| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "vk/GrVkPipelineStateBuilder.h" | 8 #include "vk/GrVkPipelineStateBuilder.h" |
| 9 | 9 |
| 10 #include "vk/GrVkDescriptorSetManager.h" | 10 #include "vk/GrVkDescriptorSetManager.h" |
| 11 #include "vk/GrVkGpu.h" | 11 #include "vk/GrVkGpu.h" |
| 12 #include "vk/GrVkRenderPass.h" | 12 #include "vk/GrVkRenderPass.h" |
| 13 #if USE_SKSL | 13 #if USE_SKSL |
| 14 #include "SkSLCompiler.h" | 14 #include "SkSLCompiler.h" |
| 15 #endif | 15 #endif |
| 16 | 16 |
| 17 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( | 17 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( |
| 18 GrVkGpu* gpu, | 18 GrVkGpu* gpu, |
| 19 const GrPipeline&
pipeline, | 19 const GrPipeline&
pipeline, |
| 20 const GrPrimitive
Processor& primProc, | 20 const GrPrimitive
Processor& primProc, |
| 21 GrPrimitiveType p
rimitiveType, | 21 GrPrimitiveType p
rimitiveType, |
| 22 const GrVkPipelin
eState::Desc& desc, | 22 const GrVkPipelin
eState::Desc& desc, |
| 23 const GrVkRenderP
ass& renderPass) { | 23 const GrVkRenderP
ass& renderPass) { |
| 24 // create a builder. This will be handed off to effects so they can use it
to add | 24 // create a builder. This will be handed off to effects so they can use it
to add |
| 25 // uniforms, varyings, textures, etc | 25 // uniforms, varyings, textures, etc |
| 26 GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc.fProgramDesc)
; | 26 GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc); |
| 27 | 27 |
| 28 GrGLSLExpr4 inputColor; | 28 GrGLSLExpr4 inputColor; |
| 29 GrGLSLExpr4 inputCoverage; | 29 GrGLSLExpr4 inputCoverage; |
| 30 | 30 |
| 31 if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { | 31 if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { |
| 32 builder.cleanupFragmentProcessors(); | 32 builder.cleanupFragmentProcessors(); |
| 33 return nullptr; | 33 return nullptr; |
| 34 } | 34 } |
| 35 | 35 |
| 36 return builder.finalize(primitiveType, renderPass, desc); | 36 return builder.finalize(primitiveType, renderPass, desc); |
| (...skipping 222 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 259 fUniformHandles, | 259 fUniformHandles, |
| 260 fUniformHandler.fUniforms, | 260 fUniformHandler.fUniforms, |
| 261 fUniformHandler.fCurrentVertexUBOOffset, | 261 fUniformHandler.fCurrentVertexUBOOffset, |
| 262 fUniformHandler.fCurrentFragmentUBOOffset, | 262 fUniformHandler.fCurrentFragmentUBOOffset, |
| 263 (uint32_t)fUniformHandler.numSamplers(), | 263 (uint32_t)fUniformHandler.numSamplers(), |
| 264 fGeometryProcessor, | 264 fGeometryProcessor, |
| 265 fXferProcessor, | 265 fXferProcessor, |
| 266 fFragmentProcessors); | 266 fFragmentProcessors); |
| 267 } | 267 } |
| 268 | 268 |
| OLD | NEW |