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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSL.h" | 8 #include "GrGLSL.h" |
9 #include "GrGLShaderVar.h" | 9 #include "GrGLShaderVar.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
11 | 11 |
12 GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
l) { | 12 GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
l) { |
13 GrGLSLVersion ver = GrGLGetGLSLVersion(gl); | 13 GrGLSLVersion ver = GrGLGetGLSLVersion(gl); |
14 switch (binding) { | 14 switch (binding) { |
15 case kDesktop_GrGLBinding: | 15 case kDesktop_GrGLBinding: |
16 GrAssert(ver >= GR_GLSL_VER(1,10)); | 16 GrAssert(ver >= GR_GLSL_VER(1,10)); |
17 if (ver >= GR_GLSL_VER(1,50)) { | 17 if (ver >= GR_GLSL_VER(1,50)) { |
18 return k150_GrGLSLGeneration; | 18 return k150_GrGLSLGeneration; |
19 } else if (ver >= GR_GLSL_VER(1,40)) { | 19 } else if (ver >= GR_GLSL_VER(1,40)) { |
20 return k140_GrGLSLGeneration; | 20 return k140_GrGLSLGeneration; |
21 } else if (ver >= GR_GLSL_VER(1,30)) { | 21 } else if (ver >= GR_GLSL_VER(1,30)) { |
22 return k130_GrGLSLGeneration; | 22 return k130_GrGLSLGeneration; |
23 } else { | 23 } else { |
24 return k110_GrGLSLGeneration; | 24 return k110_GrGLSLGeneration; |
25 } | 25 } |
26 case kES2_GrGLBinding: | 26 case kES_GrGLBinding: |
27 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL | 27 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL |
28 GrAssert(ver >= GR_GL_VER(1,00)); | 28 GrAssert(ver >= GR_GL_VER(1,00)); |
29 return k110_GrGLSLGeneration; | 29 return k110_GrGLSLGeneration; |
30 default: | 30 default: |
31 GrCrash("Unknown GL Binding"); | 31 GrCrash("Unknown GL Binding"); |
32 return k110_GrGLSLGeneration; // suppress warning | 32 return k110_GrGLSLGeneration; // suppress warning |
33 } | 33 } |
34 } | 34 } |
35 | 35 |
36 const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) { | 36 const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) { |
37 switch (gen) { | 37 switch (gen) { |
38 case k110_GrGLSLGeneration: | 38 case k110_GrGLSLGeneration: |
39 if (kES2_GrGLBinding == binding) { | 39 if (kES_GrGLBinding == binding) { |
40 // ES2s shader language is based on version 1.20 but is version | 40 // ES2s shader language is based on version 1.20 but is version |
41 // 1.00 of the ES language. | 41 // 1.00 of the ES language. |
42 return "#version 100\n"; | 42 return "#version 100\n"; |
43 } else { | 43 } else { |
44 GrAssert(kDesktop_GrGLBinding == binding); | 44 GrAssert(kDesktop_GrGLBinding == binding); |
45 return "#version 110\n"; | 45 return "#version 110\n"; |
46 } | 46 } |
47 case k130_GrGLSLGeneration: | 47 case k130_GrGLSLGeneration: |
48 GrAssert(kDesktop_GrGLBinding == binding); | 48 GrAssert(kDesktop_GrGLBinding == binding); |
49 return "#version 130\n"; | 49 return "#version 130\n"; |
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138 GrAssert(kZeros_GrSLConstantVec == defaultExpr); | 138 GrAssert(kZeros_GrSLConstantVec == defaultExpr); |
139 outAppend->append("0.0"); | 139 outAppend->append("0.0"); |
140 } | 140 } |
141 } | 141 } |
142 return defaultExpr; | 142 return defaultExpr; |
143 } else { | 143 } else { |
144 outAppend->appendf("(%s).%c", expr, GrColorComponentFlagToChar(component
)); | 144 outAppend->appendf("(%s).%c", expr, GrColorComponentFlagToChar(component
)); |
145 return kNone_GrSLConstantVec; | 145 return kNone_GrSLConstantVec; |
146 } | 146 } |
147 } | 147 } |
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