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Unified Diff: chrome/browser/android/vr_shell/vr_controller.h

Issue 2350253004: Controller support for VrShell (Closed)
Patch Set: removed unused files Created 4 years, 3 months ago
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Index: chrome/browser/android/vr_shell/vr_controller.h
diff --git a/chrome/browser/android/vr_shell/vr_controller.h b/chrome/browser/android/vr_shell/vr_controller.h
new file mode 100644
index 0000000000000000000000000000000000000000..65a8e56cc38ad1b5932950849aa2b00973e1e6b6
--- /dev/null
+++ b/chrome/browser/android/vr_shell/vr_controller.h
@@ -0,0 +1,149 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
+#define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
+
+#include "base/memory/ref_counted.h"
+#include "base/task_runner_util.h"
+#include "chrome/browser/android/vr_shell/vr_gesture.h"
+#include "content/public/browser/android/content_view_core.h"
+#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr.h"
+#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr_controller.h"
+#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr_types.h"
+
+namespace vr_shell {
+
+class VrController {
+ public:
+ // Controller API entry point.
+ explicit VrController(gvr_context_* gvr_context);
mthiesse 2016/09/22 16:20:11 gvr_context*
asimjour 2016/09/22 22:55:16 Done.
+ ~VrController();
+
+ // Must be called when the Activity gets OnResume().
+ void OnResume();
+
+ // Must be called when the Activity gets OnPause().
+ void OnPause();
+
+ // Must be called when the GL renderer gets OnSurfaceCreated().
+ void Initialize(gvr_context_* gvr_context);
mthiesse 2016/09/22 16:20:11 gvr_context*
asimjour 2016/09/22 22:55:16 Done.
+
+ // Must be called when the GL renderer gets OnDrawFrame().
+ void UpdateState();
+ VrGesture DetectGesture();
+
+ bool IsTouching();
+
+ float TouchPosX();
+
+ float TouchPosY();
+
+ const gvr_quatf Orientation();
+
+ bool IsTouchDown();
+
+ bool IsTouchUp();
+
+ bool ButtonUp(const int32_t button);
+ bool ButtonDown(const int32_t button);
+
+ bool IsConnected();
+
+ private:
+ enum gesture_detector_state {
+ WAITING, // waiting for user to touch down
+ TOUCHING, // touching the touch pad but not scrolling
+ SCROLLING // scrolling on the touch pad
+ };
+
+ struct TouchPoint {
+ gvr_vec2f position;
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:16 Done.
+ int64_t timestamp;
+ };
+
+ struct TouchInfo {
+ TouchPoint touch_point;
+ bool touch_up;
+ bool touch_down;
+ bool is_touching;
+ };
+
+ struct ButtonInfo {
+ gvr_controller_button button;
+ bool button_up;
+ bool button_down;
+ bool button_state;
+ int64_t timestamp;
+ };
+
+ void UpdateGestureFromTouchInfo();
+
+ bool GetButtonLongPressFromButtonInfo();
+
+ // Handle the waiting state.
+ void HandleWaitingState();
+
+ // Handle the detecting state.
+ void HandleDetectingState();
+
+ // Handle the scrolling state.
+ void HandleScrollingState();
+ void Update(const gvr_controller_state* controller_state);
+ void Update(bool touch_up,
+ bool touch_down,
+ bool is_touching,
+ const gvr_vec2f position,
+ int64_t timestamp);
+
+ // Returns true if the touch position is with in the slop of the initial touch
+ // point,
+ // false otherwise.
+ bool InSlop(const gvr_vec2f touch_position);
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:15 Replaced gvr_vec2f with gvr::Vec2f in this file an
+
+ void Reset();
+
+ int GetGestureListSize() { return static_cast<int>(gesture_list_.size()); }
mthiesse 2016/09/22 16:20:11 Return a size_t and let the callsite decide if the
asimjour 2016/09/22 22:55:15 Done.
+
+ const VrGesture* GetGesturePtr(const size_t index);
+
+ // Update gesture parameters,
+ void UpdateGesture(VrGesture* gesture);
+
+ // If the user is touching the touch pad and the touch point is different from
+ // before, update the touch point and return true. Otherwise, return false.
+ bool UpdateCurrentTouchpoint();
+
+ // State of gesture detector.
+ gesture_detector_state state_;
+
+ std::unique_ptr<gvr::ControllerApi> controller_api_;
+
+ // The last controller state (updated once per frame).
+ gvr::ControllerState controller_state_;
+
+ float last_qx_;
+ float last_qz_;
+ bool pinch_started_;
+ bool zoom_in_progress_ = false;
+
+ std::vector<VrGesture> gesture_list_;
+ std::unique_ptr<TouchInfo> touch_info_;
+
+ // A pointer storing the touch point from previous frame.
+ std::unique_ptr<TouchPoint> prev_touch_point_;
+
+ // A pointer storing the touch point from current frame.
+ std::unique_ptr<TouchPoint> cur_touch_point_;
+
+ // Initial touch point.
+ std::unique_ptr<TouchPoint> init_touch_point_;
+
+ // Overall velocity
+ gvr_vec2f overall_velocity_;
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:16 Done.
+};
+
+} // namespace vr_shell
+
+#endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_

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