Index: third_party/WebKit/Source/core/paint/FilterEffectBuilder.cpp |
diff --git a/third_party/WebKit/Source/core/paint/FilterEffectBuilder.cpp b/third_party/WebKit/Source/core/paint/FilterEffectBuilder.cpp |
index c1fafc8092dbc528dc9aa8931d9ea81d2f6439bf..2f9328e6630dd3c0517416601a0cb9517571bfdc 100644 |
--- a/third_party/WebKit/Source/core/paint/FilterEffectBuilder.cpp |
+++ b/third_party/WebKit/Source/core/paint/FilterEffectBuilder.cpp |
@@ -31,7 +31,6 @@ |
#include "core/svg/SVGFilterElement.h" |
#include "core/svg/SVGLengthContext.h" |
#include "core/svg/graphics/filters/SVGFilterBuilder.h" |
-#include "platform/FloatConversion.h" |
#include "platform/LengthFunctions.h" |
#include "platform/graphics/ColorSpace.h" |
#include "platform/graphics/filters/FEBoxReflect.h" |
@@ -73,19 +72,19 @@ Vector<float> grayscaleMatrix(double amount) |
Vector<float> matrix; |
matrix.reserveInitialCapacity(20); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 + 0.7874 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.2126 + 0.7874 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.7152 - 0.7152 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.0722 - 0.0722 * oneMinusAmount)); |
endMatrixRow(matrix); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 + 0.2848 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.2126 - 0.2126 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.7152 + 0.2848 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.0722 - 0.0722 * oneMinusAmount)); |
endMatrixRow(matrix); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 + 0.9278 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.2126 - 0.2126 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.7152 - 0.7152 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.0722 + 0.9278 * oneMinusAmount)); |
endMatrixRow(matrix); |
lastMatrixRow(matrix); |
@@ -101,19 +100,19 @@ Vector<float> sepiaMatrix(double amount) |
Vector<float> matrix; |
matrix.reserveInitialCapacity(20); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.393 + 0.607 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.769 - 0.769 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.189 - 0.189 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.393 + 0.607 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.769 - 0.769 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.189 - 0.189 * oneMinusAmount)); |
endMatrixRow(matrix); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.349 - 0.349 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.686 + 0.314 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.168 - 0.168 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.349 - 0.349 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.686 + 0.314 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.168 - 0.168 * oneMinusAmount)); |
endMatrixRow(matrix); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.272 - 0.272 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.534 - 0.534 * oneMinusAmount)); |
- matrix.uncheckedAppend(narrowPrecisionToFloat(0.131 + 0.869 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.272 - 0.272 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.534 - 0.534 * oneMinusAmount)); |
+ matrix.uncheckedAppend(clampTo<float>(0.131 + 0.869 * oneMinusAmount)); |
endMatrixRow(matrix); |
lastMatrixRow(matrix); |
@@ -174,13 +173,13 @@ bool FilterEffectBuilder::build(Element* element, const FilterOperations& operat |
} |
case FilterOperation::SATURATE: { |
Vector<float> inputParameters; |
- inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilterOperation(filterOperation)->amount())); |
+ inputParameters.append(clampTo<float>(toBasicColorMatrixFilterOperation(filterOperation)->amount())); |
effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_SATURATE, inputParameters); |
break; |
} |
case FilterOperation::HUE_ROTATE: { |
Vector<float> inputParameters; |
- inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilterOperation(filterOperation)->amount())); |
+ inputParameters.append(clampTo<float>(toBasicColorMatrixFilterOperation(filterOperation)->amount())); |
effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_HUEROTATE, inputParameters); |
break; |
} |
@@ -189,8 +188,8 @@ bool FilterEffectBuilder::build(Element* element, const FilterOperations& operat |
ComponentTransferFunction transferFunction; |
transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; |
Vector<float> transferParameters; |
- transferParameters.append(narrowPrecisionToFloat(componentTransferOperation->amount())); |
- transferParameters.append(narrowPrecisionToFloat(1 - componentTransferOperation->amount())); |
+ transferParameters.append(clampTo<float>(componentTransferOperation->amount())); |
+ transferParameters.append(clampTo<float>(1 - componentTransferOperation->amount())); |
transferFunction.tableValues = transferParameters; |
ComponentTransferFunction nullFunction; |
@@ -202,7 +201,7 @@ bool FilterEffectBuilder::build(Element* element, const FilterOperations& operat |
transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; |
Vector<float> transferParameters; |
transferParameters.append(0); |
- transferParameters.append(narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount())); |
+ transferParameters.append(clampTo<float>(toBasicComponentTransferFilterOperation(filterOperation)->amount())); |
transferFunction.tableValues = transferParameters; |
ComponentTransferFunction nullFunction; |
@@ -212,7 +211,7 @@ bool FilterEffectBuilder::build(Element* element, const FilterOperations& operat |
case FilterOperation::BRIGHTNESS: { |
ComponentTransferFunction transferFunction; |
transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; |
- transferFunction.slope = narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount()); |
+ transferFunction.slope = clampTo<float>(toBasicComponentTransferFilterOperation(filterOperation)->amount()); |
transferFunction.intercept = 0; |
ComponentTransferFunction nullFunction; |
@@ -222,7 +221,7 @@ bool FilterEffectBuilder::build(Element* element, const FilterOperations& operat |
case FilterOperation::CONTRAST: { |
ComponentTransferFunction transferFunction; |
transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; |
- float amount = narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount()); |
+ float amount = clampTo<float>(toBasicComponentTransferFilterOperation(filterOperation)->amount()); |
transferFunction.slope = amount; |
transferFunction.intercept = -0.5 * amount + 0.5; |