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Issue 2313353003: Ozone/Wayland: Move to newer APIs and improve GPU initialization (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/platform/wayland/ozone_platform_wayland.h" 5 #include "ui/ozone/platform/wayland/ozone_platform_wayland.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "ui/ozone/common/native_display_delegate_ozone.h" 8 #include "ui/ozone/common/native_display_delegate_ozone.h"
9 #include "ui/ozone/common/stub_overlay_manager.h" 9 #include "ui/ozone/common/stub_overlay_manager.h"
10 #include "ui/ozone/platform/wayland/wayland_connection.h" 10 #include "ui/ozone/platform/wayland/wayland_connection.h"
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 return nullptr; 59 return nullptr;
60 return std::move(window); 60 return std::move(window);
61 } 61 }
62 62
63 std::unique_ptr<NativeDisplayDelegate> CreateNativeDisplayDelegate() 63 std::unique_ptr<NativeDisplayDelegate> CreateNativeDisplayDelegate()
64 override { 64 override {
65 return base::WrapUnique(new NativeDisplayDelegateOzone); 65 return base::WrapUnique(new NativeDisplayDelegateOzone);
66 } 66 }
67 67
68 void InitializeUI() override { 68 void InitializeUI() override {
69 InitParams default_params;
70 InitializeUI(default_params);
71 }
72
73 void InitializeUI(const InitParams& args) override {
69 connection_.reset(new WaylandConnection); 74 connection_.reset(new WaylandConnection);
70 if (!connection_->Initialize()) 75 if (!connection_->Initialize())
71 LOG(FATAL) << "Failed to initialize Wayland platform"; 76 LOG(FATAL) << "Failed to initialize Wayland platform";
72 77
73 cursor_factory_.reset(new CursorFactoryOzone); 78 cursor_factory_.reset(new CursorFactoryOzone);
74 overlay_manager_.reset(new StubOverlayManager); 79 overlay_manager_.reset(new StubOverlayManager);
75 input_controller_ = CreateStubInputController(); 80 input_controller_ = CreateStubInputController();
76 surface_factory_.reset(new WaylandSurfaceFactory(connection_.get())); 81 surface_factory_.reset(new WaylandSurfaceFactory(connection_.get()));
77 gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost()); 82 gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost());
78 } 83 }
79 84
80 void InitializeGPU() override { 85 void InitializeGPU() override {
81 // Don't reinitialize the surface factory in case InitializeUI was called 86 InitParams default_params;
82 // previously in the same process. 87 InitializeGPU(default_params);
83 if (!surface_factory_) 88 }
89
90 void InitializeGPU(const InitParams& args) override {
91 // TODO(fwang): args.single_process parameter should be checked here; make
92 // sure callers pass in the proper value. Once it happens, the check whether
93 // surface factory was set in the same process by a previous InitializeUI
94 // call becomes unneeded.
95 if (!surface_factory_) {
96 // TODO(fwang): Separate processes can not share a Wayland connection
97 // and so the current implementations of GLOzoneEGLWayland and
98 // WaylandCanvasSurface may only work when UI and GPU live in the same
99 // process. GetSurfaceFactoryOzone() must be non-null so a dummy instance
100 // of WaylandSurfaceFactory is needed to make the GPU initialization
101 // gracefully fail.
84 surface_factory_.reset(new WaylandSurfaceFactory(nullptr)); 102 surface_factory_.reset(new WaylandSurfaceFactory(nullptr));
103 }
85 } 104 }
86 105
87 private: 106 private:
88 std::unique_ptr<WaylandConnection> connection_; 107 std::unique_ptr<WaylandConnection> connection_;
89 std::unique_ptr<WaylandSurfaceFactory> surface_factory_; 108 std::unique_ptr<WaylandSurfaceFactory> surface_factory_;
90 std::unique_ptr<CursorFactoryOzone> cursor_factory_; 109 std::unique_ptr<CursorFactoryOzone> cursor_factory_;
91 std::unique_ptr<StubOverlayManager> overlay_manager_; 110 std::unique_ptr<StubOverlayManager> overlay_manager_;
92 std::unique_ptr<InputController> input_controller_; 111 std::unique_ptr<InputController> input_controller_;
93 std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_; 112 std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
94 113
95 DISALLOW_COPY_AND_ASSIGN(OzonePlatformWayland); 114 DISALLOW_COPY_AND_ASSIGN(OzonePlatformWayland);
96 }; 115 };
97 116
98 } // namespace 117 } // namespace
99 118
100 OzonePlatform* CreateOzonePlatformWayland() { 119 OzonePlatform* CreateOzonePlatformWayland() {
101 return new OzonePlatformWayland; 120 return new OzonePlatformWayland;
102 } 121 }
103 122
104 } // namespace ui 123 } // namespace ui
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