Index: src/gpu/gl/GrGLProgram.h |
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h |
index b18b8ae31ddb6e8339eb9ae724e07cf6bbb59832..09f7668be2e38dd67bb1d3d19fde6b4577d3d1de 100644 |
--- a/src/gpu/gl/GrGLProgram.h |
+++ b/src/gpu/gl/GrGLProgram.h |
@@ -178,14 +178,6 @@ private: |
void genGeometryShader(GrGLShaderBuilder::VertexBuilder* vertexBuilder) const; |
- // Creates a set of GrGLEffects and GrGLDrawEffects. |
- void buildGLEffects(SkTArray<EffectAndSamplers> GrGLProgram::* effectSet, |
- const GrEffectStage* stages[], |
- int count, |
- bool hasExplicitLocalCoords, |
- SkTArray<GrDrawEffect>* drawEffects, |
- bool* hasVertexShaderEffects); |
- |
// Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program |
bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, |
bool bindColorOut, |