| Index: chrome/browser/ui/tabs/tab_audio_indicator.cc
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| diff --git a/chrome/browser/ui/tabs/tab_audio_indicator.cc b/chrome/browser/ui/tabs/tab_audio_indicator.cc
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| index 635f438a9add93718615df0c5b9b5e1b8eb6f9d1..a1336408c9eac9bf9d324dfc3258c7caf0e1af0b 100644
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| --- a/chrome/browser/ui/tabs/tab_audio_indicator.cc
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| +++ b/chrome/browser/ui/tabs/tab_audio_indicator.cc
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| @@ -5,9 +5,9 @@
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|  #include "chrome/browser/ui/tabs/tab_audio_indicator.h"
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|  
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|  #include "grit/theme_resources.h"
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| -#include "ui/base/animation/animation_container.h"
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| -#include "ui/base/animation/linear_animation.h"
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|  #include "ui/base/resource/resource_bundle.h"
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| +#include "ui/gfx/animation/animation_container.h"
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| +#include "ui/gfx/animation/linear_animation.h"
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|  #include "ui/gfx/canvas.h"
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|  #include "ui/gfx/rect.h"
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|  #include "ui/gfx/skia_util.h"
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| @@ -60,7 +60,7 @@ TabAudioIndicator::~TabAudioIndicator() {
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|  }
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|  
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|  void TabAudioIndicator::SetAnimationContainer(
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| -    ui::AnimationContainer* animation_container) {
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| +    gfx::AnimationContainer* animation_container) {
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|    animation_container_ = animation_container;
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|  }
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|  
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| @@ -68,13 +68,13 @@ void TabAudioIndicator::SetIsPlayingAudio(bool is_playing_audio) {
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|    if (is_playing_audio && state_ != STATE_ANIMATING) {
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|      state_ = STATE_ANIMATING;
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|      animation_.reset(
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| -        new ui::LinearAnimation(kAnimationCycleDurationMs, kFPS, this));
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| +        new gfx::LinearAnimation(kAnimationCycleDurationMs, kFPS, this));
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|      animation_->SetContainer(animation_container_.get());
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|      animation_->Start();
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|    } else if (!is_playing_audio && state_ == STATE_ANIMATING) {
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|      state_ = STATE_ANIMATION_ENDING;
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|      animation_.reset(
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| -        new ui::LinearAnimation(kAnimationEndingDurationMs, kFPS, this));
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| +        new gfx::LinearAnimation(kAnimationEndingDurationMs, kFPS, this));
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|      animation_->SetContainer(animation_container_.get());
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|      animation_->Start();
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|    }
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| @@ -129,13 +129,13 @@ void TabAudioIndicator::Paint(gfx::Canvas* canvas, const gfx::Rect& rect) {
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|    canvas->Restore();
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|  }
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|  
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| -void TabAudioIndicator::AnimationProgressed(const ui::Animation* animation) {
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| +void TabAudioIndicator::AnimationProgressed(const gfx::Animation* animation) {
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|    std::vector<int> levels = GetCurrentEqualizerLevels();
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|    if (last_displayed_equalizer_levels_ != levels)
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|      delegate_->ScheduleAudioIndicatorPaint();
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|  }
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|  
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| -void TabAudioIndicator::AnimationEnded(const ui::Animation* animation) {
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| +void TabAudioIndicator::AnimationEnded(const gfx::Animation* animation) {
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|    if (state_ == STATE_ANIMATING) {
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|      // The current equalizer frame animation has finished. Start animating the
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|      // next frame.
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| 
 |