Index: ui/gfx/animation/slide_animation.cc |
diff --git a/ui/base/animation/slide_animation.cc b/ui/gfx/animation/slide_animation.cc |
similarity index 97% |
rename from ui/base/animation/slide_animation.cc |
rename to ui/gfx/animation/slide_animation.cc |
index e73474cbaaa38408f979ab546fbc99e2b23b22ad..d08ac41d9af33b7205a7e522f8b30139ba8d6c74 100644 |
--- a/ui/base/animation/slide_animation.cc |
+++ b/ui/gfx/animation/slide_animation.cc |
@@ -2,11 +2,11 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/base/animation/slide_animation.h" |
+#include "ui/gfx/animation/slide_animation.h" |
#include <math.h> |
-namespace ui { |
+namespace gfx { |
// How many frames per second to target. |
static const int kDefaultFrameRateHz = 60; |
@@ -111,4 +111,4 @@ void SlideAnimation::AnimateToState(double state) { |
} |
} |
-} // namespace ui |
+} // namespace gfx |