Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(11)

Side by Side Diff: src/gpu/vk/GrVkBuffer.cpp

Issue 2344323002: Refactor vulkan buffer mapping and unmapping (Closed)
Patch Set: inner->internal Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/vk/GrVkBuffer.h ('k') | src/gpu/vk/GrVkGpu.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkBuffer.h" 8 #include "GrVkBuffer.h"
9 #include "GrVkGpu.h" 9 #include "GrVkGpu.h"
10 #include "GrVkMemory.h" 10 #include "GrVkMemory.h"
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
114 VALIDATE(); 114 VALIDATE();
115 } 115 }
116 116
117 void GrVkBuffer::vkAbandon() { 117 void GrVkBuffer::vkAbandon() {
118 fResource->unrefAndAbandon(); 118 fResource->unrefAndAbandon();
119 fResource = nullptr; 119 fResource = nullptr;
120 fMapPtr = nullptr; 120 fMapPtr = nullptr;
121 VALIDATE(); 121 VALIDATE();
122 } 122 }
123 123
124 void* GrVkBuffer::vkMap(const GrVkGpu* gpu) { 124 VkAccessFlags buffer_type_to_access_flags(GrVkBuffer::Type type) {
125 switch (type) {
126 case GrVkBuffer::kIndex_Type:
127 return VK_ACCESS_INDEX_READ_BIT;
128 case GrVkBuffer::kVertex_Type:
129 return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
130 default:
131 // This helper is only called for static buffers so we should only e ver see index or
132 // vertex buffers types
133 SkASSERT(false);
134 return 0;
135 }
136 }
137
138 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) {
125 VALIDATE(); 139 VALIDATE();
126 SkASSERT(!this->vkIsMapped()); 140 SkASSERT(!this->vkIsMapped());
141
127 if (!fResource->unique()) { 142 if (!fResource->unique()) {
128 // in use by the command buffer, so we need to create a new one 143 if (fDesc.fDynamic) {
129 fResource->unref(gpu); 144 // in use by the command buffer, so we need to create a new one
130 fResource = Create(gpu, fDesc); 145 fResource->recycle(gpu);
146 fResource = this->createResource(gpu, fDesc);
147 if (createdNewBuffer) {
148 *createdNewBuffer = true;
149 }
150 } else {
151 SkASSERT(fMapPtr);
152 this->addMemoryBarrier(gpu,
153 buffer_type_to_access_flags(fDesc.fType),
154 VK_ACCESS_TRANSFER_WRITE_BIT,
155 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
156 VK_PIPELINE_STAGE_TRANSFER_BIT,
157 false);
158 }
131 } 159 }
132 160
133 if (fDesc.fDynamic) { 161 if (fDesc.fDynamic) {
134 const GrVkAlloc& alloc = this->alloc(); 162 const GrVkAlloc& alloc = this->alloc();
135 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, 163 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory,
136 alloc.fOffset + fOffset, 164 alloc.fOffset + fOffset,
137 fDesc.fSizeInBytes, 0, &fMapPtr)); 165 size, 0, &fMapPtr));
138 if (err) { 166 if (err) {
139 fMapPtr = nullptr; 167 fMapPtr = nullptr;
140 } 168 }
141 } else { 169 } else {
142 fMapPtr = new unsigned char[this->size()]; 170 if (!fMapPtr) {
171 fMapPtr = new unsigned char[this->size()];
172 }
143 } 173 }
144 174
145 VALIDATE(); 175 VALIDATE();
146 return fMapPtr;
147 } 176 }
148 177
149 void GrVkBuffer::vkUnmap(GrVkGpu* gpu) { 178 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) {
150 VALIDATE(); 179 VALIDATE();
151 SkASSERT(this->vkIsMapped()); 180 SkASSERT(this->vkIsMapped());
152 181
153 if (fDesc.fDynamic) { 182 if (fDesc.fDynamic) {
154 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory)); 183 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory));
184 fMapPtr = nullptr;
155 } else { 185 } else {
156 gpu->updateBuffer(this, fMapPtr, this->offset(), this->size()); 186 gpu->updateBuffer(this, fMapPtr, this->offset(), size);
157 delete [] (unsigned char*)fMapPtr; 187 this->addMemoryBarrier(gpu,
188 VK_ACCESS_TRANSFER_WRITE_BIT,
189 buffer_type_to_access_flags(fDesc.fType),
190 VK_PIPELINE_STAGE_TRANSFER_BIT,
191 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
192 false);
158 } 193 }
159
160 fMapPtr = nullptr;
161 } 194 }
162 195
163 bool GrVkBuffer::vkIsMapped() const { 196 bool GrVkBuffer::vkIsMapped() const {
164 VALIDATE(); 197 VALIDATE();
165 return SkToBool(fMapPtr); 198 return SkToBool(fMapPtr);
166 } 199 }
167 200
168 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInByt es, 201 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInByt es,
169 bool* createdNewBuffer) { 202 bool* createdNewBuffer) {
170 SkASSERT(!this->vkIsMapped());
171 VALIDATE();
172 if (srcSizeInBytes > fDesc.fSizeInBytes) { 203 if (srcSizeInBytes > fDesc.fSizeInBytes) {
173 return false; 204 return false;
174 } 205 }
175 206
176 // TODO: update data based on buffer offset 207 this->internalMap(gpu, srcSizeInBytes, createdNewBuffer);
177 if (!fDesc.fDynamic) { 208 if (!fMapPtr) {
178 return gpu->updateBuffer(this, src, fOffset, srcSizeInBytes);
179 }
180
181 if (!fResource->unique()) {
182 // in use by the command buffer, so we need to create a new one
183 fResource->recycle(gpu);
184 fResource = this->createResource(gpu, fDesc);
185 if (createdNewBuffer) {
186 *createdNewBuffer = true;
187 }
188 }
189
190 void* mapPtr;
191 const GrVkAlloc& alloc = this->alloc();
192 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory,
193 alloc.fOffset + fOffset,
194 srcSizeInBytes, 0, &mapPtr));
195
196 if (VK_SUCCESS != err) {
197 return false; 209 return false;
198 } 210 }
199 211
200 memcpy(mapPtr, src, srcSizeInBytes); 212 memcpy(fMapPtr, src, srcSizeInBytes);
201 213
202 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc.fMemory)); 214 this->internalUnmap(gpu, srcSizeInBytes);
203 215
204 return true; 216 return true;
205 } 217 }
206 218
207 void GrVkBuffer::validate() const { 219 void GrVkBuffer::validate() const {
208 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f Type 220 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f Type
209 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType 221 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType
210 || kUniform_Type == fDesc.fType); 222 || kUniform_Type == fDesc.fType);
211 } 223 }
OLDNEW
« no previous file with comments | « src/gpu/vk/GrVkBuffer.h ('k') | src/gpu/vk/GrVkGpu.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698