| Index: ash/wm/workspace/phantom_window_controller.h
|
| diff --git a/ash/wm/workspace/phantom_window_controller.h b/ash/wm/workspace/phantom_window_controller.h
|
| index 5cd40daa2cd239769d0aeebac6dce374ffa2ef96..4a9279256bf3a61c1d6df18ff30f4cf76c895798 100644
|
| --- a/ash/wm/workspace/phantom_window_controller.h
|
| +++ b/ash/wm/workspace/phantom_window_controller.h
|
| @@ -9,7 +9,7 @@
|
| #include "base/basictypes.h"
|
| #include "base/gtest_prod_util.h"
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "ui/base/animation/animation_delegate.h"
|
| +#include "ui/gfx/animation/animation_delegate.h"
|
| #include "ui/gfx/rect.h"
|
|
|
| namespace aura {
|
| @@ -17,7 +17,7 @@ class RootWindow;
|
| class Window;
|
| }
|
|
|
| -namespace ui {
|
| +namespace gfx {
|
| class SlideAnimation;
|
| }
|
|
|
| @@ -30,7 +30,7 @@ namespace internal {
|
|
|
| // PhantomWindowController is responsible for showing a phantom representation
|
| // of a window. It's used used during dragging a window to show a snap location.
|
| -class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
|
| +class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate {
|
| public:
|
| explicit PhantomWindowController(aura::Window* window);
|
| virtual ~PhantomWindowController();
|
| @@ -57,8 +57,8 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
|
| phantom_below_window_ = phantom_below_window;
|
| }
|
|
|
| - // ui::AnimationDelegate overrides:
|
| - virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
|
| + // gfx::AnimationDelegate overrides:
|
| + virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
|
|
|
| private:
|
| FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow);
|
| @@ -93,7 +93,7 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
|
| views::Widget* phantom_widget_start_;
|
|
|
| // Used to transition the bounds.
|
| - scoped_ptr<ui::SlideAnimation> animation_;
|
| + scoped_ptr<gfx::SlideAnimation> animation_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
|
| };
|
|
|