| Index: ui/gfx/shadow_value.h | 
| diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h | 
| index 46d84b4be3f224da75703116c329a18bf2931c57..60b601e63bd7c75b413253f076b1399f58889002 100644 | 
| --- a/ui/gfx/shadow_value.h | 
| +++ b/ui/gfx/shadow_value.h | 
| @@ -21,7 +21,7 @@ typedef std::vector<ShadowValue> ShadowValues; | 
|  | 
| // ShadowValue encapsulates parameters needed to define a shadow, including the | 
| // shadow's offset, blur amount and color. | 
| -class UI_EXPORT ShadowValue { | 
| +class GFX_EXPORT ShadowValue { | 
| public: | 
| ShadowValue(); | 
| ShadowValue(const gfx::Point& offset, double blur, SkColor color); | 
|  |