| Index: src/zone-allocator.h | 
| diff --git a/src/zone-allocator.h b/src/zone-allocator.h | 
| deleted file mode 100644 | 
| index f46151ebc3db0ee40a97c6264bfd742e2189901c..0000000000000000000000000000000000000000 | 
| --- a/src/zone-allocator.h | 
| +++ /dev/null | 
| @@ -1,72 +0,0 @@ | 
| -// Copyright 2014 the V8 project authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#ifndef V8_ZONE_ALLOCATOR_H_ | 
| -#define V8_ZONE_ALLOCATOR_H_ | 
| - | 
| -#include <limits> | 
| - | 
| -#include "src/zone.h" | 
| - | 
| -namespace v8 { | 
| -namespace internal { | 
| - | 
| -template<typename T> | 
| -class zone_allocator { | 
| - public: | 
| -  typedef T* pointer; | 
| -  typedef const T* const_pointer; | 
| -  typedef T& reference; | 
| -  typedef const T& const_reference; | 
| -  typedef T value_type; | 
| -  typedef size_t size_type; | 
| -  typedef ptrdiff_t difference_type; | 
| -  template<class O> struct rebind { | 
| -    typedef zone_allocator<O> other; | 
| -  }; | 
| - | 
| -  explicit zone_allocator(Zone* zone) throw() : zone_(zone) {} | 
| -  explicit zone_allocator(const zone_allocator& other) throw() | 
| -      : zone_(other.zone_) {} | 
| -  template<typename U> zone_allocator(const zone_allocator<U>& other) throw() | 
| -      : zone_(other.zone_) {} | 
| -  template<typename U> friend class zone_allocator; | 
| - | 
| -  pointer address(reference x) const {return &x;} | 
| -  const_pointer address(const_reference x) const {return &x;} | 
| - | 
| -  pointer allocate(size_type n, const void* hint = 0) { | 
| -    return static_cast<pointer>(zone_->NewArray<value_type>( | 
| -            static_cast<int>(n))); | 
| -  } | 
| -  void deallocate(pointer p, size_type) { /* noop for Zones */ } | 
| - | 
| -  size_type max_size() const throw() { | 
| -    return std::numeric_limits<int>::max() / sizeof(value_type); | 
| -  } | 
| -  void construct(pointer p, const T& val) { | 
| -    new(static_cast<void*>(p)) T(val); | 
| -  } | 
| -  void destroy(pointer p) { p->~T(); } | 
| - | 
| -  bool operator==(zone_allocator const& other) const { | 
| -    return zone_ == other.zone_; | 
| -  } | 
| -  bool operator!=(zone_allocator const& other) const { | 
| -    return zone_ != other.zone_; | 
| -  } | 
| - | 
| -  Zone* zone() { return zone_; } | 
| - | 
| - private: | 
| -  zone_allocator(); | 
| -  Zone* zone_; | 
| -}; | 
| - | 
| -typedef zone_allocator<bool> ZoneBoolAllocator; | 
| -typedef zone_allocator<int> ZoneIntAllocator; | 
| -}  // namespace internal | 
| -}  // namespace v8 | 
| - | 
| -#endif  // V8_ZONE_ALLOCATOR_H_ | 
|  |