 269 | 270 |
| 270 auto* opacity = attrs.fOpacity.getMaybeNull(); | 271 if (auto* opacity = attrs.fOpacity.getMaybeNull()) { |
| 271 if (opacity && opacity->value() < 1) { | 272 this->applyOpacity(opacity->value(), flags); |
| 273 } | |
| 274 } | |
| 275 | |
| 276 void SkSVGRenderContext::applyOpacity(SkScalar opacity, uint32_t flags) { | |
| 277 if (opacity >= 1) { | |
| 278 return; | |
| 279 } | |
| 280 | |
| 281 const bool hasFill = this->fillPaint(); | |
| 282 const bool hasStroke = this->strokePaint(); | |
| 283 | |
| 284 // We can apply the opacity as paint alpha iif it only affects one atomic dr aw. | |
| 285 // For now, this means a) the target node doesn't have any descendants, and | |
| 286 // b) it only has a stroke or a fill (but not both). Going forward, we may need | |
| 287 // to refine this heuristic (e.g. to accommodate markers). | |
| 288 if ((flags & kLeaf) && (!hasFill || !hasStroke)) { | |
|
reed1
2016/09/20 17:37:06
nit: you *could* write (hasFill ^ hasStroke) :)
f(malita)
2016/09/20 18:08:26
Why not... done :)
| |
| 289 auto* pctx = fPresentationContext.writable(); | |
| 290 if (hasFill) { | |
| 291 pctx->fFillPaint.setAlpha( | |
| 292 SkScalarRoundToInt(opacity * pctx->fFillPaint.getAlpha())); | |
| 293 } else { | |
| 294 pctx->fStrokePaint.setAlpha( | |
| 295 SkScalarRoundToInt(opacity * pctx->fStrokePaint.getAlpha())); | |
| 296 } | |
| 297 } else { | |
| 298 // Expensive, layer-based fall back. | |
| 272 SkPaint opacityPaint; | 299 SkPaint opacityPaint; |
| 273 opacityPaint.setAlpha(opacity_to_alpha(opacity->value())); | 300 opacityPaint.setAlpha(opacity_to_alpha(opacity)); |
| 274 // Balanced in the destructor, via restoreToCount(). | 301 // Balanced in the destructor, via restoreToCount(). |
| 275 fCanvas->saveLayer(nullptr, &opacityPaint); | 302 fCanvas->saveLayer(nullptr, &opacityPaint); |
| 276 } | 303 } |
| 277 } | 304 } |
| 278 | 305 |
| 279 const SkPaint* SkSVGRenderContext::fillPaint() const { | 306 const SkPaint* SkSVGRenderContext::fillPaint() const { |
| 280 const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fFill.ge t()->type(); | 307 const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fFill.ge t()->type(); |
| 281 return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fFillPa int : nullptr; | 308 return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fFillPa int : nullptr; |
| 282 } | 309 } |
| 283 | 310 |
| 284 const SkPaint* SkSVGRenderContext::strokePaint() const { | 311 const SkPaint* SkSVGRenderContext::strokePaint() const { |
| 285 const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fStroke. get()->type(); | 312 const SkSVGPaint::Type paintType = fPresentationContext->fInherited.fStroke. get()->type(); |
| 286 return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fStroke Paint : nullptr; | 313 return paintType != SkSVGPaint::Type::kNone ? &fPresentationContext->fStroke Paint : nullptr; |
| 287 } | 314 } |
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