Index: ui/gfx/animation/slide_animation.h |
diff --git a/ui/base/animation/slide_animation.h b/ui/gfx/animation/slide_animation.h |
similarity index 92% |
rename from ui/base/animation/slide_animation.h |
rename to ui/gfx/animation/slide_animation.h |
index 709633b764214881d071b3c859ac27343c757d44..2fc30ae2f49bfbeda49663532cac6177e1390445 100644 |
--- a/ui/base/animation/slide_animation.h |
+++ b/ui/gfx/animation/slide_animation.h |
@@ -5,16 +5,16 @@ |
#ifndef UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ |
#define UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ |
-#include "ui/base/animation/linear_animation.h" |
-#include "ui/base/animation/tween.h" |
+#include "ui/gfx/animation/linear_animation.h" |
+#include "ui/gfx/animation/tween.h" |
-namespace ui { |
+namespace gfx { |
// Slide Animation |
// |
// Used for reversible animations and as a general helper class. Typical usage: |
// |
-// #include "ui/base/animation/slide_animation.h" |
+// #include "ui/gfx/animation/slide_animation.h" |
// |
// class MyClass : public AnimationDelegate { |
// public: |
@@ -44,7 +44,7 @@ namespace ui { |
// private: |
// scoped_ptr<SlideAnimation> animation_; |
// } |
-class UI_EXPORT SlideAnimation : public LinearAnimation { |
+class GFX_EXPORT SlideAnimation : public LinearAnimation { |
public: |
explicit SlideAnimation(AnimationDelegate* target); |
virtual ~SlideAnimation(); |
@@ -96,6 +96,6 @@ class UI_EXPORT SlideAnimation : public LinearAnimation { |
DISALLOW_COPY_AND_ASSIGN(SlideAnimation); |
}; |
-} // namespace ui |
+} // namespace gfx |
#endif // UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ |