Chromium Code Reviews| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| index 137299ee91d4b4ba89685e00a6a616e0bef09cb3..c4ea45e5f6c355d4350ecffac6712573cf949569 100644 |
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| @@ -9,8 +9,11 @@ |
| #include "cc/quads/render_pass.h" |
| #include "cc/quads/shared_quad_state.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| +#include "cc/quads/texture_draw_quad.h" |
| +#include "platform/graphics/StaticBitmapImage.h" |
| #include "public/platform/InterfaceProvider.h" |
| #include "public/platform/Platform.h" |
| +#include "third_party/khronos/GLES2/gl2.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkXfermode.h" |
| #include "ui/gfx/geometry/rect.h" |
| @@ -27,10 +30,8 @@ OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl(uint32_t |
| Platform::current()->interfaceProvider()->getInterface(mojo::GetProxy(&m_service)); |
| } |
| -void OffscreenCanvasFrameDispatcherImpl::dispatchFrame() |
| +void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(PassRefPtr<StaticBitmapImage> image) |
| { |
| - // TODO(563852/xlai): Currently this is just a simple solid-color compositor |
| - // frame. We need to update this function to extract the image data from canvas. |
| cc::CompositorFrame frame; |
| frame.metadata.device_scale_factor = 1.0f; |
| frame.delegated_frame_data.reset(new cc::DelegatedFrameData); |
| @@ -43,9 +44,37 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame() |
| cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
| sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, false, 1.f, SkXfermode::kSrcOver_Mode, 0); |
| - cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); |
| - const bool forceAntialiasingOff = false; |
| - quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff); |
| + // TODO(xidachen): for now, we just submit a SolidColor frame to compositor in the 2d case, |
| + // we should extract data from image. |
| + if (!image) { |
| + cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); |
| + const bool forceAntialiasingOff = false; |
| + quad->SetNew(sqs, bounds, bounds, SK_ColorGREEN, forceAntialiasingOff); |
| + } else { // WebGL |
| + cc::TransferableResource resource; |
|
Justin Novosad
2016/09/09 19:10:51
Here, we should probably assert that 'image' is gp
xidachen
2016/09/09 19:23:42
Done.
|
| + resource.id = image->getTextureId(); |
|
Justin Novosad
2016/09/09 19:10:50
I suspect is wrong. The texture Id is useless out
xidachen
2016/09/09 19:23:42
I am not very sure. I looked at this example:
http
|
| + resource.format = cc::ResourceFormat::RGBA_8888; |
|
Justin Novosad
2016/09/09 19:10:51
we should be extracting format from 'image' instea
xidachen
2016/09/09 19:23:42
My impression was that this mailbox is a resource
|
| + resource.filter = GL_LINEAR; |
|
Justin Novosad
2016/09/09 19:10:51
Please add a TODO and create a crbug for this: the
xidachen
2016/09/09 19:23:42
Done.
|
| + resource.size = gfx::Size(m_width, m_height); |
| + resource.mailbox_holder = gpu::MailboxHolder(image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D); |
| + resource.read_lock_fences_enabled = false; |
| + resource.is_software = false; |
| + resource.is_overlay_candidate = false; |
| + frame.delegated_frame_data->resource_list.push_back(std::move(resource)); |
| + |
| + cc::TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); |
| + gfx::Size rectSize(m_width, m_height); |
| + |
| + const bool needsBlending = true; |
| + const bool premultipliedAlpha = true; |
| + const gfx::PointF uvTopLeft(0.f, 0.f); |
| + const gfx::PointF uvBottomRight(1.f, 1.f); |
| + float vertexOpacity[4] = {1.f, 1.f, 1.f, 1.f}; |
| + const bool yflipped = false; |
| + const bool nearestNeighbor = false; |
|
Justin Novosad
2016/09/09 19:10:50
TODO: needs to be true when using style "image-ren
xidachen
2016/09/09 19:23:42
Done.
|
| + quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id, gfx::Size(), premultipliedAlpha, |
| + uvTopLeft, uvBottomRight, SK_ColorTRANSPARENT, vertexOpacity, yflipped, nearestNeighbor, false); |
| + } |
| frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); |