| Index: ui/gfx/animation/multi_animation.cc
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| diff --git a/ui/base/animation/multi_animation.cc b/ui/gfx/animation/multi_animation.cc
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| similarity index 95%
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| rename from ui/base/animation/multi_animation.cc
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| rename to ui/gfx/animation/multi_animation.cc
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| index 2e9e4772db634bde00d53ae24abec7130ef16acc..4ecc73c805a7059a189ddba4840393c9720c2a4c 100644
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| --- a/ui/base/animation/multi_animation.cc
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| +++ b/ui/gfx/animation/multi_animation.cc
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| @@ -2,12 +2,12 @@
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  
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| -#include "ui/base/animation/multi_animation.h"
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| +#include "ui/gfx/animation/multi_animation.h"
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|  
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|  #include "base/logging.h"
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| -#include "ui/base/animation/animation_delegate.h"
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| +#include "ui/gfx/animation/animation_delegate.h"
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|  
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| -namespace ui {
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| +namespace gfx {
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|  
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|  // Default interval, in ms.
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|  static const int kDefaultTimerInterval = 20;
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| @@ -91,4 +91,4 @@ const MultiAnimation::Part& MultiAnimation::GetPart(int* time_ms,
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|    return parts_[0];
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|  }
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|  
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| -}  // namespace ui
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| +}  // namespace gfx
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| 
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