| Index: tools/SkShaper_primitive.cpp
|
| diff --git a/tools/SkShaper_primitive.cpp b/tools/SkShaper_primitive.cpp
|
| index 65081b3447ac342e05a485282439f01353928e0c..b1652852872b168e4427b011abdae66ccf69e3ef 100644
|
| --- a/tools/SkShaper_primitive.cpp
|
| +++ b/tools/SkShaper_primitive.cpp
|
| @@ -21,6 +21,14 @@ SkShaper::~SkShaper() {}
|
|
|
| bool SkShaper::good() const { return true; }
|
|
|
| +// This example only uses public API, so we don't use SkUTF8_NextUnichar.
|
| +unsigned utf8_lead_byte_to_count(const char* ptr) {
|
| + uint8_t c = *(const uint8_t*)ptr;
|
| + SkASSERT(c <= 0xF7);
|
| + SkASSERT((c & 0xC0) != 0x80);
|
| + return (((0xE5 << 24) >> ((unsigned)c >> 4 << 1)) & 3) + 1;
|
| +}
|
| +
|
| SkScalar SkShaper::shape(SkTextBlobBuilder* builder,
|
| const SkPaint& srcPaint,
|
| const char* utf8text,
|
| @@ -36,8 +44,16 @@ SkScalar SkShaper::shape(SkTextBlobBuilder* builder,
|
| SkRect bounds;
|
| (void)paint.measureText(utf8text, textBytes, &bounds);
|
| paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
|
| - const SkTextBlobBuilder::RunBuffer& runBuffer = builder->allocRunPosH(
|
| - paint, glyphCount, point.y(), &bounds);
|
| + const SkTextBlobBuilder::RunBuffer& runBuffer =
|
| + builder->allocRunTextPosH(paint, glyphCount, point.y(), textBytes, SkString(), &bounds);
|
| + memcpy(runBuffer.utf8text, utf8text, textBytes);
|
| + const char* txtPtr = utf8text;
|
| + for (int i = 0; i < glyphCount; ++i) {
|
| + // Each charater maps to exactly one glyph via SkGlyphCache::unicharToGlyph().
|
| + runBuffer.clusters[i] = SkToU32(txtPtr - utf8text);
|
| + txtPtr += utf8_lead_byte_to_count(txtPtr);
|
| + SkASSERT(txtPtr <= utf8text + textBytes);
|
| + }
|
| paint.setTextEncoding(SkPaint::kUTF8_TextEncoding);
|
| (void)paint.textToGlyphs(utf8text, textBytes, runBuffer.glyphs);
|
| (void)paint.getTextWidths(utf8text, textBytes, runBuffer.pos);
|
|
|