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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "core/paint/FilterEffectBuilder.h" | 27 #include "core/paint/FilterEffectBuilder.h" |
28 | 28 |
29 #include "core/layout/svg/ReferenceFilterBuilder.h" | 29 #include "core/layout/svg/ReferenceFilterBuilder.h" |
30 #include "core/paint/PaintLayer.h" | 30 #include "core/paint/PaintLayer.h" |
31 #include "core/svg/SVGFilterElement.h" | 31 #include "core/svg/SVGFilterElement.h" |
32 #include "core/svg/SVGLengthContext.h" | 32 #include "core/svg/SVGLengthContext.h" |
33 #include "core/svg/graphics/filters/SVGFilterBuilder.h" | 33 #include "core/svg/graphics/filters/SVGFilterBuilder.h" |
34 #include "platform/FloatConversion.h" | |
35 #include "platform/LengthFunctions.h" | 34 #include "platform/LengthFunctions.h" |
36 #include "platform/graphics/ColorSpace.h" | 35 #include "platform/graphics/ColorSpace.h" |
37 #include "platform/graphics/filters/FEBoxReflect.h" | 36 #include "platform/graphics/filters/FEBoxReflect.h" |
38 #include "platform/graphics/filters/FEColorMatrix.h" | 37 #include "platform/graphics/filters/FEColorMatrix.h" |
39 #include "platform/graphics/filters/FEComponentTransfer.h" | 38 #include "platform/graphics/filters/FEComponentTransfer.h" |
40 #include "platform/graphics/filters/FEDropShadow.h" | 39 #include "platform/graphics/filters/FEDropShadow.h" |
41 #include "platform/graphics/filters/FEGaussianBlur.h" | 40 #include "platform/graphics/filters/FEGaussianBlur.h" |
42 #include "platform/graphics/filters/Filter.h" | 41 #include "platform/graphics/filters/Filter.h" |
43 #include "platform/graphics/filters/FilterOperations.h" | 42 #include "platform/graphics/filters/FilterOperations.h" |
44 #include "platform/graphics/filters/SourceGraphic.h" | 43 #include "platform/graphics/filters/SourceGraphic.h" |
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66 | 65 |
67 Vector<float> grayscaleMatrix(double amount) | 66 Vector<float> grayscaleMatrix(double amount) |
68 { | 67 { |
69 double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0); | 68 double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0); |
70 | 69 |
71 // See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#grayscale
Equivalent | 70 // See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#grayscale
Equivalent |
72 // for information on parameters. | 71 // for information on parameters. |
73 Vector<float> matrix; | 72 Vector<float> matrix; |
74 matrix.reserveInitialCapacity(20); | 73 matrix.reserveInitialCapacity(20); |
75 | 74 |
76 matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 + 0.7874 * oneMinusAmou
nt)); | 75 matrix.uncheckedAppend(clampTo<float>(0.2126 + 0.7874 * oneMinusAmount)); |
77 matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmou
nt)); | 76 matrix.uncheckedAppend(clampTo<float>(0.7152 - 0.7152 * oneMinusAmount)); |
78 matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmou
nt)); | 77 matrix.uncheckedAppend(clampTo<float>(0.0722 - 0.0722 * oneMinusAmount)); |
79 endMatrixRow(matrix); | 78 endMatrixRow(matrix); |
80 | 79 |
81 matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmou
nt)); | 80 matrix.uncheckedAppend(clampTo<float>(0.2126 - 0.2126 * oneMinusAmount)); |
82 matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 + 0.2848 * oneMinusAmou
nt)); | 81 matrix.uncheckedAppend(clampTo<float>(0.7152 + 0.2848 * oneMinusAmount)); |
83 matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmou
nt)); | 82 matrix.uncheckedAppend(clampTo<float>(0.0722 - 0.0722 * oneMinusAmount)); |
84 endMatrixRow(matrix); | 83 endMatrixRow(matrix); |
85 | 84 |
86 matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmou
nt)); | 85 matrix.uncheckedAppend(clampTo<float>(0.2126 - 0.2126 * oneMinusAmount)); |
87 matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmou
nt)); | 86 matrix.uncheckedAppend(clampTo<float>(0.7152 - 0.7152 * oneMinusAmount)); |
88 matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 + 0.9278 * oneMinusAmou
nt)); | 87 matrix.uncheckedAppend(clampTo<float>(0.0722 + 0.9278 * oneMinusAmount)); |
89 endMatrixRow(matrix); | 88 endMatrixRow(matrix); |
90 | 89 |
91 lastMatrixRow(matrix); | 90 lastMatrixRow(matrix); |
92 return matrix; | 91 return matrix; |
93 } | 92 } |
94 | 93 |
95 Vector<float> sepiaMatrix(double amount) | 94 Vector<float> sepiaMatrix(double amount) |
96 { | 95 { |
97 double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0); | 96 double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0); |
98 | 97 |
99 // See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#sepiaEqui
valent | 98 // See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#sepiaEqui
valent |
100 // for information on parameters. | 99 // for information on parameters. |
101 Vector<float> matrix; | 100 Vector<float> matrix; |
102 matrix.reserveInitialCapacity(20); | 101 matrix.reserveInitialCapacity(20); |
103 | 102 |
104 matrix.uncheckedAppend(narrowPrecisionToFloat(0.393 + 0.607 * oneMinusAmount
)); | 103 matrix.uncheckedAppend(clampTo<float>(0.393 + 0.607 * oneMinusAmount)); |
105 matrix.uncheckedAppend(narrowPrecisionToFloat(0.769 - 0.769 * oneMinusAmount
)); | 104 matrix.uncheckedAppend(clampTo<float>(0.769 - 0.769 * oneMinusAmount)); |
106 matrix.uncheckedAppend(narrowPrecisionToFloat(0.189 - 0.189 * oneMinusAmount
)); | 105 matrix.uncheckedAppend(clampTo<float>(0.189 - 0.189 * oneMinusAmount)); |
107 endMatrixRow(matrix); | 106 endMatrixRow(matrix); |
108 | 107 |
109 matrix.uncheckedAppend(narrowPrecisionToFloat(0.349 - 0.349 * oneMinusAmount
)); | 108 matrix.uncheckedAppend(clampTo<float>(0.349 - 0.349 * oneMinusAmount)); |
110 matrix.uncheckedAppend(narrowPrecisionToFloat(0.686 + 0.314 * oneMinusAmount
)); | 109 matrix.uncheckedAppend(clampTo<float>(0.686 + 0.314 * oneMinusAmount)); |
111 matrix.uncheckedAppend(narrowPrecisionToFloat(0.168 - 0.168 * oneMinusAmount
)); | 110 matrix.uncheckedAppend(clampTo<float>(0.168 - 0.168 * oneMinusAmount)); |
112 endMatrixRow(matrix); | 111 endMatrixRow(matrix); |
113 | 112 |
114 matrix.uncheckedAppend(narrowPrecisionToFloat(0.272 - 0.272 * oneMinusAmount
)); | 113 matrix.uncheckedAppend(clampTo<float>(0.272 - 0.272 * oneMinusAmount)); |
115 matrix.uncheckedAppend(narrowPrecisionToFloat(0.534 - 0.534 * oneMinusAmount
)); | 114 matrix.uncheckedAppend(clampTo<float>(0.534 - 0.534 * oneMinusAmount)); |
116 matrix.uncheckedAppend(narrowPrecisionToFloat(0.131 + 0.869 * oneMinusAmount
)); | 115 matrix.uncheckedAppend(clampTo<float>(0.131 + 0.869 * oneMinusAmount)); |
117 endMatrixRow(matrix); | 116 endMatrixRow(matrix); |
118 | 117 |
119 lastMatrixRow(matrix); | 118 lastMatrixRow(matrix); |
120 return matrix; | 119 return matrix; |
121 } | 120 } |
122 | 121 |
123 FloatRect computeReferenceBox(const Element& element, const FloatSize* zoomedRef
erenceBoxSize, float zoom) | 122 FloatRect computeReferenceBox(const Element& element, const FloatSize* zoomedRef
erenceBoxSize, float zoom) |
124 { | 123 { |
125 FloatRect box; | 124 FloatRect box; |
126 if (zoomedReferenceBoxSize) { | 125 if (zoomedReferenceBoxSize) { |
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167 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_MATR
IX, inputParameters); | 166 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_MATR
IX, inputParameters); |
168 break; | 167 break; |
169 } | 168 } |
170 case FilterOperation::SEPIA: { | 169 case FilterOperation::SEPIA: { |
171 Vector<float> inputParameters = sepiaMatrix(toBasicColorMatrixFilter
Operation(filterOperation)->amount()); | 170 Vector<float> inputParameters = sepiaMatrix(toBasicColorMatrixFilter
Operation(filterOperation)->amount()); |
172 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_MATR
IX, inputParameters); | 171 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_MATR
IX, inputParameters); |
173 break; | 172 break; |
174 } | 173 } |
175 case FilterOperation::SATURATE: { | 174 case FilterOperation::SATURATE: { |
176 Vector<float> inputParameters; | 175 Vector<float> inputParameters; |
177 inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilt
erOperation(filterOperation)->amount())); | 176 inputParameters.append(clampTo<float>(toBasicColorMatrixFilterOperat
ion(filterOperation)->amount())); |
178 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_SATU
RATE, inputParameters); | 177 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_SATU
RATE, inputParameters); |
179 break; | 178 break; |
180 } | 179 } |
181 case FilterOperation::HUE_ROTATE: { | 180 case FilterOperation::HUE_ROTATE: { |
182 Vector<float> inputParameters; | 181 Vector<float> inputParameters; |
183 inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilt
erOperation(filterOperation)->amount())); | 182 inputParameters.append(clampTo<float>(toBasicColorMatrixFilterOperat
ion(filterOperation)->amount())); |
184 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_HUER
OTATE, inputParameters); | 183 effect = FEColorMatrix::create(parentFilter, FECOLORMATRIX_TYPE_HUER
OTATE, inputParameters); |
185 break; | 184 break; |
186 } | 185 } |
187 case FilterOperation::INVERT: { | 186 case FilterOperation::INVERT: { |
188 BasicComponentTransferFilterOperation* componentTransferOperation =
toBasicComponentTransferFilterOperation(filterOperation); | 187 BasicComponentTransferFilterOperation* componentTransferOperation =
toBasicComponentTransferFilterOperation(filterOperation); |
189 ComponentTransferFunction transferFunction; | 188 ComponentTransferFunction transferFunction; |
190 transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; | 189 transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; |
191 Vector<float> transferParameters; | 190 Vector<float> transferParameters; |
192 transferParameters.append(narrowPrecisionToFloat(componentTransferOp
eration->amount())); | 191 transferParameters.append(clampTo<float>(componentTransferOperation-
>amount())); |
193 transferParameters.append(narrowPrecisionToFloat(1 - componentTransf
erOperation->amount())); | 192 transferParameters.append(clampTo<float>(1 - componentTransferOperat
ion->amount())); |
194 transferFunction.tableValues = transferParameters; | 193 transferFunction.tableValues = transferParameters; |
195 | 194 |
196 ComponentTransferFunction nullFunction; | 195 ComponentTransferFunction nullFunction; |
197 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); | 196 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); |
198 break; | 197 break; |
199 } | 198 } |
200 case FilterOperation::OPACITY: { | 199 case FilterOperation::OPACITY: { |
201 ComponentTransferFunction transferFunction; | 200 ComponentTransferFunction transferFunction; |
202 transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; | 201 transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE; |
203 Vector<float> transferParameters; | 202 Vector<float> transferParameters; |
204 transferParameters.append(0); | 203 transferParameters.append(0); |
205 transferParameters.append(narrowPrecisionToFloat(toBasicComponentTra
nsferFilterOperation(filterOperation)->amount())); | 204 transferParameters.append(clampTo<float>(toBasicComponentTransferFil
terOperation(filterOperation)->amount())); |
206 transferFunction.tableValues = transferParameters; | 205 transferFunction.tableValues = transferParameters; |
207 | 206 |
208 ComponentTransferFunction nullFunction; | 207 ComponentTransferFunction nullFunction; |
209 effect = FEComponentTransfer::create(parentFilter, nullFunction, nul
lFunction, nullFunction, transferFunction); | 208 effect = FEComponentTransfer::create(parentFilter, nullFunction, nul
lFunction, nullFunction, transferFunction); |
210 break; | 209 break; |
211 } | 210 } |
212 case FilterOperation::BRIGHTNESS: { | 211 case FilterOperation::BRIGHTNESS: { |
213 ComponentTransferFunction transferFunction; | 212 ComponentTransferFunction transferFunction; |
214 transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; | 213 transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; |
215 transferFunction.slope = narrowPrecisionToFloat(toBasicComponentTran
sferFilterOperation(filterOperation)->amount()); | 214 transferFunction.slope = clampTo<float>(toBasicComponentTransferFilt
erOperation(filterOperation)->amount()); |
216 transferFunction.intercept = 0; | 215 transferFunction.intercept = 0; |
217 | 216 |
218 ComponentTransferFunction nullFunction; | 217 ComponentTransferFunction nullFunction; |
219 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); | 218 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); |
220 break; | 219 break; |
221 } | 220 } |
222 case FilterOperation::CONTRAST: { | 221 case FilterOperation::CONTRAST: { |
223 ComponentTransferFunction transferFunction; | 222 ComponentTransferFunction transferFunction; |
224 transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; | 223 transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR; |
225 float amount = narrowPrecisionToFloat(toBasicComponentTransferFilter
Operation(filterOperation)->amount()); | 224 float amount = clampTo<float>(toBasicComponentTransferFilterOperatio
n(filterOperation)->amount()); |
226 transferFunction.slope = amount; | 225 transferFunction.slope = amount; |
227 transferFunction.intercept = -0.5 * amount + 0.5; | 226 transferFunction.intercept = -0.5 * amount + 0.5; |
228 | 227 |
229 ComponentTransferFunction nullFunction; | 228 ComponentTransferFunction nullFunction; |
230 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); | 229 effect = FEComponentTransfer::create(parentFilter, transferFunction,
transferFunction, transferFunction, nullFunction); |
231 break; | 230 break; |
232 } | 231 } |
233 case FilterOperation::BLUR: { | 232 case FilterOperation::BLUR: { |
234 float stdDeviation = floatValueForLength(toBlurFilterOperation(filte
rOperation)->stdDeviation(), 0); | 233 float stdDeviation = floatValueForLength(toBlurFilterOperation(filte
rOperation)->stdDeviation(), 0); |
235 effect = FEGaussianBlur::create(parentFilter, stdDeviation, stdDevia
tion); | 234 effect = FEGaussianBlur::create(parentFilter, stdDeviation, stdDevia
tion); |
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315 if (!previousEffect) | 314 if (!previousEffect) |
316 previousEffect = result->getSourceGraphic(); | 315 previousEffect = result->getSourceGraphic(); |
317 SVGFilterBuilder builder(previousEffect, nodeMap, fillPaint, strokePaint); | 316 SVGFilterBuilder builder(previousEffect, nodeMap, fillPaint, strokePaint); |
318 builder.buildGraph(result, filterElement, referenceBox); | 317 builder.buildGraph(result, filterElement, referenceBox); |
319 result->setLastEffect(builder.lastEffect()); | 318 result->setLastEffect(builder.lastEffect()); |
320 return result; | 319 return result; |
321 } | 320 } |
322 | 321 |
323 } // namespace blink | 322 } // namespace blink |
324 | 323 |
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