Index: media/audio/win/audio_low_latency_output_win.h |
diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h |
index b0e990bb1a4e39b4e706fceace230a9b14ee1393..a2eca7bb370868f3d3ce23164e47b380d475f071 100644 |
--- a/media/audio/win/audio_low_latency_output_win.h |
+++ b/media/audio/win/audio_low_latency_output_win.h |
@@ -150,7 +150,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
// Retrieves the sample rate the audio engine uses for its internal |
// processing/mixing of shared-mode streams for the default endpoint device. |
henrika (OOO until Aug 14)
2013/09/04 11:11:40
Change comment since it states "default".
tommi (sloooow) - chröme
2013/09/04 13:06:55
Done.
|
- static int HardwareSampleRate(); |
+ static int HardwareSampleRate(const std::string& device_id); |
// Returns AUDCLNT_SHAREMODE_EXCLUSIVE if --enable-exclusive-mode is used |
// as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default). |