Index: src/gpu/effects/GrBezierEffect.cpp |
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp |
index 013169081dff87cd7c8e49fb886c35fb6380ee1a..c7eadb783a365b90f48d654d9cf35fe6ff7478bb 100644 |
--- a/src/gpu/effects/GrBezierEffect.cpp |
+++ b/src/gpu/effects/GrBezierEffect.cpp |
@@ -15,8 +15,6 @@ class GrGLConicEffect : public GrGLEffect { |
public: |
GrGLConicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
- virtual bool requiresVertexShader(const GrDrawEffect&) const SK_OVERRIDE { return true; } |
- |
virtual void emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
EffectKey key, |
@@ -160,8 +158,6 @@ class GrGLQuadEffect : public GrGLEffect { |
public: |
GrGLQuadEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
- virtual bool requiresVertexShader(const GrDrawEffect&) const SK_OVERRIDE { return true; } |
- |
virtual void emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
EffectKey key, |
@@ -294,8 +290,6 @@ class GrGLCubicEffect : public GrGLEffect { |
public: |
GrGLCubicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
- virtual bool requiresVertexShader(const GrDrawEffect&) const SK_OVERRIDE { return true; } |
- |
virtual void emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
EffectKey key, |