| Index: src/compiler/loop-peeling.cc
|
| diff --git a/src/compiler/loop-peeling.cc b/src/compiler/loop-peeling.cc
|
| index 9535df54adc305bd6a0075ae152a53d316ea822d..5f8857c5df7d9a73532ba987d49103a8d140b9c0 100644
|
| --- a/src/compiler/loop-peeling.cc
|
| +++ b/src/compiler/loop-peeling.cc
|
| @@ -2,13 +2,13 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| +#include "src/compiler/loop-peeling.h"
|
| #include "src/compiler/common-operator.h"
|
| #include "src/compiler/graph.h"
|
| -#include "src/compiler/loop-peeling.h"
|
| -#include "src/compiler/node.h"
|
| #include "src/compiler/node-marker.h"
|
| #include "src/compiler/node-properties.h"
|
| -#include "src/zone.h"
|
| +#include "src/compiler/node.h"
|
| +#include "src/zone/zone.h"
|
|
|
| // Loop peeling is an optimization that copies the body of a loop, creating
|
| // a new copy of the body called the "peeled iteration" that represents the
|
|
|