| Index: src/gpu/vk/GrVkBuffer.cpp
|
| diff --git a/src/gpu/vk/GrVkBuffer.cpp b/src/gpu/vk/GrVkBuffer.cpp
|
| index a03ea0cc41ef43ba0c4f71b7b4eaa9054409c27f..b8efb39177ffbc4d63ef71b99e01ef1208f75fbb 100644
|
| --- a/src/gpu/vk/GrVkBuffer.cpp
|
| +++ b/src/gpu/vk/GrVkBuffer.cpp
|
| @@ -121,43 +121,76 @@ void GrVkBuffer::vkAbandon() {
|
| VALIDATE();
|
| }
|
|
|
| -void* GrVkBuffer::vkMap(const GrVkGpu* gpu) {
|
| +VkAccessFlags buffer_type_to_access_flags(GrVkBuffer::Type type) {
|
| + switch (type) {
|
| + case GrVkBuffer::kIndex_Type:
|
| + return VK_ACCESS_INDEX_READ_BIT;
|
| + case GrVkBuffer::kVertex_Type:
|
| + return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
| + default:
|
| + // This helper is only called for static buffers so we should only ever see index or
|
| + // vertex buffers types
|
| + SkASSERT(false);
|
| + return 0;
|
| + }
|
| +}
|
| +
|
| +void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) {
|
| VALIDATE();
|
| SkASSERT(!this->vkIsMapped());
|
| +
|
| if (!fResource->unique()) {
|
| - // in use by the command buffer, so we need to create a new one
|
| - fResource->unref(gpu);
|
| - fResource = Create(gpu, fDesc);
|
| + if (fDesc.fDynamic) {
|
| + // in use by the command buffer, so we need to create a new one
|
| + fResource->recycle(gpu);
|
| + fResource = this->createResource(gpu, fDesc);
|
| + if (createdNewBuffer) {
|
| + *createdNewBuffer = true;
|
| + }
|
| + } else {
|
| + SkASSERT(fMapPtr);
|
| + this->addMemoryBarrier(gpu,
|
| + buffer_type_to_access_flags(fDesc.fType),
|
| + VK_ACCESS_TRANSFER_WRITE_BIT,
|
| + VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
| + VK_PIPELINE_STAGE_TRANSFER_BIT,
|
| + false);
|
| + }
|
| }
|
|
|
| if (fDesc.fDynamic) {
|
| const GrVkAlloc& alloc = this->alloc();
|
| VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory,
|
| alloc.fOffset + fOffset,
|
| - fDesc.fSizeInBytes, 0, &fMapPtr));
|
| + size, 0, &fMapPtr));
|
| if (err) {
|
| fMapPtr = nullptr;
|
| }
|
| } else {
|
| - fMapPtr = new unsigned char[this->size()];
|
| + if (!fMapPtr) {
|
| + fMapPtr = new unsigned char[this->size()];
|
| + }
|
| }
|
|
|
| VALIDATE();
|
| - return fMapPtr;
|
| }
|
|
|
| -void GrVkBuffer::vkUnmap(GrVkGpu* gpu) {
|
| +void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) {
|
| VALIDATE();
|
| SkASSERT(this->vkIsMapped());
|
|
|
| if (fDesc.fDynamic) {
|
| VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory));
|
| + fMapPtr = nullptr;
|
| } else {
|
| - gpu->updateBuffer(this, fMapPtr, this->offset(), this->size());
|
| - delete [] (unsigned char*)fMapPtr;
|
| + gpu->updateBuffer(this, fMapPtr, this->offset(), size);
|
| + this->addMemoryBarrier(gpu,
|
| + VK_ACCESS_TRANSFER_WRITE_BIT,
|
| + buffer_type_to_access_flags(fDesc.fType),
|
| + VK_PIPELINE_STAGE_TRANSFER_BIT,
|
| + VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
| + false);
|
| }
|
| -
|
| - fMapPtr = nullptr;
|
| }
|
|
|
| bool GrVkBuffer::vkIsMapped() const {
|
| @@ -167,39 +200,18 @@ bool GrVkBuffer::vkIsMapped() const {
|
|
|
| bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes,
|
| bool* createdNewBuffer) {
|
| - SkASSERT(!this->vkIsMapped());
|
| - VALIDATE();
|
| if (srcSizeInBytes > fDesc.fSizeInBytes) {
|
| return false;
|
| }
|
|
|
| - // TODO: update data based on buffer offset
|
| - if (!fDesc.fDynamic) {
|
| - return gpu->updateBuffer(this, src, fOffset, srcSizeInBytes);
|
| - }
|
| -
|
| - if (!fResource->unique()) {
|
| - // in use by the command buffer, so we need to create a new one
|
| - fResource->recycle(gpu);
|
| - fResource = this->createResource(gpu, fDesc);
|
| - if (createdNewBuffer) {
|
| - *createdNewBuffer = true;
|
| - }
|
| - }
|
| -
|
| - void* mapPtr;
|
| - const GrVkAlloc& alloc = this->alloc();
|
| - VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory,
|
| - alloc.fOffset + fOffset,
|
| - srcSizeInBytes, 0, &mapPtr));
|
| -
|
| - if (VK_SUCCESS != err) {
|
| + this->internalMap(gpu, srcSizeInBytes, createdNewBuffer);
|
| + if (!fMapPtr) {
|
| return false;
|
| }
|
|
|
| - memcpy(mapPtr, src, srcSizeInBytes);
|
| + memcpy(fMapPtr, src, srcSizeInBytes);
|
|
|
| - VK_CALL(gpu, UnmapMemory(gpu->device(), alloc.fMemory));
|
| + this->internalUnmap(gpu, srcSizeInBytes);
|
|
|
| return true;
|
| }
|
|
|