| Index: third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp b/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp
|
| index 8d861de180ec51d88e1ef70344ac4ed219fff897..1dbf0240e93acd28e0361f5fd0132e132b16efd3 100644
|
| --- a/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp
|
| @@ -414,8 +414,11 @@ static void slowMapToVisualRectInAncestorSpace(const LayoutObject& object, const
|
| // TODO(wkorman): The flip below is required because visual rects are
|
| // currently in "physical coordinates with flipped block-flow direction"
|
| // (see LayoutBoxModelObject.h) but we need them to be in physical
|
| - // coordinates.
|
| - if (object.isBox())
|
| + // coordinates. When we're mapping within exactly one object we keep the
|
| + // input rect flipped because we'd just have to re-flip in short order, as
|
| + // the output of this method must be in the "physical coordinates with
|
| + // flipped block-flow direction.
|
| + if (object.isBox() && object != ancestor)
|
| toLayoutBox(&object)->flipForWritingMode(rect);
|
|
|
| if (object.isLayoutView())
|
|
|