| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| index 137299ee91d4b4ba89685e00a6a616e0bef09cb3..ee0d12b9948f0bc78b9bc75c969e71684f9095e5 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| @@ -9,8 +9,12 @@
|
| #include "cc/quads/render_pass.h"
|
| #include "cc/quads/shared_quad_state.h"
|
| #include "cc/quads/solid_color_draw_quad.h"
|
| +#include "cc/quads/texture_draw_quad.h"
|
| +#include "cc/resources/returned_resource.h"
|
| #include "public/platform/InterfaceProvider.h"
|
| #include "public/platform/Platform.h"
|
| +#include "public/platform/modules/offscreencanvas/offscreen_canvas_surface.mojom-blink.h"
|
| +#include "third_party/khronos/GLES2/gl2.h"
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "third_party/skia/include/core/SkXfermode.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| @@ -22,15 +26,16 @@ OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl(uint32_t
|
| : m_surfaceId(cc::SurfaceId(clientId, localId, nonce))
|
| , m_width(width)
|
| , m_height(height)
|
| + , m_binding(this)
|
| {
|
| - DCHECK(!m_service.is_bound());
|
| - Platform::current()->interfaceProvider()->getInterface(mojo::GetProxy(&m_service));
|
| + DCHECK(!m_sink.is_bound());
|
| + mojom::blink::OffscreenCanvasCompositorFrameSinkProviderPtr provider;
|
| + Platform::current()->interfaceProvider()->getInterface(mojo::GetProxy(&provider));
|
| + provider->CreateCompositorFrameSink(m_surfaceId, m_binding.CreateInterfacePtrAndBind(), mojo::GetProxy(&m_sink));
|
| }
|
|
|
| -void OffscreenCanvasFrameDispatcherImpl::dispatchFrame()
|
| +void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(RefPtr<StaticBitmapImage> image)
|
| {
|
| - // TODO(563852/xlai): Currently this is just a simple solid-color compositor
|
| - // frame. We need to update this function to extract the image data from canvas.
|
| cc::CompositorFrame frame;
|
| frame.metadata.device_scale_factor = 1.0f;
|
| frame.delegated_frame_data.reset(new cc::DelegatedFrameData);
|
| @@ -43,13 +48,58 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame()
|
| cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
|
| sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, false, 1.f, SkXfermode::kSrcOver_Mode, 0);
|
|
|
| - cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>();
|
| - const bool forceAntialiasingOff = false;
|
| - quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff);
|
| + unsigned nextResourceId = 1u;
|
| + // TODO(xidachen): for now, we just submit a SolidColor frame to compositor in the 2d case,
|
| + // we should extract data from image.
|
| + if (!image) {
|
| + cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>();
|
| + const bool forceAntialiasingOff = false;
|
| + quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff);
|
| + } else { // WebGL
|
| + DCHECK(image->isTextureBacked());
|
| + cc::TransferableResource resource;
|
| + resource.id = nextResourceId;
|
| + resource.format = cc::ResourceFormat::RGBA_8888;
|
| + // TODO(crbug.com/645590): filter should respect the image-rendering CSS property of associated canvas element.
|
| + resource.filter = GL_LINEAR;
|
| + resource.size = gfx::Size(m_width, m_height);
|
| + image->ensureMailbox();
|
| + resource.mailbox_holder = gpu::MailboxHolder(image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D);
|
| + resource.read_lock_fences_enabled = false;
|
| + resource.is_software = false;
|
| + // TODO(crbug.com/646022): making this overlay-able.
|
| + resource.is_overlay_candidate = false;
|
| + frame.delegated_frame_data->resource_list.push_back(std::move(resource));
|
| +
|
| + // Hold ref to |image|, to keep it alive until the browser ReturnResources.
|
| + // It guarantees that the resource is not re-used or deleted.
|
| + m_cachedImages.add(nextResourceId++, std::move(image));
|
| +
|
| + cc::TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>();
|
| + gfx::Size rectSize(m_width, m_height);
|
| +
|
| + const bool needsBlending = true;
|
| + // TOOD(crbug.com/645993): this should be inherited from WebGL context's creation settings.
|
| + const bool premultipliedAlpha = true;
|
| + const gfx::PointF uvTopLeft(0.f, 0.f);
|
| + const gfx::PointF uvBottomRight(1.f, 1.f);
|
| + float vertexOpacity[4] = { 1.f, 1.f, 1.f, 1.f };
|
| + const bool yflipped = false;
|
| + // TODO(crbug.com/645994): this should be true when using style "image-rendering: pixelated".
|
| + const bool nearestNeighbor = false;
|
| + quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id, gfx::Size(), premultipliedAlpha,
|
| + uvTopLeft, uvBottomRight, SK_ColorTRANSPARENT, vertexOpacity, yflipped, nearestNeighbor, false);
|
| + }
|
|
|
| frame.delegated_frame_data->render_pass_list.push_back(std::move(pass));
|
|
|
| - m_service->SubmitCompositorFrame(m_surfaceId, std::move(frame));
|
| + m_sink->SubmitCompositorFrame(std::move(frame), base::Closure());
|
| +}
|
| +
|
| +void OffscreenCanvasFrameDispatcherImpl::ReturnResources(Vector<cc::mojom::blink::ReturnedResourcePtr> resources)
|
| +{
|
| + for (const auto& resource : resources)
|
| + m_cachedImages.remove(resource->id);
|
| }
|
|
|
| } // namespace blink
|
|
|