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Side by Side Diff: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp

Issue 2328463004: Implement WebGL's commit on the main thread (Closed)
Patch Set: fix compile error on win_dbg Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "platform/graphics/OffscreenCanvasFrameDispatcherImpl.h" 5 #include "platform/graphics/OffscreenCanvasFrameDispatcherImpl.h"
6 6
7 #include "cc/output/compositor_frame.h" 7 #include "cc/output/compositor_frame.h"
8 #include "cc/output/delegated_frame_data.h" 8 #include "cc/output/delegated_frame_data.h"
9 #include "cc/quads/render_pass.h" 9 #include "cc/quads/render_pass.h"
10 #include "cc/quads/shared_quad_state.h" 10 #include "cc/quads/shared_quad_state.h"
11 #include "cc/quads/solid_color_draw_quad.h" 11 #include "cc/quads/solid_color_draw_quad.h"
12 #include "cc/quads/texture_draw_quad.h"
13 #include "cc/resources/returned_resource.h"
12 #include "public/platform/InterfaceProvider.h" 14 #include "public/platform/InterfaceProvider.h"
13 #include "public/platform/Platform.h" 15 #include "public/platform/Platform.h"
16 #include "public/platform/modules/offscreencanvas/offscreen_canvas_surface.mojom -blink.h"
17 #include "third_party/khronos/GLES2/gl2.h"
14 #include "third_party/skia/include/core/SkColor.h" 18 #include "third_party/skia/include/core/SkColor.h"
15 #include "third_party/skia/include/core/SkXfermode.h" 19 #include "third_party/skia/include/core/SkXfermode.h"
16 #include "ui/gfx/geometry/rect.h" 20 #include "ui/gfx/geometry/rect.h"
17 #include "ui/gfx/transform.h" 21 #include "ui/gfx/transform.h"
18 22
19 namespace blink { 23 namespace blink {
20 24
21 OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl(uint32_t clientId, uint32_t localId, uint64_t nonce, int width, int height) 25 OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl(uint32_t clientId, uint32_t localId, uint64_t nonce, int width, int height)
22 : m_surfaceId(cc::SurfaceId(clientId, localId, nonce)) 26 : m_surfaceId(cc::SurfaceId(clientId, localId, nonce))
23 , m_width(width) 27 , m_width(width)
24 , m_height(height) 28 , m_height(height)
29 , m_binding(this)
25 { 30 {
26 DCHECK(!m_service.is_bound()); 31 DCHECK(!m_sink.is_bound());
27 Platform::current()->interfaceProvider()->getInterface(mojo::GetProxy(&m_ser vice)); 32 mojom::blink::OffscreenCanvasCompositorFrameSinkProviderPtr provider;
33 Platform::current()->interfaceProvider()->getInterface(mojo::GetProxy(&provi der));
34 provider->CreateCompositorFrameSink(m_surfaceId, m_binding.CreateInterfacePt rAndBind(), mojo::GetProxy(&m_sink));
28 } 35 }
29 36
30 void OffscreenCanvasFrameDispatcherImpl::dispatchFrame() 37 void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(RefPtr<StaticBitmapImage> image)
31 { 38 {
32 // TODO(563852/xlai): Currently this is just a simple solid-color compositor
33 // frame. We need to update this function to extract the image data from can vas.
34 cc::CompositorFrame frame; 39 cc::CompositorFrame frame;
35 frame.metadata.device_scale_factor = 1.0f; 40 frame.metadata.device_scale_factor = 1.0f;
36 frame.delegated_frame_data.reset(new cc::DelegatedFrameData); 41 frame.delegated_frame_data.reset(new cc::DelegatedFrameData);
37 42
38 const gfx::Rect bounds(m_width, m_height); 43 const gfx::Rect bounds(m_width, m_height);
39 const cc::RenderPassId renderPassId(1, 1); 44 const cc::RenderPassId renderPassId(1, 1);
40 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); 45 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create();
41 pass->SetAll(renderPassId, bounds, bounds, gfx::Transform(), false); 46 pass->SetAll(renderPassId, bounds, bounds, gfx::Transform(), false);
42 47
43 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); 48 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
44 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, false, 1.f, SkX fermode::kSrcOver_Mode, 0); 49 sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, false, 1.f, SkX fermode::kSrcOver_Mode, 0);
45 50
46 cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorD rawQuad>(); 51 unsigned nextResourceId = 1u;
47 const bool forceAntialiasingOff = false; 52 // TODO(xidachen): for now, we just submit a SolidColor frame to compositor in the 2d case,
48 quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff); 53 // we should extract data from image.
54 if (!image) {
55 cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidCo lorDrawQuad>();
56 const bool forceAntialiasingOff = false;
57 quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff);
58 } else { // WebGL
59 DCHECK(image->isTextureBacked());
60 cc::TransferableResource resource;
61 resource.id = nextResourceId;
62 resource.format = cc::ResourceFormat::RGBA_8888;
63 // TODO(crbug.com/645590): filter should respect the image-rendering CSS property of associated canvas element.
64 resource.filter = GL_LINEAR;
65 resource.size = gfx::Size(m_width, m_height);
66 image->ensureMailbox();
67 resource.mailbox_holder = gpu::MailboxHolder(image->getMailbox(), image- >getSyncToken(), GL_TEXTURE_2D);
68 resource.read_lock_fences_enabled = false;
69 resource.is_software = false;
70 // TODO(crbug.com/646022): making this overlay-able.
71 resource.is_overlay_candidate = false;
72 frame.delegated_frame_data->resource_list.push_back(std::move(resource)) ;
73
74 // Hold ref to |image|, to keep it alive until the browser ReturnResourc es.
75 // It guarantees that the resource is not re-used or deleted.
76 m_cachedImages.add(nextResourceId++, std::move(image));
77
78 cc::TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::TextureDra wQuad>();
79 gfx::Size rectSize(m_width, m_height);
80
81 const bool needsBlending = true;
82 // TOOD(crbug.com/645993): this should be inherited from WebGL context's creation settings.
83 const bool premultipliedAlpha = true;
84 const gfx::PointF uvTopLeft(0.f, 0.f);
85 const gfx::PointF uvBottomRight(1.f, 1.f);
86 float vertexOpacity[4] = { 1.f, 1.f, 1.f, 1.f };
87 const bool yflipped = false;
88 // TODO(crbug.com/645994): this should be true when using style "image-r endering: pixelated".
89 const bool nearestNeighbor = false;
90 quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id, gf x::Size(), premultipliedAlpha,
91 uvTopLeft, uvBottomRight, SK_ColorTRANSPARENT, vertexOpacity, yflipp ed, nearestNeighbor, false);
92 }
49 93
50 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); 94 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass));
51 95
52 m_service->SubmitCompositorFrame(m_surfaceId, std::move(frame)); 96 m_sink->SubmitCompositorFrame(std::move(frame), base::Closure());
97 }
98
99 void OffscreenCanvasFrameDispatcherImpl::ReturnResources(Vector<cc::mojom::blink ::ReturnedResourcePtr> resources)
100 {
101 for (const auto& resource : resources)
102 m_cachedImages.remove(resource->id);
53 } 103 }
54 104
55 } // namespace blink 105 } // namespace blink
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