Index: third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.h |
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.h b/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.h |
deleted file mode 100644 |
index ec64583043b4fac3653848b9d67a6dfae9e6393f..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.h |
+++ /dev/null |
@@ -1,49 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "wtf/ThreadSpecific.h" |
- |
-#include <memory> |
- |
-namespace gpu { namespace gles2 { class GLES2Interface; } } |
-class GrContext; |
- |
-namespace blink { |
- |
-class WaitableEvent; |
-class WebGraphicsContext3DProvider; |
- |
-// SharedGpuContext provides access to a thread-specific GPU context |
-// that is shared by many callsites throughout the thread. |
-// When on the main thread, provides access to the same context as |
-// Platform::createSharedOffscreenGraphicsContext3DProvider |
-class SharedGpuContext { |
-public: |
- // The contextId is incremented each time a new underlying context |
- // is created. For example, when the context is lost, then restored. |
- // User code can rely on this Id to determine whether long-lived |
- // gpu resources are still alive in the current context. |
- static unsigned contextId(); |
- static gpu::gles2::GLES2Interface* gl(); |
- static GrContext* gr(); |
- static bool isValid(); |
- static bool restore(); |
- |
- enum { |
- kNoSharedContext = 0, |
- }; |
- |
-private: |
- static SharedGpuContext* getInstanceForCurrentThread(); |
- |
- SharedGpuContext(); |
- void createContextProviderOnMainThread(WaitableEvent*); |
- void createContextProvider(); |
- |
- std::unique_ptr<WebGraphicsContext3DProvider> m_contextProvider; |
- unsigned m_contextId; |
- friend class WTF::ThreadSpecific<SharedGpuContext>; |
-}; |
- |
-} // blink |