Chromium Code Reviews| OLD | NEW |
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| 1 // This file contains the commonly used functions in pointerevent tests. | 1 // This file contains the commonly used functions in pointerevent tests. |
| 2 | 2 |
| 3 const scrollOffset = 30; | 3 const scrollOffset = 30; |
| 4 const boundaryOffset = 5; | 4 const boundaryOffset = 5; |
| 5 const touchSourceType = 1; | 5 const touchSourceType = 1; |
| 6 | 6 |
| 7 function delayPromise(delay) { | 7 function delayPromise(delay) { |
| 8 return new Promise(function(resolve, reject) { | 8 return new Promise(function(resolve, reject) { |
| 9 window.setTimeout(resolve, delay); | 9 window.setTimeout(resolve, delay); |
| 10 }); | 10 }); |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 35 var target = document.querySelector(targetSelector); | 35 var target = document.querySelector(targetSelector); |
| 36 var targetRect = target.getBoundingClientRect(); | 36 var targetRect = target.getBoundingClientRect(); |
| 37 eventSender.mouseMoveTo(targetRect.left+boundaryOffset, targetRect.top+bou ndaryOffset); | 37 eventSender.mouseMoveTo(targetRect.left+boundaryOffset, targetRect.top+bou ndaryOffset); |
| 38 resolve(); | 38 resolve(); |
| 39 } else { | 39 } else { |
| 40 reject(); | 40 reject(); |
| 41 } | 41 } |
| 42 }); | 42 }); |
| 43 } | 43 } |
| 44 | 44 |
| 45 function mouseClickInTarget(targetSelector) { | 45 function mouseClickInTarget1(targetSelector) { |
| 46 return mouseMoveIntoTarget(targetSelector).then(function() { | 46 return mouseMoveIntoTarget(targetSelector).then(function() { |
| 47 return new Promise(function(resolve, reject) { | 47 return new Promise(function(resolve, reject) { |
| 48 if (window.eventSender) { | 48 if (window.eventSender) { |
| 49 eventSender.mouseDown(0); | 49 eventSender.mouseDown(0); |
| 50 eventSender.mouseUp(0); | 50 eventSender.mouseUp(0); |
| 51 resolve(); | 51 resolve(); |
| 52 } else { | 52 } else { |
| 53 reject(); | 53 reject(); |
| 54 } | 54 } |
| 55 }); | 55 }); |
| 56 }); | 56 }); |
| 57 } | 57 } |
| 58 | 58 |
| 59 function mouseMoveIntoTargetGPU(targetSelector, offset=0) { | |
|
Navid Zolghadr
2016/09/21 10:38:48
Wouldn't it be easier to just change existing mous
| |
| 60 return new Promise(function(resolve, reject) { | |
| 61 if (window.chrome && chrome.gpuBenchmarking) { | |
| 62 var target = document.querySelector(targetSelector); | |
| 63 var targetRect = target.getBoundingClientRect(); | |
| 64 chrome.gpuBenchmarking.touchActionSequence(2, 0, targetRect.left+boundaryO ffset+offset, targetRect.top+boundaryOffset+offset, 2); | |
| 65 resolve(); | |
| 66 } else { | |
| 67 reject(); | |
| 68 } | |
| 69 }); | |
| 70 } | |
| 71 | |
| 72 function mousePressIntoTarget(targetSelector) { | |
| 73 return mouseMoveIntoTargetGPU(targetSelector).then(function() { | |
| 74 return new Promise(function(resolve, reject) { | |
| 75 if (window.chrome && chrome.gpuBenchmarking) { | |
| 76 var target = document.querySelector(targetSelector); | |
| 77 var targetRect = target.getBoundingClientRect(); | |
| 78 chrome.gpuBenchmarking.touchActionSequence(1, 0, targetRect.left+boundar yOffset, targetRect.top+boundaryOffset, 2); | |
| 79 resolve(); | |
| 80 } else { | |
| 81 reject(); | |
| 82 } | |
| 83 }); | |
| 84 }); | |
| 85 } | |
| 86 | |
| 87 function mouseClickInTarget(targetSelector) { | |
| 88 return mousePressIntoTarget(targetSelector).then(function() { | |
| 89 return new Promise(function(resolve, reject) { | |
| 90 console.log('mouseClickInTargetGPU'); | |
| 91 if (window.chrome && chrome.gpuBenchmarking) { | |
| 92 chrome.gpuBenchmarking.touchActionSequence(3, 0, 2); | |
| 93 resolve(); | |
| 94 } else { | |
| 95 reject(); | |
| 96 } | |
| 97 }); | |
| 98 }); | |
| 99 } | |
| 100 | |
| 59 function mouseDragInTargets(targetSelectorList) { | 101 function mouseDragInTargets(targetSelectorList) { |
| 60 return new Promise(function(resolve, reject) { | 102 return new Promise(function(resolve, reject) { |
| 61 if (window.eventSender) { | 103 if (window.eventSender) { |
| 62 mouseMoveIntoTarget(targetSelectorList[0]).then(function() { | 104 mouseMoveIntoTarget(targetSelectorList[0]).then(function() { |
| 63 eventSender.mouseDown(0); | 105 eventSender.mouseDown(0); |
| 64 for (var i=1; i<targetSelectorList.length; i++) | 106 for (var i=1; i<targetSelectorList.length; i++) |
| 65 mouseMoveIntoTarget(targetSelectorList[i]); | 107 mouseMoveIntoTarget(targetSelectorList[i]); |
| 66 eventSender.mouseUp(0); | 108 eventSender.mouseUp(0); |
| 67 resolve(); | 109 resolve(); |
| 68 }); | 110 }); |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 86 else | 128 else |
| 87 reject(); | 129 reject(); |
| 88 resolve(); | 130 resolve(); |
| 89 } else { | 131 } else { |
| 90 reject(); | 132 reject(); |
| 91 } | 133 } |
| 92 }); | 134 }); |
| 93 } | 135 } |
| 94 | 136 |
| 95 // Touch inputs. | 137 // Touch inputs. |
| 96 function touchTapInTarget(targetSelector) { | 138 function touchTapInTarget1(targetSelector) { |
| 97 return new Promise(function(resolve, reject) { | 139 return new Promise(function(resolve, reject) { |
| 98 if (window.chrome && chrome.gpuBenchmarking) { | 140 if (window.chrome && chrome.gpuBenchmarking) { |
| 99 scrollPageIfNeeded(targetSelector); | 141 scrollPageIfNeeded(targetSelector); |
| 100 var target = document.querySelector(targetSelector); | 142 var target = document.querySelector(targetSelector); |
| 101 var targetRect = target.getBoundingClientRect(); | 143 var targetRect = target.getBoundingClientRect(); |
| 102 chrome.gpuBenchmarking.tap(targetRect.left + boundaryOffset, targetRect.to p + boundaryOffset, function() { | 144 chrome.gpuBenchmarking.tap(targetRect.left + boundaryOffset, targetRect.to p + boundaryOffset, function() { |
| 103 resolve(); | 145 resolve(); |
| 104 }); | 146 }); |
| 105 } else { | 147 } else { |
| 106 reject(); | 148 reject(); |
| 107 } | 149 } |
| 108 }); | 150 }); |
| 109 } | 151 } |
| 110 | 152 |
| 153 function touchPressInTarget(targetSelector) { | |
| 154 return new Promise(function(resolve, reject) { | |
| 155 if (window.chrome && chrome.gpuBenchmarking) { | |
| 156 scrollPageIfNeeded(targetSelector); | |
| 157 var target = document.querySelector(targetSelector); | |
| 158 var targetRect = target.getBoundingClientRect(); | |
| 159 chrome.gpuBenchmarking.touchActionSequence(1, 0, targetRect.left + boundar yOffset, targetRect.top + boundaryOffset, 1); | |
|
Navid Zolghadr
2016/09/21 10:38:48
Is there a way to somehow expose these action numb
| |
| 160 resolve(); | |
| 161 } else { | |
| 162 reject(); | |
| 163 } | |
| 164 }); | |
| 165 } | |
| 166 | |
| 167 function touchTapInTarget(targetSelector) { | |
| 168 return touchPressInTarget(targetSelector).then(function() { | |
| 169 return new Promise(function(resolve, reject) { | |
| 170 if (window.chrome && chrome.gpuBenchmarking) { | |
| 171 chrome.gpuBenchmarking.touchActionSequence(3, 0, 1); | |
| 172 resolve(); | |
| 173 } else { | |
| 174 reject(); | |
| 175 } | |
| 176 }); | |
| 177 }); | |
| 178 } | |
| 179 | |
| 111 function touchScrollInTarget(targetSelector, direction) { | 180 function touchScrollInTarget(targetSelector, direction) { |
| 112 return new Promise(function(resolve, reject) { | 181 return new Promise(function(resolve, reject) { |
| 113 if (window.chrome && chrome.gpuBenchmarking) { | 182 if (window.chrome && chrome.gpuBenchmarking) { |
| 114 scrollPageIfNeeded(targetSelector); | 183 scrollPageIfNeeded(targetSelector); |
| 115 var target = document.querySelector(targetSelector); | 184 var target = document.querySelector(targetSelector); |
| 116 var targetRect = target.getBoundingClientRect(); | 185 var targetRect = target.getBoundingClientRect(); |
| 117 chrome.gpuBenchmarking.smoothScrollBy(scrollOffset, function() { | 186 chrome.gpuBenchmarking.smoothScrollBy(scrollOffset, function() { |
| 118 resolve(); | 187 resolve(); |
| 119 }, targetRect.left + boundaryOffset, targetRect.top + boundaryOffset, touc hSourceType, direction); | 188 }, targetRect.left + boundaryOffset, targetRect.top + boundaryOffset, touc hSourceType, direction); |
| 120 } else { | 189 } else { |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 180 } | 249 } |
| 181 | 250 |
| 182 { | 251 { |
| 183 var pointerevent_automation = async_test("PointerEvent Automation"); | 252 var pointerevent_automation = async_test("PointerEvent Automation"); |
| 184 // Defined in every test and should return a promise that gets resolved when i nput is finished. | 253 // Defined in every test and should return a promise that gets resolved when i nput is finished. |
| 185 inject_input().then(function() { | 254 inject_input().then(function() { |
| 186 pointerevent_automation.done(); | 255 pointerevent_automation.done(); |
| 187 }); | 256 }); |
| 188 } | 257 } |
| 189 | 258 |
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