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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "wtf/ThreadSpecific.h" | |
| 6 | |
| 7 #include <memory> | |
| 8 | |
| 9 namespace gpu { namespace gles2 { class GLES2Interface; } } | |
| 10 class GrContext; | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 class WaitableEvent; | |
| 15 class WebGraphicsContext3DProvider; | |
| 16 | |
| 17 // SharedGpuContext provides access to a thread-specific GPU context | |
| 18 // that is shared by many callsites throughout the thread. | |
| 19 // When on the main thread, provides access to the same context as | |
| 20 // Platform::createSharedOffscreenGraphicsContext3DProvider | |
| 21 class SharedGpuContext { | |
| 22 public: | |
| 23 // The contextId is incremented each time a new underlying context | |
| 24 // is created. For example, when the context is lost, then restored. | |
| 25 // User code can rely on this Id to determine whether long-lived | |
| 26 // gpu resources are still alive in the current context. | |
| 27 static unsigned contextId(); | |
| 28 static gpu::gles2::GLES2Interface* gl(); | |
| 29 static GrContext* gr(); | |
| 30 static bool isValid(); | |
| 31 static bool restore(); | |
| 32 | |
| 33 enum { | |
| 34 kNoSharedContext = 0, | |
| 35 }; | |
| 36 | |
| 37 private: | |
| 38 static SharedGpuContext* getInstanceForCurrentThread(); | |
| 39 | |
| 40 SharedGpuContext(); | |
| 41 void createContextProviderOnMainThread(WaitableEvent*); | |
| 42 void createContextProvider(); | |
| 43 | |
| 44 std::unique_ptr<WebGraphicsContext3DProvider> m_contextProvider; | |
| 45 unsigned m_contextId; | |
| 46 friend class WTF::ThreadSpecific<SharedGpuContext>; | |
| 47 }; | |
| 48 | |
| 49 } // blink | |
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