Chromium Code Reviews| Index: content/common/gpu/client/context_provider_command_buffer.cc |
| diff --git a/content/common/gpu/client/context_provider_command_buffer.cc b/content/common/gpu/client/context_provider_command_buffer.cc |
| index 45c890854e095360e825875d8d6e93fb2f3c3847..b10ad976b45449d6b503ebf96beb4fdefa956428 100644 |
| --- a/content/common/gpu/client/context_provider_command_buffer.cc |
| +++ b/content/common/gpu/client/context_provider_command_buffer.cc |
| @@ -119,6 +119,11 @@ uint32_t ContextProviderCommandBuffer::GetCopyTextureInternalFormat() { |
| return GL_RGB; |
| } |
| +void ContextProviderCommandBuffer::FreeUnusedSharedMemory() { |
|
danakj
2016/09/13 22:44:58
Hm, idk about adding another way to free memory. W
|
| + if (bind_succeeded_) |
| + gles2_impl_->FreeUnusedSharedMemory(); |
| +} |
| + |
| bool ContextProviderCommandBuffer::BindToCurrentThread() { |
| // This is called on the thread the context will be used. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |