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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2316233002: WebGL 2: Update Windows expectations. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 self.Fail('conformance2/misc/expando-loss-2.html', bug=483282) 43 self.Fail('conformance2/misc/expando-loss-2.html', bug=483282)
44 44
45 # All platforms with AMD GPU. 45 # All platforms with AMD GPU.
46 self.Fail('deqp/functional/gles3/multisample.html', 46 self.Fail('deqp/functional/gles3/multisample.html',
47 ['amd'], bug=617290) 47 ['amd'], bug=617290)
48 48
49 # Windows only. 49 # Windows only.
50 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', 50 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
51 ['win'], bug=638470) 51 ['win'], bug=638470)
52 52
53 # This should be fixed in the latest driver.
54 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
55 ['win'], bug=1246) # ANGLE bug.
56
57 # TODO(jmadill): Remove once we re-land the ANGLE CL.
58 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
59 ['win'], bug=638313)
60
61 # Windows 8 only.
62 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
63
64 # Win / NVidia 53 # Win / NVidia
65 self.Flaky('deqp/functional/gles3/fbomultisample*', 54 self.Flaky('deqp/functional/gles3/fbomultisample*',
66 ['win', 'nvidia'], bug=631317) 55 ['win', 'nvidia'], bug=631317)
67 56
68 # Win / AMD 57 # Win / AMD
69 58
70 # Failing on old R5 230 configuration. 59 # Failing on old R5 230 configuration.
71 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 60 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
72 'texelfetchoffset.html', 61 'texelfetchoffset.html',
73 ['win', ('amd', 0x6779)], bug=483282) 62 ['win', ('amd', 0x6779)], bug=483282)
(...skipping 774 matching lines...) Expand 10 before | Expand all | Expand 10 after
848 # self.Fail(page_name, 837 # self.Fail(page_name,
849 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 838 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
850 # self.Fail(page_name, 839 # self.Fail(page_name,
851 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 840 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
852 841
853 # Conflicts if between a generic os condition and a specific version 842 # Conflicts if between a generic os condition and a specific version
854 # self.Fail(page_name, 843 # self.Fail(page_name,
855 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 844 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
856 # self.Fail(page_name, 845 # self.Fail(page_name,
857 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 846 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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