Index: third_party/WebKit/Source/modules/vr/VRFrameData.h |
diff --git a/third_party/WebKit/Source/modules/vr/VRFrameData.h b/third_party/WebKit/Source/modules/vr/VRFrameData.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ed3c8f94cfc0dd2961ff1706d7b047d64efec645 |
--- /dev/null |
+++ b/third_party/WebKit/Source/modules/vr/VRFrameData.h |
@@ -0,0 +1,55 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef VRFrameData_h |
+#define VRFrameData_h |
+ |
+#include "bindings/core/v8/ScriptWrappable.h" |
+#include "core/dom/DOMHighResTimeStamp.h" |
+#include "core/dom/DOMTypedArray.h" |
+#include "device/vr/vr_service.mojom-blink.h" |
+#include "platform/heap/Handle.h" |
+#include "wtf/Forward.h" |
+ |
+namespace blink { |
+ |
+class VREyeParameters; |
+class VRPose; |
+ |
+class VRFrameData final : public GarbageCollected<VRFrameData>, public ScriptWrappable { |
+ DEFINE_WRAPPERTYPEINFO(); |
+public: |
+ static VRFrameData* create() |
+ { |
+ return new VRFrameData(); |
+ } |
+ |
+ VRFrameData(); |
+ |
+ DOMHighResTimeStamp timestamp() const { return m_timestamp; } |
+ DOMFloat32Array* leftProjectionMatrix() const { return m_leftProjectionMatrix; } |
+ DOMFloat32Array* leftViewMatrix() const { return m_leftViewMatrix; } |
+ DOMFloat32Array* rightProjectionMatrix() const { return m_rightProjectionMatrix; } |
+ DOMFloat32Array* rightViewMatrix() const { return m_rightViewMatrix; } |
+ VRPose* pose() const { return m_pose; } |
+ |
+ // Populate a the VRFrameData with a pose and the necessary eye parameters. |
+ // TODO(bajones): The full frame data should be provided by the VRService, |
+ // not computed here. |
+ bool update(const device::blink::VRPosePtr&, VREyeParameters* leftEye, VREyeParameters* rightEye, float depthNear, float depthFar); |
+ |
+ DECLARE_VIRTUAL_TRACE() |
+ |
+private: |
+ DOMHighResTimeStamp m_timestamp; |
+ Member<DOMFloat32Array> m_leftProjectionMatrix; |
+ Member<DOMFloat32Array> m_leftViewMatrix; |
+ Member<DOMFloat32Array> m_rightProjectionMatrix; |
+ Member<DOMFloat32Array> m_rightViewMatrix; |
+ Member<VRPose> m_pose; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // VRStageParameters_h |