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Side by Side Diff: bench/ShaderMaskBench.cpp

Issue 23478013: Major bench refactoring. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: merge with head agani Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkBenchmark.h" 8 #include "SkBenchmark.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkColorShader.h" 10 #include "SkColorShader.h"
(...skipping 19 matching lines...) Expand all
30 return "LCD"; 30 return "LCD";
31 } 31 }
32 return "AA"; 32 return "AA";
33 } 33 }
34 34
35 class ShaderMaskBench : public SkBenchmark { 35 class ShaderMaskBench : public SkBenchmark {
36 SkPaint fPaint; 36 SkPaint fPaint;
37 SkString fText; 37 SkString fText;
38 SkString fName; 38 SkString fName;
39 FontQuality fFQ; 39 FontQuality fFQ;
40 enum { N = SkBENCHLOOP(500) };
41 public: 40 public:
42 ShaderMaskBench(void* param, bool isOpaque, FontQuality fq) : INHERITED(para m) { 41 ShaderMaskBench(void* param, bool isOpaque, FontQuality fq) : INHERITED(para m) {
43 fFQ = fq; 42 fFQ = fq;
44 fText.set(STR); 43 fText.set(STR);
45 44
46 fPaint.setAntiAlias(kBW != fq); 45 fPaint.setAntiAlias(kBW != fq);
47 fPaint.setLCDRenderText(kLCD == fq); 46 fPaint.setLCDRenderText(kLCD == fq);
48 fPaint.setAlpha(isOpaque ? 0xFF : 0x80); 47 fPaint.setAlpha(isOpaque ? 0xFF : 0x80);
49 fPaint.setShader(new SkColorShader)->unref(); 48 fPaint.setShader(new SkColorShader)->unref();
50 } 49 }
(...skipping 14 matching lines...) Expand all
65 this->setupPaint(&paint); 64 this->setupPaint(&paint);
66 // explicitly need these 65 // explicitly need these
67 paint.setAlpha(fPaint.getAlpha()); 66 paint.setAlpha(fPaint.getAlpha());
68 paint.setAntiAlias(kBW != fFQ); 67 paint.setAntiAlias(kBW != fFQ);
69 paint.setLCDRenderText(kLCD == fFQ); 68 paint.setLCDRenderText(kLCD == fFQ);
70 69
71 const SkScalar x0 = SkIntToScalar(-10); 70 const SkScalar x0 = SkIntToScalar(-10);
72 const SkScalar y0 = SkIntToScalar(-10); 71 const SkScalar y0 = SkIntToScalar(-10);
73 72
74 paint.setTextSize(SkIntToScalar(12)); 73 paint.setTextSize(SkIntToScalar(12));
75 for (int i = 0; i < N; i++) { 74 for (int i = 0; i < this->getLoops(); i++) {
76 SkScalar x = x0 + rand.nextUScalar1() * dim.fX; 75 SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
77 SkScalar y = y0 + rand.nextUScalar1() * dim.fY; 76 SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
78 canvas->drawText(fText.c_str(), fText.size(), x, y, paint); 77 canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
79 } 78 }
80 79
81 paint.setTextSize(SkIntToScalar(48)); 80 paint.setTextSize(SkIntToScalar(48));
82 for (int i = 0; i < N/4; i++) { 81 for (int i = 0; i < this->getLoops() / 4 ; i++) {
83 SkScalar x = x0 + rand.nextUScalar1() * dim.fX; 82 SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
84 SkScalar y = y0 + rand.nextUScalar1() * dim.fY; 83 SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
85 canvas->drawText(fText.c_str(), fText.size(), x, y, paint); 84 canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
86 } 85 }
87 } 86 }
88 87
89 private: 88 private:
90 typedef SkBenchmark INHERITED; 89 typedef SkBenchmark INHERITED;
91 }; 90 };
92 91
93 /////////////////////////////////////////////////////////////////////////////// 92 ///////////////////////////////////////////////////////////////////////////////
94 93
95 static SkBenchmark* Fact00(void* p) { return new ShaderMaskBench(p, true, kBW); } 94 static SkBenchmark* Fact00(void* p) { return new ShaderMaskBench(p, true, kBW); }
96 static SkBenchmark* Fact01(void* p) { return new ShaderMaskBench(p, false, kBW); } 95 static SkBenchmark* Fact01(void* p) { return new ShaderMaskBench(p, false, kBW); }
97 static SkBenchmark* Fact10(void* p) { return new ShaderMaskBench(p, true, kAA); } 96 static SkBenchmark* Fact10(void* p) { return new ShaderMaskBench(p, true, kAA); }
98 static SkBenchmark* Fact11(void* p) { return new ShaderMaskBench(p, false, kAA); } 97 static SkBenchmark* Fact11(void* p) { return new ShaderMaskBench(p, false, kAA); }
99 static SkBenchmark* Fact20(void* p) { return new ShaderMaskBench(p, true, kLCD) ; } 98 static SkBenchmark* Fact20(void* p) { return new ShaderMaskBench(p, true, kLCD) ; }
100 static SkBenchmark* Fact21(void* p) { return new ShaderMaskBench(p, false, kLCD) ; } 99 static SkBenchmark* Fact21(void* p) { return new ShaderMaskBench(p, false, kLCD) ; }
101 100
102 static BenchRegistry gReg00(Fact00); 101 static BenchRegistry gReg00(Fact00);
103 static BenchRegistry gReg01(Fact01); 102 static BenchRegistry gReg01(Fact01);
104 static BenchRegistry gReg10(Fact10); 103 static BenchRegistry gReg10(Fact10);
105 static BenchRegistry gReg11(Fact11); 104 static BenchRegistry gReg11(Fact11);
106 static BenchRegistry gReg20(Fact20); 105 static BenchRegistry gReg20(Fact20);
107 static BenchRegistry gReg21(Fact21); 106 static BenchRegistry gReg21(Fact21);
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