| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index f772c07114c60bcd9a7d77420b1ab35d76f5bce3..afab1d6e8b11e41210ca0b0f3787e9cd9119589b 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -50,17 +50,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
|
| ['win'], bug=638470)
|
|
|
| - # This should be fixed in the latest driver.
|
| - self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
|
| - ['win'], bug=1246) # ANGLE bug.
|
| -
|
| - # TODO(jmadill): Remove once we re-land the ANGLE CL.
|
| - self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
|
| - ['win'], bug=638313)
|
| -
|
| - # Windows 8 only.
|
| - self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
|
| -
|
| # Win / NVidia
|
| self.Flaky('deqp/functional/gles3/fbomultisample*',
|
| ['win', 'nvidia'], bug=631317)
|
|
|