| Index: src/gpu/vk/GrVkPipelineStateBuilder.cpp
|
| diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
|
| index dead7d142be79f0d28c19755e28e4cdb811f54fc..754ef4265d0a8d3325bbf1dd6d98156bbfed23aa 100644
|
| --- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp
|
| +++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
|
| @@ -23,7 +23,7 @@ GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState(
|
| const GrVkRenderPass& renderPass) {
|
| // create a builder. This will be handed off to effects so they can use it to add
|
| // uniforms, varyings, textures, etc
|
| - GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc.fProgramDesc);
|
| + GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc);
|
|
|
| GrGLSLExpr4 inputColor;
|
| GrGLSLExpr4 inputCoverage;
|
|
|