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Unified Diff: src/types.cc

Issue 2309823002: [turbofan] put src/types.[h/cc] into src/compiler/types.[h/cc] (Closed)
Patch Set: Updates/comments. Created 4 years, 3 months ago
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Index: src/types.cc
diff --git a/src/types.cc b/src/types.cc
deleted file mode 100644
index d2b5e2b8e13cc2b75ecacf28d1bfbe76b0f470c9..0000000000000000000000000000000000000000
--- a/src/types.cc
+++ /dev/null
@@ -1,1139 +0,0 @@
-// Copyright 2014 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <iomanip>
-
-#include "src/types.h"
-
-#include "src/handles-inl.h"
-#include "src/ostreams.h"
-
-namespace v8 {
-namespace internal {
-
-
-// NOTE: If code is marked as being a "shortcut", this means that removing
-// the code won't affect the semantics of the surrounding function definition.
-
-// static
-bool Type::IsInteger(i::Object* x) {
- return x->IsNumber() && Type::IsInteger(x->Number());
-}
-
-// -----------------------------------------------------------------------------
-// Range-related helper functions.
-
-bool RangeType::Limits::IsEmpty() { return this->min > this->max; }
-
-RangeType::Limits RangeType::Limits::Intersect(Limits lhs, Limits rhs) {
- DisallowHeapAllocation no_allocation;
- Limits result(lhs);
- if (lhs.min < rhs.min) result.min = rhs.min;
- if (lhs.max > rhs.max) result.max = rhs.max;
- return result;
-}
-
-RangeType::Limits RangeType::Limits::Union(Limits lhs, Limits rhs) {
- DisallowHeapAllocation no_allocation;
- if (lhs.IsEmpty()) return rhs;
- if (rhs.IsEmpty()) return lhs;
- Limits result(lhs);
- if (lhs.min > rhs.min) result.min = rhs.min;
- if (lhs.max < rhs.max) result.max = rhs.max;
- return result;
-}
-
-bool Type::Overlap(RangeType* lhs, RangeType* rhs) {
- DisallowHeapAllocation no_allocation;
- return !RangeType::Limits::Intersect(RangeType::Limits(lhs),
- RangeType::Limits(rhs))
- .IsEmpty();
-}
-
-bool Type::Contains(RangeType* lhs, RangeType* rhs) {
- DisallowHeapAllocation no_allocation;
- return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max();
-}
-
-bool Type::Contains(RangeType* lhs, ConstantType* rhs) {
- DisallowHeapAllocation no_allocation;
- return IsInteger(*rhs->Value()) &&
- lhs->Min() <= rhs->Value()->Number() &&
- rhs->Value()->Number() <= lhs->Max();
-}
-
-bool Type::Contains(RangeType* range, i::Object* val) {
- DisallowHeapAllocation no_allocation;
- return IsInteger(val) &&
- range->Min() <= val->Number() && val->Number() <= range->Max();
-}
-
-
-// -----------------------------------------------------------------------------
-// Min and Max computation.
-
-double Type::Min() {
- DCHECK(this->SemanticIs(Number()));
- if (this->IsBitset()) return BitsetType::Min(this->AsBitset());
- if (this->IsUnion()) {
- double min = +V8_INFINITY;
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- min = std::min(min, this->AsUnion()->Get(i)->Min());
- }
- return min;
- }
- if (this->IsRange()) return this->AsRange()->Min();
- if (this->IsConstant()) return this->AsConstant()->Value()->Number();
- UNREACHABLE();
- return 0;
-}
-
-double Type::Max() {
- DCHECK(this->SemanticIs(Number()));
- if (this->IsBitset()) return BitsetType::Max(this->AsBitset());
- if (this->IsUnion()) {
- double max = -V8_INFINITY;
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- max = std::max(max, this->AsUnion()->Get(i)->Max());
- }
- return max;
- }
- if (this->IsRange()) return this->AsRange()->Max();
- if (this->IsConstant()) return this->AsConstant()->Value()->Number();
- UNREACHABLE();
- return 0;
-}
-
-
-// -----------------------------------------------------------------------------
-// Glb and lub computation.
-
-
-// The largest bitset subsumed by this type.
-Type::bitset BitsetType::Glb(Type* type) {
- DisallowHeapAllocation no_allocation;
- // Fast case.
- if (IsBitset(type)) {
- return type->AsBitset();
- } else if (type->IsUnion()) {
- SLOW_DCHECK(type->AsUnion()->Wellformed());
- return type->AsUnion()->Get(0)->BitsetGlb() |
- SEMANTIC(type->AsUnion()->Get(1)->BitsetGlb()); // Shortcut.
- } else if (type->IsRange()) {
- bitset glb = SEMANTIC(
- BitsetType::Glb(type->AsRange()->Min(), type->AsRange()->Max()));
- return glb | REPRESENTATION(type->BitsetLub());
- } else {
- return type->Representation();
- }
-}
-
-
-// The smallest bitset subsuming this type, possibly not a proper one.
-Type::bitset BitsetType::Lub(Type* type) {
- DisallowHeapAllocation no_allocation;
- if (IsBitset(type)) return type->AsBitset();
- if (type->IsUnion()) {
- // Take the representation from the first element, which is always
- // a bitset.
- int bitset = type->AsUnion()->Get(0)->BitsetLub();
- for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
- // Other elements only contribute their semantic part.
- bitset |= SEMANTIC(type->AsUnion()->Get(i)->BitsetLub());
- }
- return bitset;
- }
- if (type->IsConstant()) return type->AsConstant()->Lub();
- if (type->IsRange()) return type->AsRange()->Lub();
- if (type->IsTuple()) return kOtherInternal;
- UNREACHABLE();
- return kNone;
-}
-
-Type::bitset BitsetType::Lub(i::Map* map) {
- DisallowHeapAllocation no_allocation;
- switch (map->instance_type()) {
- case STRING_TYPE:
- case ONE_BYTE_STRING_TYPE:
- case CONS_STRING_TYPE:
- case CONS_ONE_BYTE_STRING_TYPE:
- case SLICED_STRING_TYPE:
- case SLICED_ONE_BYTE_STRING_TYPE:
- case EXTERNAL_STRING_TYPE:
- case EXTERNAL_ONE_BYTE_STRING_TYPE:
- case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
- case SHORT_EXTERNAL_STRING_TYPE:
- case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE:
- case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
- return kOtherString;
- case INTERNALIZED_STRING_TYPE:
- case ONE_BYTE_INTERNALIZED_STRING_TYPE:
- case EXTERNAL_INTERNALIZED_STRING_TYPE:
- case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
- case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
- case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
- case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
- case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
- return kInternalizedString;
- case SYMBOL_TYPE:
- return kSymbol;
- case ODDBALL_TYPE: {
- Heap* heap = map->GetHeap();
- if (map == heap->undefined_map()) return kUndefined;
- if (map == heap->null_map()) return kNull;
- if (map == heap->boolean_map()) return kBoolean;
- if (map == heap->the_hole_map()) return kHole;
- DCHECK(map == heap->uninitialized_map() ||
- map == heap->no_interceptor_result_sentinel_map() ||
- map == heap->termination_exception_map() ||
- map == heap->arguments_marker_map() ||
- map == heap->optimized_out_map() ||
- map == heap->stale_register_map());
- return kOtherInternal & kTaggedPointer;
- }
- case HEAP_NUMBER_TYPE:
- return kNumber & kTaggedPointer;
- case SIMD128_VALUE_TYPE:
- return kSimd;
- case JS_OBJECT_TYPE:
- case JS_ARGUMENTS_TYPE:
- case JS_ERROR_TYPE:
- case JS_GLOBAL_OBJECT_TYPE:
- case JS_GLOBAL_PROXY_TYPE:
- case JS_API_OBJECT_TYPE:
- case JS_SPECIAL_API_OBJECT_TYPE:
- if (map->is_undetectable()) return kOtherUndetectable;
- return kOtherObject;
- case JS_VALUE_TYPE:
- case JS_MESSAGE_OBJECT_TYPE:
- case JS_DATE_TYPE:
- case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
- case JS_GENERATOR_OBJECT_TYPE:
- case JS_MODULE_TYPE:
- case JS_ARRAY_BUFFER_TYPE:
- case JS_ARRAY_TYPE:
- case JS_REGEXP_TYPE: // TODO(rossberg): there should be a RegExp type.
- case JS_TYPED_ARRAY_TYPE:
- case JS_DATA_VIEW_TYPE:
- case JS_SET_TYPE:
- case JS_MAP_TYPE:
- case JS_SET_ITERATOR_TYPE:
- case JS_MAP_ITERATOR_TYPE:
- case JS_WEAK_MAP_TYPE:
- case JS_WEAK_SET_TYPE:
- case JS_PROMISE_TYPE:
- case JS_BOUND_FUNCTION_TYPE:
- DCHECK(!map->is_undetectable());
- return kOtherObject;
- case JS_FUNCTION_TYPE:
- DCHECK(!map->is_undetectable());
- return kFunction;
- case JS_PROXY_TYPE:
- DCHECK(!map->is_undetectable());
- return kProxy;
- case MAP_TYPE:
- case ALLOCATION_SITE_TYPE:
- case ACCESSOR_INFO_TYPE:
- case SHARED_FUNCTION_INFO_TYPE:
- case ACCESSOR_PAIR_TYPE:
- case FIXED_ARRAY_TYPE:
- case FIXED_DOUBLE_ARRAY_TYPE:
- case BYTE_ARRAY_TYPE:
- case BYTECODE_ARRAY_TYPE:
- case TRANSITION_ARRAY_TYPE:
- case FOREIGN_TYPE:
- case SCRIPT_TYPE:
- case CODE_TYPE:
- case PROPERTY_CELL_TYPE:
- return kOtherInternal & kTaggedPointer;
-
- // Remaining instance types are unsupported for now. If any of them do
- // require bit set types, they should get kOtherInternal & kTaggedPointer.
- case MUTABLE_HEAP_NUMBER_TYPE:
- case FREE_SPACE_TYPE:
-#define FIXED_TYPED_ARRAY_CASE(Type, type, TYPE, ctype, size) \
- case FIXED_##TYPE##_ARRAY_TYPE:
-
- TYPED_ARRAYS(FIXED_TYPED_ARRAY_CASE)
-#undef FIXED_TYPED_ARRAY_CASE
- case FILLER_TYPE:
- case ACCESS_CHECK_INFO_TYPE:
- case INTERCEPTOR_INFO_TYPE:
- case CALL_HANDLER_INFO_TYPE:
- case FUNCTION_TEMPLATE_INFO_TYPE:
- case OBJECT_TEMPLATE_INFO_TYPE:
- case SIGNATURE_INFO_TYPE:
- case TYPE_SWITCH_INFO_TYPE:
- case ALLOCATION_MEMENTO_TYPE:
- case TYPE_FEEDBACK_INFO_TYPE:
- case ALIASED_ARGUMENTS_ENTRY_TYPE:
- case BOX_TYPE:
- case DEBUG_INFO_TYPE:
- case BREAK_POINT_INFO_TYPE:
- case CELL_TYPE:
- case WEAK_CELL_TYPE:
- case PROTOTYPE_INFO_TYPE:
- case CONTEXT_EXTENSION_TYPE:
- UNREACHABLE();
- return kNone;
- }
- UNREACHABLE();
- return kNone;
-}
-
-Type::bitset BitsetType::Lub(i::Object* value) {
- DisallowHeapAllocation no_allocation;
- if (value->IsNumber()) {
- return Lub(value->Number()) &
- (value->IsSmi() ? kTaggedSigned : kTaggedPointer);
- }
- return Lub(i::HeapObject::cast(value)->map());
-}
-
-Type::bitset BitsetType::Lub(double value) {
- DisallowHeapAllocation no_allocation;
- if (i::IsMinusZero(value)) return kMinusZero;
- if (std::isnan(value)) return kNaN;
- if (IsUint32Double(value) || IsInt32Double(value)) return Lub(value, value);
- return kOtherNumber;
-}
-
-
-// Minimum values of plain numeric bitsets.
-const BitsetType::Boundary BitsetType::BoundariesArray[] = {
- {kOtherNumber, kPlainNumber, -V8_INFINITY},
- {kOtherSigned32, kNegative32, kMinInt},
- {kNegative31, kNegative31, -0x40000000},
- {kUnsigned30, kUnsigned30, 0},
- {kOtherUnsigned31, kUnsigned31, 0x40000000},
- {kOtherUnsigned32, kUnsigned32, 0x80000000},
- {kOtherNumber, kPlainNumber, static_cast<double>(kMaxUInt32) + 1}};
-
-const BitsetType::Boundary* BitsetType::Boundaries() { return BoundariesArray; }
-
-size_t BitsetType::BoundariesSize() {
- // Windows doesn't like arraysize here.
- // return arraysize(BoundariesArray);
- return 7;
-}
-
-Type::bitset BitsetType::ExpandInternals(Type::bitset bits) {
- DisallowHeapAllocation no_allocation;
- if (!(bits & SEMANTIC(kPlainNumber))) return bits; // Shortcut.
- const Boundary* boundaries = Boundaries();
- for (size_t i = 0; i < BoundariesSize(); ++i) {
- DCHECK(BitsetType::Is(boundaries[i].internal, boundaries[i].external));
- if (bits & SEMANTIC(boundaries[i].internal))
- bits |= SEMANTIC(boundaries[i].external);
- }
- return bits;
-}
-
-Type::bitset BitsetType::Lub(double min, double max) {
- DisallowHeapAllocation no_allocation;
- int lub = kNone;
- const Boundary* mins = Boundaries();
-
- for (size_t i = 1; i < BoundariesSize(); ++i) {
- if (min < mins[i].min) {
- lub |= mins[i-1].internal;
- if (max < mins[i].min) return lub;
- }
- }
- return lub | mins[BoundariesSize() - 1].internal;
-}
-
-Type::bitset BitsetType::NumberBits(bitset bits) {
- return SEMANTIC(bits & kPlainNumber);
-}
-
-Type::bitset BitsetType::Glb(double min, double max) {
- DisallowHeapAllocation no_allocation;
- int glb = kNone;
- const Boundary* mins = Boundaries();
-
- // If the range does not touch 0, the bound is empty.
- if (max < -1 || min > 0) return glb;
-
- for (size_t i = 1; i + 1 < BoundariesSize(); ++i) {
- if (min <= mins[i].min) {
- if (max + 1 < mins[i + 1].min) break;
- glb |= mins[i].external;
- }
- }
- // OtherNumber also contains float numbers, so it can never be
- // in the greatest lower bound.
- return glb & ~(SEMANTIC(kOtherNumber));
-}
-
-double BitsetType::Min(bitset bits) {
- DisallowHeapAllocation no_allocation;
- DCHECK(Is(SEMANTIC(bits), kNumber));
- const Boundary* mins = Boundaries();
- bool mz = SEMANTIC(bits & kMinusZero);
- for (size_t i = 0; i < BoundariesSize(); ++i) {
- if (Is(SEMANTIC(mins[i].internal), bits)) {
- return mz ? std::min(0.0, mins[i].min) : mins[i].min;
- }
- }
- if (mz) return 0;
- return std::numeric_limits<double>::quiet_NaN();
-}
-
-double BitsetType::Max(bitset bits) {
- DisallowHeapAllocation no_allocation;
- DCHECK(Is(SEMANTIC(bits), kNumber));
- const Boundary* mins = Boundaries();
- bool mz = SEMANTIC(bits & kMinusZero);
- if (BitsetType::Is(SEMANTIC(mins[BoundariesSize() - 1].internal), bits)) {
- return +V8_INFINITY;
- }
- for (size_t i = BoundariesSize() - 1; i-- > 0;) {
- if (Is(SEMANTIC(mins[i].internal), bits)) {
- return mz ?
- std::max(0.0, mins[i+1].min - 1) : mins[i+1].min - 1;
- }
- }
- if (mz) return 0;
- return std::numeric_limits<double>::quiet_NaN();
-}
-
-
-// -----------------------------------------------------------------------------
-// Predicates.
-
-bool Type::SimplyEquals(Type* that) {
- DisallowHeapAllocation no_allocation;
- if (this->IsConstant()) {
- return that->IsConstant()
- && *this->AsConstant()->Value() == *that->AsConstant()->Value();
- }
- if (this->IsTuple()) {
- if (!that->IsTuple()) return false;
- TupleType* this_tuple = this->AsTuple();
- TupleType* that_tuple = that->AsTuple();
- if (this_tuple->Arity() != that_tuple->Arity()) {
- return false;
- }
- for (int i = 0, n = this_tuple->Arity(); i < n; ++i) {
- if (!this_tuple->Element(i)->Equals(that_tuple->Element(i))) return false;
- }
- return true;
- }
- UNREACHABLE();
- return false;
-}
-
-Type::bitset Type::Representation() {
- return REPRESENTATION(this->BitsetLub());
-}
-
-
-// Check if [this] <= [that].
-bool Type::SlowIs(Type* that) {
- DisallowHeapAllocation no_allocation;
-
- // Fast bitset cases
- if (that->IsBitset()) {
- return BitsetType::Is(this->BitsetLub(), that->AsBitset());
- }
-
- if (this->IsBitset()) {
- return BitsetType::Is(this->AsBitset(), that->BitsetGlb());
- }
-
- // Check the representations.
- if (!BitsetType::Is(Representation(), that->Representation())) {
- return false;
- }
-
- // Check the semantic part.
- return SemanticIs(that);
-}
-
-
-// Check if SEMANTIC([this]) <= SEMANTIC([that]). The result of the method
-// should be independent of the representation axis of the types.
-bool Type::SemanticIs(Type* that) {
- DisallowHeapAllocation no_allocation;
-
- if (this == that) return true;
-
- if (that->IsBitset()) {
- return BitsetType::Is(SEMANTIC(this->BitsetLub()), that->AsBitset());
- }
- if (this->IsBitset()) {
- return BitsetType::Is(SEMANTIC(this->AsBitset()), that->BitsetGlb());
- }
-
- // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T)
- if (this->IsUnion()) {
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- if (!this->AsUnion()->Get(i)->SemanticIs(that)) return false;
- }
- return true;
- }
-
- // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn)
- if (that->IsUnion()) {
- for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
- if (this->SemanticIs(that->AsUnion()->Get(i))) return true;
- if (i > 1 && this->IsRange()) return false; // Shortcut.
- }
- return false;
- }
-
- if (that->IsRange()) {
- return (this->IsRange() && Contains(that->AsRange(), this->AsRange())) ||
- (this->IsConstant() &&
- Contains(that->AsRange(), this->AsConstant()));
- }
- if (this->IsRange()) return false;
-
- return this->SimplyEquals(that);
-}
-
-
-// Check if [this] and [that] overlap.
-bool Type::Maybe(Type* that) {
- DisallowHeapAllocation no_allocation;
-
- // Take care of the representation part (and also approximate
- // the semantic part).
- if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()))
- return false;
-
- return SemanticMaybe(that);
-}
-
-bool Type::SemanticMaybe(Type* that) {
- DisallowHeapAllocation no_allocation;
-
- // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T)
- if (this->IsUnion()) {
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- if (this->AsUnion()->Get(i)->SemanticMaybe(that)) return true;
- }
- return false;
- }
-
- // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn)
- if (that->IsUnion()) {
- for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
- if (this->SemanticMaybe(that->AsUnion()->Get(i))) return true;
- }
- return false;
- }
-
- if (!BitsetType::SemanticIsInhabited(this->BitsetLub() & that->BitsetLub()))
- return false;
-
- if (this->IsBitset() && that->IsBitset()) return true;
-
- if (this->IsRange()) {
- if (that->IsConstant()) {
- return Contains(this->AsRange(), that->AsConstant());
- }
- if (that->IsRange()) {
- return Overlap(this->AsRange(), that->AsRange());
- }
- if (that->IsBitset()) {
- bitset number_bits = BitsetType::NumberBits(that->AsBitset());
- if (number_bits == BitsetType::kNone) {
- return false;
- }
- double min = std::max(BitsetType::Min(number_bits), this->Min());
- double max = std::min(BitsetType::Max(number_bits), this->Max());
- return min <= max;
- }
- }
- if (that->IsRange()) {
- return that->SemanticMaybe(this); // This case is handled above.
- }
-
- if (this->IsBitset() || that->IsBitset()) return true;
-
- return this->SimplyEquals(that);
-}
-
-
-// Return the range in [this], or [NULL].
-Type* Type::GetRange() {
- DisallowHeapAllocation no_allocation;
- if (this->IsRange()) return this;
- if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) {
- return this->AsUnion()->Get(1);
- }
- return NULL;
-}
-
-bool Type::Contains(i::Object* value) {
- DisallowHeapAllocation no_allocation;
- for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) {
- if (*it.Current() == value) return true;
- }
- if (IsInteger(value)) {
- Type* range = this->GetRange();
- if (range != NULL && Contains(range->AsRange(), value)) return true;
- }
- return BitsetType::New(BitsetType::Lub(value))->Is(this);
-}
-
-bool UnionType::Wellformed() {
- DisallowHeapAllocation no_allocation;
- // This checks the invariants of the union representation:
- // 1. There are at least two elements.
- // 2. The first element is a bitset, no other element is a bitset.
- // 3. At most one element is a range, and it must be the second one.
- // 4. No element is itself a union.
- // 5. No element (except the bitset) is a subtype of any other.
- // 6. If there is a range, then the bitset type does not contain
- // plain number bits.
- DCHECK(this->Length() >= 2); // (1)
- DCHECK(this->Get(0)->IsBitset()); // (2a)
-
- for (int i = 0; i < this->Length(); ++i) {
- if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2b)
- if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3)
- DCHECK(!this->Get(i)->IsUnion()); // (4)
- for (int j = 0; j < this->Length(); ++j) {
- if (i != j && i != 0)
- DCHECK(!this->Get(i)->SemanticIs(this->Get(j))); // (5)
- }
- }
- DCHECK(!this->Get(1)->IsRange() ||
- (BitsetType::NumberBits(this->Get(0)->AsBitset()) ==
- BitsetType::kNone)); // (6)
- return true;
-}
-
-
-// -----------------------------------------------------------------------------
-// Union and intersection
-
-
-static bool AddIsSafe(int x, int y) {
- return x >= 0 ?
- y <= std::numeric_limits<int>::max() - x :
- y >= std::numeric_limits<int>::min() - x;
-}
-
-Type* Type::Intersect(Type* type1, Type* type2, Zone* zone) {
- // Fast case: bit sets.
- if (type1->IsBitset() && type2->IsBitset()) {
- return BitsetType::New(type1->AsBitset() & type2->AsBitset());
- }
-
- // Fast case: top or bottom types.
- if (type1->IsNone() || type2->IsAny()) return type1; // Shortcut.
- if (type2->IsNone() || type1->IsAny()) return type2; // Shortcut.
-
- // Semi-fast case.
- if (type1->Is(type2)) return type1;
- if (type2->Is(type1)) return type2;
-
- // Slow case: create union.
-
- // Figure out the representation of the result first.
- // The rest of the method should not change this representation and
- // it should not make any decisions based on representations (i.e.,
- // it should only use the semantic part of types).
- const bitset representation =
- type1->Representation() & type2->Representation();
-
- // Semantic subtyping check - this is needed for consistency with the
- // semi-fast case above - we should behave the same way regardless of
- // representations. Intersection with a universal bitset should only update
- // the representations.
- if (type1->SemanticIs(type2)) {
- type2 = Any();
- } else if (type2->SemanticIs(type1)) {
- type1 = Any();
- }
-
- bitset bits =
- SEMANTIC(type1->BitsetGlb() & type2->BitsetGlb()) | representation;
- int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
- int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
- if (!AddIsSafe(size1, size2)) return Any();
- int size = size1 + size2;
- if (!AddIsSafe(size, 2)) return Any();
- size += 2;
- Type* result_type = UnionType::New(size, zone);
- UnionType* result = result_type->AsUnion();
- size = 0;
-
- // Deal with bitsets.
- result->Set(size++, BitsetType::New(bits));
-
- RangeType::Limits lims = RangeType::Limits::Empty();
- size = IntersectAux(type1, type2, result, size, &lims, zone);
-
- // If the range is not empty, then insert it into the union and
- // remove the number bits from the bitset.
- if (!lims.IsEmpty()) {
- size = UpdateRange(RangeType::New(lims, representation, zone), result, size,
- zone);
-
- // Remove the number bits.
- bitset number_bits = BitsetType::NumberBits(bits);
- bits &= ~number_bits;
- result->Set(0, BitsetType::New(bits));
- }
- return NormalizeUnion(result_type, size, zone);
-}
-
-int Type::UpdateRange(Type* range, UnionType* result, int size, Zone* zone) {
- if (size == 1) {
- result->Set(size++, range);
- } else {
- // Make space for the range.
- result->Set(size++, result->Get(1));
- result->Set(1, range);
- }
-
- // Remove any components that just got subsumed.
- for (int i = 2; i < size; ) {
- if (result->Get(i)->SemanticIs(range)) {
- result->Set(i, result->Get(--size));
- } else {
- ++i;
- }
- }
- return size;
-}
-
-RangeType::Limits Type::ToLimits(bitset bits, Zone* zone) {
- bitset number_bits = BitsetType::NumberBits(bits);
-
- if (number_bits == BitsetType::kNone) {
- return RangeType::Limits::Empty();
- }
-
- return RangeType::Limits(BitsetType::Min(number_bits),
- BitsetType::Max(number_bits));
-}
-
-RangeType::Limits Type::IntersectRangeAndBitset(Type* range, Type* bitset,
- Zone* zone) {
- RangeType::Limits range_lims(range->AsRange());
- RangeType::Limits bitset_lims = ToLimits(bitset->AsBitset(), zone);
- return RangeType::Limits::Intersect(range_lims, bitset_lims);
-}
-
-int Type::IntersectAux(Type* lhs, Type* rhs, UnionType* result, int size,
- RangeType::Limits* lims, Zone* zone) {
- if (lhs->IsUnion()) {
- for (int i = 0, n = lhs->AsUnion()->Length(); i < n; ++i) {
- size =
- IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, lims, zone);
- }
- return size;
- }
- if (rhs->IsUnion()) {
- for (int i = 0, n = rhs->AsUnion()->Length(); i < n; ++i) {
- size =
- IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, lims, zone);
- }
- return size;
- }
-
- if (!BitsetType::SemanticIsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) {
- return size;
- }
-
- if (lhs->IsRange()) {
- if (rhs->IsBitset()) {
- RangeType::Limits lim = IntersectRangeAndBitset(lhs, rhs, zone);
-
- if (!lim.IsEmpty()) {
- *lims = RangeType::Limits::Union(lim, *lims);
- }
- return size;
- }
- if (rhs->IsConstant() && Contains(lhs->AsRange(), rhs->AsConstant())) {
- return AddToUnion(rhs, result, size, zone);
- }
- if (rhs->IsRange()) {
- RangeType::Limits lim = RangeType::Limits::Intersect(
- RangeType::Limits(lhs->AsRange()), RangeType::Limits(rhs->AsRange()));
- if (!lim.IsEmpty()) {
- *lims = RangeType::Limits::Union(lim, *lims);
- }
- }
- return size;
- }
- if (rhs->IsRange()) {
- // This case is handled symmetrically above.
- return IntersectAux(rhs, lhs, result, size, lims, zone);
- }
- if (lhs->IsBitset() || rhs->IsBitset()) {
- return AddToUnion(lhs->IsBitset() ? rhs : lhs, result, size, zone);
- }
- if (lhs->SimplyEquals(rhs)) {
- return AddToUnion(lhs, result, size, zone);
- }
- return size;
-}
-
-
-// Make sure that we produce a well-formed range and bitset:
-// If the range is non-empty, the number bits in the bitset should be
-// clear. Moreover, if we have a canonical range (such as Signed32),
-// we want to produce a bitset rather than a range.
-Type* Type::NormalizeRangeAndBitset(Type* range, bitset* bits, Zone* zone) {
- // Fast path: If the bitset does not mention numbers, we can just keep the
- // range.
- bitset number_bits = BitsetType::NumberBits(*bits);
- if (number_bits == 0) {
- return range;
- }
-
- // If the range is semantically contained within the bitset, return None and
- // leave the bitset untouched.
- bitset range_lub = SEMANTIC(range->BitsetLub());
- if (BitsetType::Is(range_lub, *bits)) {
- return None();
- }
-
- // Slow path: reconcile the bitset range and the range.
- double bitset_min = BitsetType::Min(number_bits);
- double bitset_max = BitsetType::Max(number_bits);
-
- double range_min = range->Min();
- double range_max = range->Max();
-
- // Remove the number bits from the bitset, they would just confuse us now.
- // NOTE: bits contains OtherNumber iff bits contains PlainNumber, in which
- // case we already returned after the subtype check above.
- *bits &= ~number_bits;
-
- if (range_min <= bitset_min && range_max >= bitset_max) {
- // Bitset is contained within the range, just return the range.
- return range;
- }
-
- if (bitset_min < range_min) {
- range_min = bitset_min;
- }
- if (bitset_max > range_max) {
- range_max = bitset_max;
- }
- return RangeType::New(range_min, range_max, BitsetType::kNone, zone);
-}
-
-Type* Type::Union(Type* type1, Type* type2, Zone* zone) {
- // Fast case: bit sets.
- if (type1->IsBitset() && type2->IsBitset()) {
- return BitsetType::New(type1->AsBitset() | type2->AsBitset());
- }
-
- // Fast case: top or bottom types.
- if (type1->IsAny() || type2->IsNone()) return type1;
- if (type2->IsAny() || type1->IsNone()) return type2;
-
- // Semi-fast case.
- if (type1->Is(type2)) return type2;
- if (type2->Is(type1)) return type1;
-
- // Figure out the representation of the result.
- // The rest of the method should not change this representation and
- // it should not make any decisions based on representations (i.e.,
- // it should only use the semantic part of types).
- const bitset representation =
- type1->Representation() | type2->Representation();
-
- // Slow case: create union.
- int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
- int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
- if (!AddIsSafe(size1, size2)) return Any();
- int size = size1 + size2;
- if (!AddIsSafe(size, 2)) return Any();
- size += 2;
- Type* result_type = UnionType::New(size, zone);
- UnionType* result = result_type->AsUnion();
- size = 0;
-
- // Compute the new bitset.
- bitset new_bitset = SEMANTIC(type1->BitsetGlb() | type2->BitsetGlb());
-
- // Deal with ranges.
- Type* range = None();
- Type* range1 = type1->GetRange();
- Type* range2 = type2->GetRange();
- if (range1 != NULL && range2 != NULL) {
- RangeType::Limits lims =
- RangeType::Limits::Union(RangeType::Limits(range1->AsRange()),
- RangeType::Limits(range2->AsRange()));
- Type* union_range = RangeType::New(lims, representation, zone);
- range = NormalizeRangeAndBitset(union_range, &new_bitset, zone);
- } else if (range1 != NULL) {
- range = NormalizeRangeAndBitset(range1, &new_bitset, zone);
- } else if (range2 != NULL) {
- range = NormalizeRangeAndBitset(range2, &new_bitset, zone);
- }
- new_bitset = SEMANTIC(new_bitset) | representation;
- Type* bits = BitsetType::New(new_bitset);
- result->Set(size++, bits);
- if (!range->IsNone()) result->Set(size++, range);
-
- size = AddToUnion(type1, result, size, zone);
- size = AddToUnion(type2, result, size, zone);
- return NormalizeUnion(result_type, size, zone);
-}
-
-
-// Add [type] to [result] unless [type] is bitset, range, or already subsumed.
-// Return new size of [result].
-int Type::AddToUnion(Type* type, UnionType* result, int size, Zone* zone) {
- if (type->IsBitset() || type->IsRange()) return size;
- if (type->IsUnion()) {
- for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
- size = AddToUnion(type->AsUnion()->Get(i), result, size, zone);
- }
- return size;
- }
- for (int i = 0; i < size; ++i) {
- if (type->SemanticIs(result->Get(i))) return size;
- }
- result->Set(size++, type);
- return size;
-}
-
-Type* Type::NormalizeUnion(Type* union_type, int size, Zone* zone) {
- UnionType* unioned = union_type->AsUnion();
- DCHECK(size >= 1);
- DCHECK(unioned->Get(0)->IsBitset());
- // If the union has just one element, return it.
- if (size == 1) {
- return unioned->Get(0);
- }
- bitset bits = unioned->Get(0)->AsBitset();
- // If the union only consists of a range, we can get rid of the union.
- if (size == 2 && SEMANTIC(bits) == BitsetType::kNone) {
- bitset representation = REPRESENTATION(bits);
- if (representation == unioned->Get(1)->Representation()) {
- return unioned->Get(1);
- }
- if (unioned->Get(1)->IsRange()) {
- return RangeType::New(unioned->Get(1)->AsRange()->Min(),
- unioned->Get(1)->AsRange()->Max(),
- unioned->Get(0)->AsBitset(), zone);
- }
- }
- unioned->Shrink(size);
- SLOW_DCHECK(unioned->Wellformed());
- return union_type;
-}
-
-
-// -----------------------------------------------------------------------------
-// Component extraction
-
-// static
-Type* Type::Representation(Type* t, Zone* zone) {
- return BitsetType::New(t->Representation());
-}
-
-
-// static
-Type* Type::Semantic(Type* t, Zone* zone) {
- return Intersect(t, BitsetType::New(BitsetType::kSemantic), zone);
-}
-
-
-// -----------------------------------------------------------------------------
-// Iteration.
-
-int Type::NumConstants() {
- DisallowHeapAllocation no_allocation;
- if (this->IsConstant()) {
- return 1;
- } else if (this->IsUnion()) {
- int result = 0;
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- if (this->AsUnion()->Get(i)->IsConstant()) ++result;
- }
- return result;
- } else {
- return 0;
- }
-}
-
-template <class T>
-Type* Type::Iterator<T>::get_type() {
- DCHECK(!Done());
- return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_;
-}
-
-
-// C++ cannot specialise nested templates, so we have to go through this
-// contortion with an auxiliary template to simulate it.
-template <class T>
-struct TypeImplIteratorAux {
- static bool matches(Type* type);
- static i::Handle<T> current(Type* type);
-};
-
-template <>
-struct TypeImplIteratorAux<i::Object> {
- static bool matches(Type* type) { return type->IsConstant(); }
- static i::Handle<i::Object> current(Type* type) {
- return type->AsConstant()->Value();
- }
-};
-
-template <class T>
-bool Type::Iterator<T>::matches(Type* type) {
- return TypeImplIteratorAux<T>::matches(type);
-}
-
-template <class T>
-i::Handle<T> Type::Iterator<T>::Current() {
- return TypeImplIteratorAux<T>::current(get_type());
-}
-
-template <class T>
-void Type::Iterator<T>::Advance() {
- DisallowHeapAllocation no_allocation;
- ++index_;
- if (type_->IsUnion()) {
- for (int n = type_->AsUnion()->Length(); index_ < n; ++index_) {
- if (matches(type_->AsUnion()->Get(index_))) return;
- }
- } else if (index_ == 0 && matches(type_)) {
- return;
- }
- index_ = -1;
-}
-
-
-// -----------------------------------------------------------------------------
-// Printing.
-
-const char* BitsetType::Name(bitset bits) {
- switch (bits) {
- case REPRESENTATION(kAny): return "Any";
- #define RETURN_NAMED_REPRESENTATION_TYPE(type, value) \
- case REPRESENTATION(k##type): return #type;
- REPRESENTATION_BITSET_TYPE_LIST(RETURN_NAMED_REPRESENTATION_TYPE)
- #undef RETURN_NAMED_REPRESENTATION_TYPE
-
- #define RETURN_NAMED_SEMANTIC_TYPE(type, value) \
- case SEMANTIC(k##type): return #type;
- SEMANTIC_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE)
- INTERNAL_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE)
- #undef RETURN_NAMED_SEMANTIC_TYPE
-
- default:
- return NULL;
- }
-}
-
-void BitsetType::Print(std::ostream& os, // NOLINT
- bitset bits) {
- DisallowHeapAllocation no_allocation;
- const char* name = Name(bits);
- if (name != NULL) {
- os << name;
- return;
- }
-
- // clang-format off
- static const bitset named_bitsets[] = {
-#define BITSET_CONSTANT(type, value) REPRESENTATION(k##type),
- REPRESENTATION_BITSET_TYPE_LIST(BITSET_CONSTANT)
-#undef BITSET_CONSTANT
-
-#define BITSET_CONSTANT(type, value) SEMANTIC(k##type),
- INTERNAL_BITSET_TYPE_LIST(BITSET_CONSTANT)
- SEMANTIC_BITSET_TYPE_LIST(BITSET_CONSTANT)
-#undef BITSET_CONSTANT
- };
- // clang-format on
-
- bool is_first = true;
- os << "(";
- for (int i(arraysize(named_bitsets) - 1); bits != 0 && i >= 0; --i) {
- bitset subset = named_bitsets[i];
- if ((bits & subset) == subset) {
- if (!is_first) os << " | ";
- is_first = false;
- os << Name(subset);
- bits -= subset;
- }
- }
- DCHECK(bits == 0);
- os << ")";
-}
-
-void Type::PrintTo(std::ostream& os, PrintDimension dim) {
- DisallowHeapAllocation no_allocation;
- if (dim != REPRESENTATION_DIM) {
- if (this->IsBitset()) {
- BitsetType::Print(os, SEMANTIC(this->AsBitset()));
- } else if (this->IsConstant()) {
- os << "Constant(" << Brief(*this->AsConstant()->Value()) << ")";
- } else if (this->IsRange()) {
- std::ostream::fmtflags saved_flags = os.setf(std::ios::fixed);
- std::streamsize saved_precision = os.precision(0);
- os << "Range(" << this->AsRange()->Min() << ", " << this->AsRange()->Max()
- << ")";
- os.flags(saved_flags);
- os.precision(saved_precision);
- } else if (this->IsUnion()) {
- os << "(";
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
- Type* type_i = this->AsUnion()->Get(i);
- if (i > 0) os << " | ";
- type_i->PrintTo(os, dim);
- }
- os << ")";
- } else if (this->IsTuple()) {
- os << "<";
- for (int i = 0, n = this->AsTuple()->Arity(); i < n; ++i) {
- Type* type_i = this->AsTuple()->Element(i);
- if (i > 0) os << ", ";
- type_i->PrintTo(os, dim);
- }
- os << ">";
- } else {
- UNREACHABLE();
- }
- }
- if (dim == BOTH_DIMS) os << "/";
- if (dim != SEMANTIC_DIM) {
- BitsetType::Print(os, REPRESENTATION(this->BitsetLub()));
- }
-}
-
-
-#ifdef DEBUG
-void Type::Print() {
- OFStream os(stdout);
- PrintTo(os);
- os << std::endl;
-}
-void BitsetType::Print(bitset bits) {
- OFStream os(stdout);
- Print(os, bits);
- os << std::endl;
-}
-#endif
-
-BitsetType::bitset BitsetType::SignedSmall() {
- return i::SmiValuesAre31Bits() ? kSigned31 : kSigned32;
-}
-
-BitsetType::bitset BitsetType::UnsignedSmall() {
- return i::SmiValuesAre31Bits() ? kUnsigned30 : kUnsigned31;
-}
-
-// -----------------------------------------------------------------------------
-// Instantiations.
-
-template class Type::Iterator<i::Object>;
-
-} // namespace internal
-} // namespace v8
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