| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 25d114fd1493cee67c2baf411d5d249a8de1423e..e53f5ae8a34f088af434d11f9ae761a5fce13e21 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -65,8 +65,8 @@ public:
|
| class DCGLFP : public GrGLSLFragmentProcessor {
|
| void emitCode(EmitArgs& args) override {
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| - fragBuilder->codeAppendf("vec2 c = %s;",
|
| - fragBuilder->ensureFSCoords2D(args.fCoords, 0).c_str());
|
| + SkString coords2d = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
|
| + fragBuilder->codeAppendf("vec2 c = %s;", coords2d.c_str());
|
| fragBuilder->codeAppend("vec2 r = mod(c, vec2(20.0));");
|
| fragBuilder->codeAppend("vec4 color = vec4(0.5*sin(c.x / 15.0) + 0.5,"
|
| "0.5*cos((c.x + c.y) / 15.0) + 0.5,"
|
|
|