Chromium Code Reviews| Index: chrome/browser/android/vr_shell/vr_gl_util.h |
| diff --git a/chrome/browser/android/vr_shell/vr_gl_util.h b/chrome/browser/android/vr_shell/vr_gl_util.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..28b2a723c66373dcb5197d6021f156c45b350d6f |
| --- /dev/null |
| +++ b/chrome/browser/android/vr_shell/vr_gl_util.h |
| @@ -0,0 +1,35 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
|
David Trainor- moved to gerrit
2016/09/14 21:43:30
I'm assuming vr_gl_util is all copied from other p
|
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_UTIL_H_ |
| +#define CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_UTIL_H_ |
| + |
| +#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr_types.h" |
| +#include "ui/gl/gl_bindings.h" |
| + |
| +namespace vr_shell { |
| + |
| +std::array<float, 16> MatrixToGLArray(const gvr::Mat4f& matrix); |
| + |
| +gvr::Rectf ModulateRect(const gvr::Rectf& rect, float width, float height); |
| + |
| +gvr::Recti CalculatePixelSpaceRect(const gvr::Sizei& texture_size, |
| + const gvr::Rectf& texture_rect); |
| + |
| + |
| +// Compile a shader. |
| +GLuint CompileShader(GLenum shader_type, |
| + const GLchar* shader_source, |
| + std::string& error); |
| + |
| +// Compile and link a program. |
| +GLuint CreateAndLinkProgram(GLuint vertex_shader_handle, |
| + GLuint fragment_shader_handle, |
| + int num_attributes, |
| + const GLchar** attributes, |
| + std::string& error); |
| + |
| +} // namespace vr_shell |
| + |
| +#endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_UTIL_H_ |