Index: bench/ShaderMaskBench.cpp |
diff --git a/bench/ShaderMaskBench.cpp b/bench/ShaderMaskBench.cpp |
index 0e8e4bbee9f922871d7c21a1ec40ce2e2c384807..2738cff68be8f2c65b97debb882e8c7ea97d4a3d 100644 |
--- a/bench/ShaderMaskBench.cpp |
+++ b/bench/ShaderMaskBench.cpp |
@@ -37,7 +37,6 @@ class ShaderMaskBench : public SkBenchmark { |
SkString fText; |
SkString fName; |
FontQuality fFQ; |
- enum { N = SkBENCHLOOP(500) }; |
public: |
ShaderMaskBench(void* param, bool isOpaque, FontQuality fq) : INHERITED(param) { |
fFQ = fq; |
@@ -72,14 +71,14 @@ protected: |
const SkScalar y0 = SkIntToScalar(-10); |
paint.setTextSize(SkIntToScalar(12)); |
- for (int i = 0; i < N; i++) { |
+ for (int i = 0; i < this->getLoops(); i++) { |
SkScalar x = x0 + rand.nextUScalar1() * dim.fX; |
SkScalar y = y0 + rand.nextUScalar1() * dim.fY; |
canvas->drawText(fText.c_str(), fText.size(), x, y, paint); |
} |
paint.setTextSize(SkIntToScalar(48)); |
- for (int i = 0; i < N/4; i++) { |
+ for (int i = 0; i < this->getLoops() / 4 ; i++) { |
SkScalar x = x0 + rand.nextUScalar1() * dim.fX; |
SkScalar y = y0 + rand.nextUScalar1() * dim.fY; |
canvas->drawText(fText.c_str(), fText.size(), x, y, paint); |