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Unified Diff: cc/animation/animation.cc

Issue 231133002: CC::Animations should use TimeTicks & TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Code changed as per review comments Created 6 years, 7 months ago
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Index: cc/animation/animation.cc
diff --git a/cc/animation/animation.cc b/cc/animation/animation.cc
index 2e924aca0e8df744929d6bfa5edf42e08e5f16ae..4adb88a12e5ea3a500e7a1774f1445eaf1e47d99 100644
--- a/cc/animation/animation.cc
+++ b/cc/animation/animation.cc
@@ -64,14 +64,10 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
target_property_(target_property),
run_state_(WaitingForTargetAvailability),
iterations_(1),
- start_time_(0),
direction_(Normal),
- time_offset_(0),
needs_synchronized_start_time_(false),
received_finished_event_(false),
suspended_(false),
- pause_time_(0),
- total_paused_time_(0),
is_controlling_instance_(false),
is_impl_only_(false),
affects_active_observers_(true),
@@ -80,10 +76,11 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
Animation::~Animation() {
if (run_state_ == Running || run_state_ == Paused)
- SetRunState(Aborted, 0);
+ SetRunState(Aborted, base::TimeTicks());
}
-void Animation::SetRunState(RunState run_state, double monotonic_time) {
+void Animation::SetRunState(RunState run_state,
+ base::TimeTicks monotonic_time) {
if (suspended_)
return;
@@ -108,7 +105,7 @@ void Animation::SetRunState(RunState run_state, double monotonic_time) {
const char* old_run_state_name = s_runStateNames[run_state_];
if (run_state == Running && run_state_ == Paused)
- total_paused_time_ += monotonic_time - pause_time_;
+ total_paused_time_ += (monotonic_time - pause_time_);
else if (run_state == Paused)
pause_time_ = monotonic_time;
run_state_ = run_state;
@@ -134,33 +131,32 @@ void Animation::SetRunState(RunState run_state, double monotonic_time) {
TRACE_STR_COPY(state_buffer));
}
-void Animation::Suspend(double monotonic_time) {
+void Animation::Suspend(base::TimeTicks monotonic_time) {
SetRunState(Paused, monotonic_time);
suspended_ = true;
}
-void Animation::Resume(double monotonic_time) {
+void Animation::Resume(base::TimeTicks monotonic_time) {
suspended_ = false;
SetRunState(Running, monotonic_time);
}
-bool Animation::IsFinishedAt(double monotonic_time) const {
+bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const {
if (is_finished())
return true;
if (needs_synchronized_start_time_)
return false;
- return run_state_ == Running &&
- iterations_ >= 0 &&
- iterations_ * curve_->Duration() <= (monotonic_time -
- start_time() -
- total_paused_time_ +
- time_offset_);
+ return run_state_ == Running && iterations_ >= 0 &&
+ iterations_ * curve_->Duration() <=
+ (monotonic_time + time_offset_ - start_time_ - total_paused_time_)
+ .InSecondsF();
}
-double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
- double trimmed = monotonic_time + time_offset_;
+double Animation::TrimTimeToCurrentIteration(
+ base::TimeTicks monotonic_time) const {
+ base::TimeTicks trimmed = monotonic_time + time_offset_;
// If we're paused, time is 'stuck' at the pause time.
if (run_state_ == Paused)
@@ -168,16 +164,18 @@ double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
// Returned time should always be relative to the start time and should
// subtract all time spent paused.
- trimmed -= start_time_ + total_paused_time_;
+ trimmed -= (start_time_ - base::TimeTicks()) + total_paused_time_;
// If we're just starting or we're waiting on receiving a start time,
// time is 'stuck' at the initial state.
if ((run_state_ == Starting && !has_set_start_time()) ||
needs_synchronized_start_time())
- trimmed = time_offset_;
+ trimmed = base::TimeTicks() + time_offset_;
+
+ double trimmed_in_seconds = (trimmed - base::TimeTicks()).InSecondsF();
// Return 0 if we are before the start of the animation
- if (trimmed < 0)
+ if (trimmed_in_seconds < 0)
return 0;
// Always return zero if we have no iterations.
@@ -190,7 +188,8 @@ double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
// check if we are past active interval
bool is_past_total_duration =
- (iterations_ > 0 && trimmed >= curve_->Duration() * iterations_);
+ (iterations_ > 0 &&
+ trimmed_in_seconds >= curve_->Duration() * iterations_);
// We need to know the current iteration if we're alternating.
int iteration = 0;
@@ -198,12 +197,12 @@ double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
// If we are past the active interval, return iteration duration.
if (is_past_total_duration) {
iteration = iterations_ - 1;
- trimmed = curve_->Duration();
+ trimmed_in_seconds = curve_->Duration();
} else {
- iteration = static_cast<int>(trimmed / curve_->Duration());
+ iteration = static_cast<int>(trimmed_in_seconds / curve_->Duration());
// Calculate x where trimmed = x + n * curve_->Duration() for some positive
// integer n.
- trimmed = fmod(trimmed, curve_->Duration());
+ trimmed_in_seconds = fmod(trimmed_in_seconds, curve_->Duration());
}
// check if we are running the animation in reverse direction for the current
@@ -214,9 +213,9 @@ double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
// if we are running the animation in reverse direction, reverse the result
if (reverse)
- return curve_->Duration() - trimmed;
+ return curve_->Duration() - trimmed_in_seconds;
- return trimmed;
+ return trimmed_in_seconds;
}
scoped_ptr<Animation> Animation::CloneAndInitialize(
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