| Index: src/gpu/gl/GrGLSL.cpp
|
| diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
|
| index dcaa85e83ec922cbab44ed7525a84bb4b6542447..2ede494b817e35adf1fae4dc743f9b5b4a4604ec 100644
|
| --- a/src/gpu/gl/GrGLSL.cpp
|
| +++ b/src/gpu/gl/GrGLSL.cpp
|
| @@ -23,7 +23,7 @@ GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
|
| } else {
|
| return k110_GrGLSLGeneration;
|
| }
|
| - case kES2_GrGLBinding:
|
| + case kES_GrGLBinding:
|
| // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL
|
| GrAssert(ver >= GR_GL_VER(1,00));
|
| return k110_GrGLSLGeneration;
|
| @@ -36,7 +36,7 @@ GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
|
| const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) {
|
| switch (gen) {
|
| case k110_GrGLSLGeneration:
|
| - if (kES2_GrGLBinding == binding) {
|
| + if (kES_GrGLBinding == binding) {
|
| // ES2s shader language is based on version 1.20 but is version
|
| // 1.00 of the ES language.
|
| return "#version 100\n";
|
|
|