Index: ui/gfx/animation/multi_animation.cc |
diff --git a/ui/base/animation/multi_animation.cc b/ui/gfx/animation/multi_animation.cc |
similarity index 95% |
rename from ui/base/animation/multi_animation.cc |
rename to ui/gfx/animation/multi_animation.cc |
index 2e9e4772db634bde00d53ae24abec7130ef16acc..4ecc73c805a7059a189ddba4840393c9720c2a4c 100644 |
--- a/ui/base/animation/multi_animation.cc |
+++ b/ui/gfx/animation/multi_animation.cc |
@@ -2,12 +2,12 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/base/animation/multi_animation.h" |
+#include "ui/gfx/animation/multi_animation.h" |
#include "base/logging.h" |
-#include "ui/base/animation/animation_delegate.h" |
+#include "ui/gfx/animation/animation_delegate.h" |
-namespace ui { |
+namespace gfx { |
// Default interval, in ms. |
static const int kDefaultTimerInterval = 20; |
@@ -91,4 +91,4 @@ const MultiAnimation::Part& MultiAnimation::GetPart(int* time_ms, |
return parts_[0]; |
} |
-} // namespace ui |
+} // namespace gfx |