Index: ui/base/animation/multi_animation_unittest.cc |
diff --git a/ui/base/animation/multi_animation_unittest.cc b/ui/base/animation/multi_animation_unittest.cc |
deleted file mode 100644 |
index 0c21939c7f0b0ff39b9e177331d7a9c6b4bd7129..0000000000000000000000000000000000000000 |
--- a/ui/base/animation/multi_animation_unittest.cc |
+++ /dev/null |
@@ -1,91 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/base/animation/animation_container_element.h" |
-#include "ui/base/animation/multi_animation.h" |
- |
-namespace ui { |
- |
-TEST(MultiAnimationTest, Basic) { |
- // Create a MultiAnimation with two parts. |
- MultiAnimation::Parts parts; |
- parts.push_back(MultiAnimation::Part(100, Tween::LINEAR)); |
- parts.push_back(MultiAnimation::Part(100, Tween::EASE_OUT)); |
- |
- MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); |
- AnimationContainerElement* as_element = |
- static_cast<AnimationContainerElement*>(&animation); |
- as_element->SetStartTime(base::TimeTicks()); |
- |
- // Step to 50, which is half way through the first part. |
- as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(50)); |
- EXPECT_EQ(.5, animation.GetCurrentValue()); |
- |
- // Step to 120, which is 20% through the second part. |
- as_element->Step(base::TimeTicks() + |
- base::TimeDelta::FromMilliseconds(120)); |
- EXPECT_DOUBLE_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), |
- animation.GetCurrentValue()); |
- |
- // Step to 320, which is 20% through the second part. |
- as_element->Step(base::TimeTicks() + |
- base::TimeDelta::FromMilliseconds(320)); |
- EXPECT_DOUBLE_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), |
- animation.GetCurrentValue()); |
-} |
- |
-TEST(MultiAnimationTest, DifferingStartAndEnd) { |
- // Create a MultiAnimation with two parts. |
- MultiAnimation::Parts parts; |
- parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); |
- parts[0].start_time_ms = 100; |
- parts[0].end_time_ms = 400; |
- |
- MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); |
- AnimationContainerElement* as_element = |
- static_cast<AnimationContainerElement*>(&animation); |
- as_element->SetStartTime(base::TimeTicks()); |
- |
- // Step to 0. Because the start_time is 100, this should be 100ms into the |
- // animation |
- as_element->Step(base::TimeTicks()); |
- EXPECT_EQ(.25, animation.GetCurrentValue()); |
- |
- // Step to 100, which is effectively 200ms into the animation. |
- as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(100)); |
- EXPECT_EQ(.5, animation.GetCurrentValue()); |
-} |
- |
-// Makes sure multi-animation stops if cycles is false. |
-TEST(MultiAnimationTest, DontCycle) { |
- MultiAnimation::Parts parts; |
- parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); |
- MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); |
- AnimationContainerElement* as_element = |
- static_cast<AnimationContainerElement*>(&animation); |
- as_element->SetStartTime(base::TimeTicks()); |
- animation.set_continuous(false); |
- |
- // Step to 300, which is greater than the cycle time. |
- as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(300)); |
- EXPECT_EQ(1.0, animation.GetCurrentValue()); |
- EXPECT_FALSE(animation.is_animating()); |
-} |
- |
-// Makes sure multi-animation cycles correctly. |
-TEST(MultiAnimationTest, Cycle) { |
- MultiAnimation::Parts parts; |
- parts.push_back(MultiAnimation::Part(200, Tween::LINEAR)); |
- MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); |
- AnimationContainerElement* as_element = |
- static_cast<AnimationContainerElement*>(&animation); |
- as_element->SetStartTime(base::TimeTicks()); |
- |
- // Step to 300, which is greater than the cycle time. |
- as_element->Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(300)); |
- EXPECT_EQ(.5, animation.GetCurrentValue()); |
-} |
- |
-} // namespace ui |