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Side by Side Diff: ash/wm/workspace/phantom_window_controller.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/gtest_prod_util.h" 10 #include "base/gtest_prod_util.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "ui/base/animation/animation_delegate.h" 12 #include "ui/gfx/animation/animation_delegate.h"
13 #include "ui/gfx/rect.h" 13 #include "ui/gfx/rect.h"
14 14
15 namespace aura { 15 namespace aura {
16 class RootWindow; 16 class RootWindow;
17 class Window; 17 class Window;
18 } 18 }
19 19
20 namespace ui { 20 namespace gfx {
21 class SlideAnimation; 21 class SlideAnimation;
22 } 22 }
23 23
24 namespace views { 24 namespace views {
25 class Widget; 25 class Widget;
26 } 26 }
27 27
28 namespace ash { 28 namespace ash {
29 namespace internal { 29 namespace internal {
30 30
31 // PhantomWindowController is responsible for showing a phantom representation 31 // PhantomWindowController is responsible for showing a phantom representation
32 // of a window. It's used used during dragging a window to show a snap location. 32 // of a window. It's used used during dragging a window to show a snap location.
33 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { 33 class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate {
34 public: 34 public:
35 explicit PhantomWindowController(aura::Window* window); 35 explicit PhantomWindowController(aura::Window* window);
36 virtual ~PhantomWindowController(); 36 virtual ~PhantomWindowController();
37 37
38 // Bounds last passed to Show(). 38 // Bounds last passed to Show().
39 const gfx::Rect& bounds_in_screen() const { return bounds_in_screen_; } 39 const gfx::Rect& bounds_in_screen() const { return bounds_in_screen_; }
40 40
41 // Animates the phantom window towards |bounds_in_screen|. 41 // Animates the phantom window towards |bounds_in_screen|.
42 // Creates two (if start bounds intersect any root window other than the 42 // Creates two (if start bounds intersect any root window other than the
43 // root window that matches the target bounds) or one (otherwise) phantom 43 // root window that matches the target bounds) or one (otherwise) phantom
44 // widgets to display animated rectangle in each root. 44 // widgets to display animated rectangle in each root.
45 // This does not immediately show the window. 45 // This does not immediately show the window.
46 void Show(const gfx::Rect& bounds_in_screen); 46 void Show(const gfx::Rect& bounds_in_screen);
47 47
48 // Hides the phantom. 48 // Hides the phantom.
49 void Hide(); 49 void Hide();
50 50
51 // Returns true if the phantom is showing. 51 // Returns true if the phantom is showing.
52 bool IsShowing() const; 52 bool IsShowing() const;
53 53
54 // If set, the phantom window is stacked below this window, otherwise it 54 // If set, the phantom window is stacked below this window, otherwise it
55 // is stacked above the window passed to the constructor. 55 // is stacked above the window passed to the constructor.
56 void set_phantom_below_window(aura::Window* phantom_below_window) { 56 void set_phantom_below_window(aura::Window* phantom_below_window) {
57 phantom_below_window_ = phantom_below_window; 57 phantom_below_window_ = phantom_below_window;
58 } 58 }
59 59
60 // ui::AnimationDelegate overrides: 60 // gfx::AnimationDelegate overrides:
61 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 61 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
62 62
63 private: 63 private:
64 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow); 64 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow);
65 65
66 // Creates, shows and returns a phantom widget at |bounds| 66 // Creates, shows and returns a phantom widget at |bounds|
67 // with kShellWindowId_ShelfContainer in |root_window| as a parent. 67 // with kShellWindowId_ShelfContainer in |root_window| as a parent.
68 views::Widget* CreatePhantomWidget(aura::RootWindow* root_window, 68 views::Widget* CreatePhantomWidget(aura::RootWindow* root_window,
69 const gfx::Rect& bounds_in_screen); 69 const gfx::Rect& bounds_in_screen);
70 70
71 // Window the phantom is placed beneath. 71 // Window the phantom is placed beneath.
(...skipping 14 matching lines...) Expand all
86 // The primary phantom representation of the window. It is parented by the 86 // The primary phantom representation of the window. It is parented by the
87 // root window matching the target bounds. 87 // root window matching the target bounds.
88 views::Widget* phantom_widget_; 88 views::Widget* phantom_widget_;
89 89
90 // If the animation starts on another display, this is the secondary phantom 90 // If the animation starts on another display, this is the secondary phantom
91 // representation of the window used on the initial display, otherwise this is 91 // representation of the window used on the initial display, otherwise this is
92 // NULL. This allows animation to progress from one display into the other. 92 // NULL. This allows animation to progress from one display into the other.
93 views::Widget* phantom_widget_start_; 93 views::Widget* phantom_widget_start_;
94 94
95 // Used to transition the bounds. 95 // Used to transition the bounds.
96 scoped_ptr<ui::SlideAnimation> animation_; 96 scoped_ptr<gfx::SlideAnimation> animation_;
97 97
98 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); 98 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
99 }; 99 };
100 100
101 } // namespace internal 101 } // namespace internal
102 } // namespace ash 102 } // namespace ash
103 103
104 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 104 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
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