Index: cc/output/renderer_settings.h |
diff --git a/cc/output/renderer_settings.h b/cc/output/renderer_settings.h |
index 16e8be9f384d08d729be23d9e681124af60aa3dc..57376db632c95a184a3240caedbeb2c6c6d0a654 100644 |
--- a/cc/output/renderer_settings.h |
+++ b/cc/output/renderer_settings.h |
@@ -37,6 +37,7 @@ class CC_EXPORT RendererSettings { |
int highp_threshold_min; |
size_t texture_id_allocation_chunk_size; |
bool use_gpu_memory_buffer_resources; |
+ bool enable_color_correct_rendering; |
enne (OOO)
2016/09/12 18:33:24
This should really be in LayerTreeSettings, I thin
ccameron
2016/09/12 21:21:40
Sounds good -- moved.
I think that I'll also want
|
ResourceFormat preferred_tile_format; |
BufferToTextureTargetMap buffer_to_texture_target_map; |