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Side by Side Diff: chrome/browser/android/vr_shell/vr_controller.h

Issue 2350253004: Controller support for VrShell (Closed)
Patch Set: removed unused files Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
7
8 #include "base/memory/ref_counted.h"
9 #include "base/task_runner_util.h"
10 #include "chrome/browser/android/vr_shell/vr_gesture.h"
11 #include "content/public/browser/android/content_view_core.h"
12 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr.h"
13 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr_controller.h"
14 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr_types.h"
15
16 namespace vr_shell {
17
18 class VrController {
19 public:
20 // Controller API entry point.
21 explicit VrController(gvr_context_* gvr_context);
mthiesse 2016/09/22 16:20:11 gvr_context*
asimjour 2016/09/22 22:55:16 Done.
22 ~VrController();
23
24 // Must be called when the Activity gets OnResume().
25 void OnResume();
26
27 // Must be called when the Activity gets OnPause().
28 void OnPause();
29
30 // Must be called when the GL renderer gets OnSurfaceCreated().
31 void Initialize(gvr_context_* gvr_context);
mthiesse 2016/09/22 16:20:11 gvr_context*
asimjour 2016/09/22 22:55:16 Done.
32
33 // Must be called when the GL renderer gets OnDrawFrame().
34 void UpdateState();
35 VrGesture DetectGesture();
36
37 bool IsTouching();
38
39 float TouchPosX();
40
41 float TouchPosY();
42
43 const gvr_quatf Orientation();
44
45 bool IsTouchDown();
46
47 bool IsTouchUp();
48
49 bool ButtonUp(const int32_t button);
50 bool ButtonDown(const int32_t button);
51
52 bool IsConnected();
53
54 private:
55 enum gesture_detector_state {
56 WAITING, // waiting for user to touch down
57 TOUCHING, // touching the touch pad but not scrolling
58 SCROLLING // scrolling on the touch pad
59 };
60
61 struct TouchPoint {
62 gvr_vec2f position;
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:16 Done.
63 int64_t timestamp;
64 };
65
66 struct TouchInfo {
67 TouchPoint touch_point;
68 bool touch_up;
69 bool touch_down;
70 bool is_touching;
71 };
72
73 struct ButtonInfo {
74 gvr_controller_button button;
75 bool button_up;
76 bool button_down;
77 bool button_state;
78 int64_t timestamp;
79 };
80
81 void UpdateGestureFromTouchInfo();
82
83 bool GetButtonLongPressFromButtonInfo();
84
85 // Handle the waiting state.
86 void HandleWaitingState();
87
88 // Handle the detecting state.
89 void HandleDetectingState();
90
91 // Handle the scrolling state.
92 void HandleScrollingState();
93 void Update(const gvr_controller_state* controller_state);
94 void Update(bool touch_up,
95 bool touch_down,
96 bool is_touching,
97 const gvr_vec2f position,
98 int64_t timestamp);
99
100 // Returns true if the touch position is with in the slop of the initial touch
101 // point,
102 // false otherwise.
103 bool InSlop(const gvr_vec2f touch_position);
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:15 Replaced gvr_vec2f with gvr::Vec2f in this file an
104
105 void Reset();
106
107 int GetGestureListSize() { return static_cast<int>(gesture_list_.size()); }
mthiesse 2016/09/22 16:20:11 Return a size_t and let the callsite decide if the
asimjour 2016/09/22 22:55:15 Done.
108
109 const VrGesture* GetGesturePtr(const size_t index);
110
111 // Update gesture parameters,
112 void UpdateGesture(VrGesture* gesture);
113
114 // If the user is touching the touch pad and the touch point is different from
115 // before, update the touch point and return true. Otherwise, return false.
116 bool UpdateCurrentTouchpoint();
117
118 // State of gesture detector.
119 gesture_detector_state state_;
120
121 std::unique_ptr<gvr::ControllerApi> controller_api_;
122
123 // The last controller state (updated once per frame).
124 gvr::ControllerState controller_state_;
125
126 float last_qx_;
127 float last_qz_;
128 bool pinch_started_;
129 bool zoom_in_progress_ = false;
130
131 std::vector<VrGesture> gesture_list_;
132 std::unique_ptr<TouchInfo> touch_info_;
133
134 // A pointer storing the touch point from previous frame.
135 std::unique_ptr<TouchPoint> prev_touch_point_;
136
137 // A pointer storing the touch point from current frame.
138 std::unique_ptr<TouchPoint> cur_touch_point_;
139
140 // Initial touch point.
141 std::unique_ptr<TouchPoint> init_touch_point_;
142
143 // Overall velocity
144 gvr_vec2f overall_velocity_;
mthiesse 2016/09/22 16:20:11 gvr::Vec2f
asimjour 2016/09/22 22:55:16 Done.
145 };
146
147 } // namespace vr_shell
148
149 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
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