| Index: bench/GameBench.cpp
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| diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
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| index 44f92cb8e6bb131985caa4e8f41dc091607d9a4d..5fc9c032884d7d4fdfb33b1fb7a43ff0c50994e7 100644
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| --- a/bench/GameBench.cpp
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| +++ b/bench/GameBench.cpp
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| @@ -144,8 +144,7 @@ protected:
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|                                                    SkShader::kClamp_TileMode,
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|                                                    SkShader::kClamp_TileMode))->unref();
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|  
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| -        for (int i = 0; i < kNumRects; ++i, ++fNumSaved) {
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| -
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| +        for (int i = 0; i < this->getLoops(); ++i, ++fNumSaved) {
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|              if (0 == i % kNumBeforeClear) {
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|                  if (kPartial_Clear == fClear) {
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|                      for (int j = 0; j < fNumSaved; ++j) {
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| @@ -229,15 +228,7 @@ private:
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|                                         (kNumAtlasedX+1) * kAtlasSpacer;
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|      static const int kTotAtlasHeight = kNumAtlasedY * kAtlasCellHeight +
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|                                         (kNumAtlasedY+1) * kAtlasSpacer;
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| -
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| -#ifdef SK_DEBUG
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| -    static const int kNumRects = 100;
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| -    static const int kNumBeforeClear = 10;
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| -#else
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| -    static const int kNumRects = 5000;
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| -    static const int kNumBeforeClear = 300;
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| -#endif
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| -
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| +    static const int kNumBeforeClear = 100;
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|  
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|      Type     fType;
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|      Clear    fClear;
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| 
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