| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index b18b8ae31ddb6e8339eb9ae724e07cf6bbb59832..09f7668be2e38dd67bb1d3d19fde6b4577d3d1de 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -178,14 +178,6 @@ private:
|
|
|
| void genGeometryShader(GrGLShaderBuilder::VertexBuilder* vertexBuilder) const;
|
|
|
| - // Creates a set of GrGLEffects and GrGLDrawEffects.
|
| - void buildGLEffects(SkTArray<EffectAndSamplers> GrGLProgram::* effectSet,
|
| - const GrEffectStage* stages[],
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| - int count,
|
| - bool hasExplicitLocalCoords,
|
| - SkTArray<GrDrawEffect>* drawEffects,
|
| - bool* hasVertexShaderEffects);
|
| -
|
| // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
|
| bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
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| bool bindColorOut,
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|
|