| Index: services/ui/gpu/gpu_service_internal.cc
|
| diff --git a/services/ui/gpu/gpu_service_internal.cc b/services/ui/gpu/gpu_service_internal.cc
|
| index d771c280d2ab3a09a64a845c0e4b0f8a573fef92..e07f169491d89affbf514b4584e1b046247822ab 100644
|
| --- a/services/ui/gpu/gpu_service_internal.cc
|
| +++ b/services/ui/gpu/gpu_service_internal.cc
|
| @@ -5,7 +5,6 @@
|
| #include "services/ui/gpu/gpu_service_internal.h"
|
|
|
| #include "base/memory/shared_memory.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| #include "base/threading/thread_task_runner_handle.h"
|
| #include "build/build_config.h"
|
| #include "gpu/command_buffer/service/gpu_switches.h"
|
| @@ -34,15 +33,6 @@
|
| #endif
|
|
|
| namespace ui {
|
| -namespace {
|
| -
|
| -void EstablishGpuChannelDone(
|
| - mojo::ScopedMessagePipeHandle* channel_handle,
|
| - const GpuServiceInternal::EstablishGpuChannelCallback& callback) {
|
| - callback.Run(std::move(*channel_handle));
|
| -}
|
| -
|
| -} // namespace
|
|
|
| GpuServiceInternal::GpuServiceInternal(
|
| const gpu::GPUInfo& gpu_info,
|
| @@ -56,9 +46,30 @@ GpuServiceInternal::GpuServiceInternal(
|
| watchdog_thread_(watchdog_thread),
|
| gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
|
| gpu_info_(gpu_info),
|
| - binding_(this) {}
|
| + binding_(this) {
|
| + base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
|
| + thread_options.priority = base::ThreadPriority::NORMAL;
|
| + CHECK(gpu_thread_.StartWithOptions(thread_options));
|
| +
|
| + // TODO(sad): We do not need the IO thread once gpu has a separate process. It
|
| + // should be possible to use |main_task_runner_| for doing IO tasks.
|
| + thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0);
|
| + thread_options.priority = base::ThreadPriority::NORMAL;
|
| +#if defined(OS_ANDROID)
|
| + // TODO(reveman): Remove this in favor of setting it explicitly for each type
|
| + // of process.
|
| + thread_options.priority = base::ThreadPriority::DISPLAY;
|
| +#endif
|
| + CHECK(io_thread_.StartWithOptions(thread_options));
|
| +}
|
|
|
| GpuServiceInternal::~GpuServiceInternal() {
|
| + // Tear down the binding in the gpu thread.
|
| + gpu_thread_.task_runner()->PostTask(FROM_HERE,
|
| + base::Bind(&mojo::Binding<mojom::GpuServiceInternal>::Close,
|
| + base::Unretained(&binding_)));
|
| + gpu_thread_.Stop();
|
| +
|
| // Signal this event before destroying the child process. That way all
|
| // background threads can cleanup.
|
| // For example, in the renderer the RenderThread instances will be able to
|
| @@ -68,33 +79,17 @@ GpuServiceInternal::~GpuServiceInternal() {
|
| }
|
|
|
| void GpuServiceInternal::Add(mojom::GpuServiceInternalRequest request) {
|
| - binding_.Close();
|
| - binding_.Bind(std::move(request));
|
| + // Unretained() is OK here since the thread/task runner is owned by |this|.
|
| + gpu_thread_.task_runner()->PostTask(
|
| + FROM_HERE,
|
| + base::Bind(&GpuServiceInternal::BindOnGpuThread, base::Unretained(this),
|
| + base::Passed(std::move(request))));
|
| }
|
|
|
| -void GpuServiceInternal::EstablishGpuChannelInternal(
|
| - int32_t client_id,
|
| - uint64_t client_tracing_id,
|
| - bool preempts,
|
| - bool allow_view_command_buffers,
|
| - bool allow_real_time_streams,
|
| - const EstablishGpuChannelCallback& callback) {
|
| - DCHECK(CalledOnValidThread());
|
| -
|
| - if (!gpu_channel_manager_) {
|
| - callback.Run(mojo::ScopedMessagePipeHandle());
|
| - return;
|
| - }
|
| -
|
| - auto* channel_handle = new mojo::ScopedMessagePipeHandle;
|
| - gpu_thread_.task_runner()->PostTaskAndReply(
|
| - FROM_HERE,
|
| - base::Bind(&GpuServiceInternal::EstablishGpuChannelOnGpuThread,
|
| - base::Unretained(this), client_id, client_tracing_id, preempts,
|
| - allow_view_command_buffers, allow_real_time_streams,
|
| - base::Unretained(channel_handle)),
|
| - base::Bind(&EstablishGpuChannelDone, base::Owned(channel_handle),
|
| - callback));
|
| +void GpuServiceInternal::BindOnGpuThread(
|
| + mojom::GpuServiceInternalRequest request) {
|
| + binding_.Close();
|
| + binding_.Bind(std::move(request));
|
| }
|
|
|
| gfx::GpuMemoryBufferHandle GpuServiceInternal::CreateGpuMemoryBuffer(
|
| @@ -104,7 +99,7 @@ gfx::GpuMemoryBufferHandle GpuServiceInternal::CreateGpuMemoryBuffer(
|
| gfx::BufferUsage usage,
|
| int client_id,
|
| gpu::SurfaceHandle surface_handle) {
|
| - DCHECK(CalledOnValidThread());
|
| + DCHECK(gpu_thread_.task_runner()->BelongsToCurrentThread());
|
| return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
|
| id, size, format, usage, client_id, surface_handle);
|
| }
|
| @@ -113,8 +108,7 @@ void GpuServiceInternal::DestroyGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id,
|
| const gpu::SyncToken& sync_token) {
|
| - DCHECK(CalledOnValidThread());
|
| -
|
| + DCHECK(gpu_thread_.task_runner()->BelongsToCurrentThread());
|
| if (gpu_channel_manager_)
|
| gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
|
| }
|
| @@ -156,7 +150,8 @@ void GpuServiceInternal::SetActiveURL(const GURL& url) {
|
| // TODO(penghuang): implement this function.
|
| }
|
|
|
| -void GpuServiceInternal::InitializeOnGpuThread(base::WaitableEvent* event) {
|
| +void GpuServiceInternal::Initialize(const InitializeCallback& callback) {
|
| + DCHECK(gpu_thread_.task_runner()->BelongsToCurrentThread());
|
| gpu_info_.video_decode_accelerator_capabilities =
|
| media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
|
| gpu_info_.video_encode_accelerator_supported_profiles =
|
| @@ -179,47 +174,6 @@ void GpuServiceInternal::InitializeOnGpuThread(base::WaitableEvent* event) {
|
| gpu_memory_buffer_factory_));
|
|
|
| media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
|
| - event->Signal();
|
| -}
|
| -
|
| -void GpuServiceInternal::EstablishGpuChannelOnGpuThread(
|
| - int client_id,
|
| - uint64_t client_tracing_id,
|
| - bool preempts,
|
| - bool allow_view_command_buffers,
|
| - bool allow_real_time_streams,
|
| - mojo::ScopedMessagePipeHandle* channel_handle) {
|
| - if (gpu_channel_manager_) {
|
| - auto handle = gpu_channel_manager_->EstablishChannel(
|
| - client_id, client_tracing_id, preempts, allow_view_command_buffers,
|
| - allow_real_time_streams);
|
| - channel_handle->reset(handle.mojo_handle);
|
| - media_service_->AddChannel(client_id);
|
| - }
|
| -}
|
| -
|
| -void GpuServiceInternal::Initialize(const InitializeCallback& callback) {
|
| - DCHECK(CalledOnValidThread());
|
| - base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
|
| - thread_options.priority = base::ThreadPriority::NORMAL;
|
| - CHECK(gpu_thread_.StartWithOptions(thread_options));
|
| -
|
| - thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0);
|
| - thread_options.priority = base::ThreadPriority::NORMAL;
|
| -#if defined(OS_ANDROID)
|
| - // TODO(reveman): Remove this in favor of setting it explicitly for each type
|
| - // of process.
|
| - thread_options.priority = base::ThreadPriority::DISPLAY;
|
| -#endif
|
| - CHECK(io_thread_.StartWithOptions(thread_options));
|
| -
|
| - base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
|
| - base::WaitableEvent::InitialState::NOT_SIGNALED);
|
| - gpu_thread_.task_runner()->PostTask(
|
| - FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread,
|
| - base::Unretained(this), &event));
|
| - event.Wait();
|
| -
|
| callback.Run(gpu_info_);
|
| }
|
|
|
| @@ -228,12 +182,23 @@ void GpuServiceInternal::EstablishGpuChannel(
|
| uint64_t client_tracing_id,
|
| bool is_gpu_host,
|
| const EstablishGpuChannelCallback& callback) {
|
| + DCHECK(gpu_thread_.task_runner()->BelongsToCurrentThread());
|
| +
|
| + if (!gpu_channel_manager_) {
|
| + callback.Run(mojo::ScopedMessagePipeHandle());
|
| + return;
|
| + }
|
| +
|
| const bool preempts = is_gpu_host;
|
| const bool allow_view_command_buffers = is_gpu_host;
|
| const bool allow_real_time_streams = is_gpu_host;
|
| - EstablishGpuChannelInternal(client_id, client_tracing_id, preempts,
|
| - allow_view_command_buffers,
|
| - allow_real_time_streams, callback);
|
| + mojo::ScopedMessagePipeHandle channel_handle;
|
| + IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel(
|
| + client_id, client_tracing_id, preempts, allow_view_command_buffers,
|
| + allow_real_time_streams);
|
| + channel_handle.reset(handle.mojo_handle);
|
| + media_service_->AddChannel(client_id);
|
| + callback.Run(std::move(channel_handle));
|
| }
|
|
|
| } // namespace ui
|
|
|