Index: src/types.cc |
diff --git a/src/types.cc b/src/types.cc |
deleted file mode 100644 |
index d2b5e2b8e13cc2b75ecacf28d1bfbe76b0f470c9..0000000000000000000000000000000000000000 |
--- a/src/types.cc |
+++ /dev/null |
@@ -1,1139 +0,0 @@ |
-// Copyright 2014 the V8 project authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <iomanip> |
- |
-#include "src/types.h" |
- |
-#include "src/handles-inl.h" |
-#include "src/ostreams.h" |
- |
-namespace v8 { |
-namespace internal { |
- |
- |
-// NOTE: If code is marked as being a "shortcut", this means that removing |
-// the code won't affect the semantics of the surrounding function definition. |
- |
-// static |
-bool Type::IsInteger(i::Object* x) { |
- return x->IsNumber() && Type::IsInteger(x->Number()); |
-} |
- |
-// ----------------------------------------------------------------------------- |
-// Range-related helper functions. |
- |
-bool RangeType::Limits::IsEmpty() { return this->min > this->max; } |
- |
-RangeType::Limits RangeType::Limits::Intersect(Limits lhs, Limits rhs) { |
- DisallowHeapAllocation no_allocation; |
- Limits result(lhs); |
- if (lhs.min < rhs.min) result.min = rhs.min; |
- if (lhs.max > rhs.max) result.max = rhs.max; |
- return result; |
-} |
- |
-RangeType::Limits RangeType::Limits::Union(Limits lhs, Limits rhs) { |
- DisallowHeapAllocation no_allocation; |
- if (lhs.IsEmpty()) return rhs; |
- if (rhs.IsEmpty()) return lhs; |
- Limits result(lhs); |
- if (lhs.min > rhs.min) result.min = rhs.min; |
- if (lhs.max < rhs.max) result.max = rhs.max; |
- return result; |
-} |
- |
-bool Type::Overlap(RangeType* lhs, RangeType* rhs) { |
- DisallowHeapAllocation no_allocation; |
- return !RangeType::Limits::Intersect(RangeType::Limits(lhs), |
- RangeType::Limits(rhs)) |
- .IsEmpty(); |
-} |
- |
-bool Type::Contains(RangeType* lhs, RangeType* rhs) { |
- DisallowHeapAllocation no_allocation; |
- return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max(); |
-} |
- |
-bool Type::Contains(RangeType* lhs, ConstantType* rhs) { |
- DisallowHeapAllocation no_allocation; |
- return IsInteger(*rhs->Value()) && |
- lhs->Min() <= rhs->Value()->Number() && |
- rhs->Value()->Number() <= lhs->Max(); |
-} |
- |
-bool Type::Contains(RangeType* range, i::Object* val) { |
- DisallowHeapAllocation no_allocation; |
- return IsInteger(val) && |
- range->Min() <= val->Number() && val->Number() <= range->Max(); |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Min and Max computation. |
- |
-double Type::Min() { |
- DCHECK(this->SemanticIs(Number())); |
- if (this->IsBitset()) return BitsetType::Min(this->AsBitset()); |
- if (this->IsUnion()) { |
- double min = +V8_INFINITY; |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- min = std::min(min, this->AsUnion()->Get(i)->Min()); |
- } |
- return min; |
- } |
- if (this->IsRange()) return this->AsRange()->Min(); |
- if (this->IsConstant()) return this->AsConstant()->Value()->Number(); |
- UNREACHABLE(); |
- return 0; |
-} |
- |
-double Type::Max() { |
- DCHECK(this->SemanticIs(Number())); |
- if (this->IsBitset()) return BitsetType::Max(this->AsBitset()); |
- if (this->IsUnion()) { |
- double max = -V8_INFINITY; |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- max = std::max(max, this->AsUnion()->Get(i)->Max()); |
- } |
- return max; |
- } |
- if (this->IsRange()) return this->AsRange()->Max(); |
- if (this->IsConstant()) return this->AsConstant()->Value()->Number(); |
- UNREACHABLE(); |
- return 0; |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Glb and lub computation. |
- |
- |
-// The largest bitset subsumed by this type. |
-Type::bitset BitsetType::Glb(Type* type) { |
- DisallowHeapAllocation no_allocation; |
- // Fast case. |
- if (IsBitset(type)) { |
- return type->AsBitset(); |
- } else if (type->IsUnion()) { |
- SLOW_DCHECK(type->AsUnion()->Wellformed()); |
- return type->AsUnion()->Get(0)->BitsetGlb() | |
- SEMANTIC(type->AsUnion()->Get(1)->BitsetGlb()); // Shortcut. |
- } else if (type->IsRange()) { |
- bitset glb = SEMANTIC( |
- BitsetType::Glb(type->AsRange()->Min(), type->AsRange()->Max())); |
- return glb | REPRESENTATION(type->BitsetLub()); |
- } else { |
- return type->Representation(); |
- } |
-} |
- |
- |
-// The smallest bitset subsuming this type, possibly not a proper one. |
-Type::bitset BitsetType::Lub(Type* type) { |
- DisallowHeapAllocation no_allocation; |
- if (IsBitset(type)) return type->AsBitset(); |
- if (type->IsUnion()) { |
- // Take the representation from the first element, which is always |
- // a bitset. |
- int bitset = type->AsUnion()->Get(0)->BitsetLub(); |
- for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) { |
- // Other elements only contribute their semantic part. |
- bitset |= SEMANTIC(type->AsUnion()->Get(i)->BitsetLub()); |
- } |
- return bitset; |
- } |
- if (type->IsConstant()) return type->AsConstant()->Lub(); |
- if (type->IsRange()) return type->AsRange()->Lub(); |
- if (type->IsTuple()) return kOtherInternal; |
- UNREACHABLE(); |
- return kNone; |
-} |
- |
-Type::bitset BitsetType::Lub(i::Map* map) { |
- DisallowHeapAllocation no_allocation; |
- switch (map->instance_type()) { |
- case STRING_TYPE: |
- case ONE_BYTE_STRING_TYPE: |
- case CONS_STRING_TYPE: |
- case CONS_ONE_BYTE_STRING_TYPE: |
- case SLICED_STRING_TYPE: |
- case SLICED_ONE_BYTE_STRING_TYPE: |
- case EXTERNAL_STRING_TYPE: |
- case EXTERNAL_ONE_BYTE_STRING_TYPE: |
- case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
- case SHORT_EXTERNAL_STRING_TYPE: |
- case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: |
- case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
- return kOtherString; |
- case INTERNALIZED_STRING_TYPE: |
- case ONE_BYTE_INTERNALIZED_STRING_TYPE: |
- case EXTERNAL_INTERNALIZED_STRING_TYPE: |
- case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
- case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
- case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: |
- case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
- case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
- return kInternalizedString; |
- case SYMBOL_TYPE: |
- return kSymbol; |
- case ODDBALL_TYPE: { |
- Heap* heap = map->GetHeap(); |
- if (map == heap->undefined_map()) return kUndefined; |
- if (map == heap->null_map()) return kNull; |
- if (map == heap->boolean_map()) return kBoolean; |
- if (map == heap->the_hole_map()) return kHole; |
- DCHECK(map == heap->uninitialized_map() || |
- map == heap->no_interceptor_result_sentinel_map() || |
- map == heap->termination_exception_map() || |
- map == heap->arguments_marker_map() || |
- map == heap->optimized_out_map() || |
- map == heap->stale_register_map()); |
- return kOtherInternal & kTaggedPointer; |
- } |
- case HEAP_NUMBER_TYPE: |
- return kNumber & kTaggedPointer; |
- case SIMD128_VALUE_TYPE: |
- return kSimd; |
- case JS_OBJECT_TYPE: |
- case JS_ARGUMENTS_TYPE: |
- case JS_ERROR_TYPE: |
- case JS_GLOBAL_OBJECT_TYPE: |
- case JS_GLOBAL_PROXY_TYPE: |
- case JS_API_OBJECT_TYPE: |
- case JS_SPECIAL_API_OBJECT_TYPE: |
- if (map->is_undetectable()) return kOtherUndetectable; |
- return kOtherObject; |
- case JS_VALUE_TYPE: |
- case JS_MESSAGE_OBJECT_TYPE: |
- case JS_DATE_TYPE: |
- case JS_CONTEXT_EXTENSION_OBJECT_TYPE: |
- case JS_GENERATOR_OBJECT_TYPE: |
- case JS_MODULE_TYPE: |
- case JS_ARRAY_BUFFER_TYPE: |
- case JS_ARRAY_TYPE: |
- case JS_REGEXP_TYPE: // TODO(rossberg): there should be a RegExp type. |
- case JS_TYPED_ARRAY_TYPE: |
- case JS_DATA_VIEW_TYPE: |
- case JS_SET_TYPE: |
- case JS_MAP_TYPE: |
- case JS_SET_ITERATOR_TYPE: |
- case JS_MAP_ITERATOR_TYPE: |
- case JS_WEAK_MAP_TYPE: |
- case JS_WEAK_SET_TYPE: |
- case JS_PROMISE_TYPE: |
- case JS_BOUND_FUNCTION_TYPE: |
- DCHECK(!map->is_undetectable()); |
- return kOtherObject; |
- case JS_FUNCTION_TYPE: |
- DCHECK(!map->is_undetectable()); |
- return kFunction; |
- case JS_PROXY_TYPE: |
- DCHECK(!map->is_undetectable()); |
- return kProxy; |
- case MAP_TYPE: |
- case ALLOCATION_SITE_TYPE: |
- case ACCESSOR_INFO_TYPE: |
- case SHARED_FUNCTION_INFO_TYPE: |
- case ACCESSOR_PAIR_TYPE: |
- case FIXED_ARRAY_TYPE: |
- case FIXED_DOUBLE_ARRAY_TYPE: |
- case BYTE_ARRAY_TYPE: |
- case BYTECODE_ARRAY_TYPE: |
- case TRANSITION_ARRAY_TYPE: |
- case FOREIGN_TYPE: |
- case SCRIPT_TYPE: |
- case CODE_TYPE: |
- case PROPERTY_CELL_TYPE: |
- return kOtherInternal & kTaggedPointer; |
- |
- // Remaining instance types are unsupported for now. If any of them do |
- // require bit set types, they should get kOtherInternal & kTaggedPointer. |
- case MUTABLE_HEAP_NUMBER_TYPE: |
- case FREE_SPACE_TYPE: |
-#define FIXED_TYPED_ARRAY_CASE(Type, type, TYPE, ctype, size) \ |
- case FIXED_##TYPE##_ARRAY_TYPE: |
- |
- TYPED_ARRAYS(FIXED_TYPED_ARRAY_CASE) |
-#undef FIXED_TYPED_ARRAY_CASE |
- case FILLER_TYPE: |
- case ACCESS_CHECK_INFO_TYPE: |
- case INTERCEPTOR_INFO_TYPE: |
- case CALL_HANDLER_INFO_TYPE: |
- case FUNCTION_TEMPLATE_INFO_TYPE: |
- case OBJECT_TEMPLATE_INFO_TYPE: |
- case SIGNATURE_INFO_TYPE: |
- case TYPE_SWITCH_INFO_TYPE: |
- case ALLOCATION_MEMENTO_TYPE: |
- case TYPE_FEEDBACK_INFO_TYPE: |
- case ALIASED_ARGUMENTS_ENTRY_TYPE: |
- case BOX_TYPE: |
- case DEBUG_INFO_TYPE: |
- case BREAK_POINT_INFO_TYPE: |
- case CELL_TYPE: |
- case WEAK_CELL_TYPE: |
- case PROTOTYPE_INFO_TYPE: |
- case CONTEXT_EXTENSION_TYPE: |
- UNREACHABLE(); |
- return kNone; |
- } |
- UNREACHABLE(); |
- return kNone; |
-} |
- |
-Type::bitset BitsetType::Lub(i::Object* value) { |
- DisallowHeapAllocation no_allocation; |
- if (value->IsNumber()) { |
- return Lub(value->Number()) & |
- (value->IsSmi() ? kTaggedSigned : kTaggedPointer); |
- } |
- return Lub(i::HeapObject::cast(value)->map()); |
-} |
- |
-Type::bitset BitsetType::Lub(double value) { |
- DisallowHeapAllocation no_allocation; |
- if (i::IsMinusZero(value)) return kMinusZero; |
- if (std::isnan(value)) return kNaN; |
- if (IsUint32Double(value) || IsInt32Double(value)) return Lub(value, value); |
- return kOtherNumber; |
-} |
- |
- |
-// Minimum values of plain numeric bitsets. |
-const BitsetType::Boundary BitsetType::BoundariesArray[] = { |
- {kOtherNumber, kPlainNumber, -V8_INFINITY}, |
- {kOtherSigned32, kNegative32, kMinInt}, |
- {kNegative31, kNegative31, -0x40000000}, |
- {kUnsigned30, kUnsigned30, 0}, |
- {kOtherUnsigned31, kUnsigned31, 0x40000000}, |
- {kOtherUnsigned32, kUnsigned32, 0x80000000}, |
- {kOtherNumber, kPlainNumber, static_cast<double>(kMaxUInt32) + 1}}; |
- |
-const BitsetType::Boundary* BitsetType::Boundaries() { return BoundariesArray; } |
- |
-size_t BitsetType::BoundariesSize() { |
- // Windows doesn't like arraysize here. |
- // return arraysize(BoundariesArray); |
- return 7; |
-} |
- |
-Type::bitset BitsetType::ExpandInternals(Type::bitset bits) { |
- DisallowHeapAllocation no_allocation; |
- if (!(bits & SEMANTIC(kPlainNumber))) return bits; // Shortcut. |
- const Boundary* boundaries = Boundaries(); |
- for (size_t i = 0; i < BoundariesSize(); ++i) { |
- DCHECK(BitsetType::Is(boundaries[i].internal, boundaries[i].external)); |
- if (bits & SEMANTIC(boundaries[i].internal)) |
- bits |= SEMANTIC(boundaries[i].external); |
- } |
- return bits; |
-} |
- |
-Type::bitset BitsetType::Lub(double min, double max) { |
- DisallowHeapAllocation no_allocation; |
- int lub = kNone; |
- const Boundary* mins = Boundaries(); |
- |
- for (size_t i = 1; i < BoundariesSize(); ++i) { |
- if (min < mins[i].min) { |
- lub |= mins[i-1].internal; |
- if (max < mins[i].min) return lub; |
- } |
- } |
- return lub | mins[BoundariesSize() - 1].internal; |
-} |
- |
-Type::bitset BitsetType::NumberBits(bitset bits) { |
- return SEMANTIC(bits & kPlainNumber); |
-} |
- |
-Type::bitset BitsetType::Glb(double min, double max) { |
- DisallowHeapAllocation no_allocation; |
- int glb = kNone; |
- const Boundary* mins = Boundaries(); |
- |
- // If the range does not touch 0, the bound is empty. |
- if (max < -1 || min > 0) return glb; |
- |
- for (size_t i = 1; i + 1 < BoundariesSize(); ++i) { |
- if (min <= mins[i].min) { |
- if (max + 1 < mins[i + 1].min) break; |
- glb |= mins[i].external; |
- } |
- } |
- // OtherNumber also contains float numbers, so it can never be |
- // in the greatest lower bound. |
- return glb & ~(SEMANTIC(kOtherNumber)); |
-} |
- |
-double BitsetType::Min(bitset bits) { |
- DisallowHeapAllocation no_allocation; |
- DCHECK(Is(SEMANTIC(bits), kNumber)); |
- const Boundary* mins = Boundaries(); |
- bool mz = SEMANTIC(bits & kMinusZero); |
- for (size_t i = 0; i < BoundariesSize(); ++i) { |
- if (Is(SEMANTIC(mins[i].internal), bits)) { |
- return mz ? std::min(0.0, mins[i].min) : mins[i].min; |
- } |
- } |
- if (mz) return 0; |
- return std::numeric_limits<double>::quiet_NaN(); |
-} |
- |
-double BitsetType::Max(bitset bits) { |
- DisallowHeapAllocation no_allocation; |
- DCHECK(Is(SEMANTIC(bits), kNumber)); |
- const Boundary* mins = Boundaries(); |
- bool mz = SEMANTIC(bits & kMinusZero); |
- if (BitsetType::Is(SEMANTIC(mins[BoundariesSize() - 1].internal), bits)) { |
- return +V8_INFINITY; |
- } |
- for (size_t i = BoundariesSize() - 1; i-- > 0;) { |
- if (Is(SEMANTIC(mins[i].internal), bits)) { |
- return mz ? |
- std::max(0.0, mins[i+1].min - 1) : mins[i+1].min - 1; |
- } |
- } |
- if (mz) return 0; |
- return std::numeric_limits<double>::quiet_NaN(); |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Predicates. |
- |
-bool Type::SimplyEquals(Type* that) { |
- DisallowHeapAllocation no_allocation; |
- if (this->IsConstant()) { |
- return that->IsConstant() |
- && *this->AsConstant()->Value() == *that->AsConstant()->Value(); |
- } |
- if (this->IsTuple()) { |
- if (!that->IsTuple()) return false; |
- TupleType* this_tuple = this->AsTuple(); |
- TupleType* that_tuple = that->AsTuple(); |
- if (this_tuple->Arity() != that_tuple->Arity()) { |
- return false; |
- } |
- for (int i = 0, n = this_tuple->Arity(); i < n; ++i) { |
- if (!this_tuple->Element(i)->Equals(that_tuple->Element(i))) return false; |
- } |
- return true; |
- } |
- UNREACHABLE(); |
- return false; |
-} |
- |
-Type::bitset Type::Representation() { |
- return REPRESENTATION(this->BitsetLub()); |
-} |
- |
- |
-// Check if [this] <= [that]. |
-bool Type::SlowIs(Type* that) { |
- DisallowHeapAllocation no_allocation; |
- |
- // Fast bitset cases |
- if (that->IsBitset()) { |
- return BitsetType::Is(this->BitsetLub(), that->AsBitset()); |
- } |
- |
- if (this->IsBitset()) { |
- return BitsetType::Is(this->AsBitset(), that->BitsetGlb()); |
- } |
- |
- // Check the representations. |
- if (!BitsetType::Is(Representation(), that->Representation())) { |
- return false; |
- } |
- |
- // Check the semantic part. |
- return SemanticIs(that); |
-} |
- |
- |
-// Check if SEMANTIC([this]) <= SEMANTIC([that]). The result of the method |
-// should be independent of the representation axis of the types. |
-bool Type::SemanticIs(Type* that) { |
- DisallowHeapAllocation no_allocation; |
- |
- if (this == that) return true; |
- |
- if (that->IsBitset()) { |
- return BitsetType::Is(SEMANTIC(this->BitsetLub()), that->AsBitset()); |
- } |
- if (this->IsBitset()) { |
- return BitsetType::Is(SEMANTIC(this->AsBitset()), that->BitsetGlb()); |
- } |
- |
- // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T) |
- if (this->IsUnion()) { |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- if (!this->AsUnion()->Get(i)->SemanticIs(that)) return false; |
- } |
- return true; |
- } |
- |
- // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn) |
- if (that->IsUnion()) { |
- for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) { |
- if (this->SemanticIs(that->AsUnion()->Get(i))) return true; |
- if (i > 1 && this->IsRange()) return false; // Shortcut. |
- } |
- return false; |
- } |
- |
- if (that->IsRange()) { |
- return (this->IsRange() && Contains(that->AsRange(), this->AsRange())) || |
- (this->IsConstant() && |
- Contains(that->AsRange(), this->AsConstant())); |
- } |
- if (this->IsRange()) return false; |
- |
- return this->SimplyEquals(that); |
-} |
- |
- |
-// Check if [this] and [that] overlap. |
-bool Type::Maybe(Type* that) { |
- DisallowHeapAllocation no_allocation; |
- |
- // Take care of the representation part (and also approximate |
- // the semantic part). |
- if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub())) |
- return false; |
- |
- return SemanticMaybe(that); |
-} |
- |
-bool Type::SemanticMaybe(Type* that) { |
- DisallowHeapAllocation no_allocation; |
- |
- // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
- if (this->IsUnion()) { |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- if (this->AsUnion()->Get(i)->SemanticMaybe(that)) return true; |
- } |
- return false; |
- } |
- |
- // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn) |
- if (that->IsUnion()) { |
- for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) { |
- if (this->SemanticMaybe(that->AsUnion()->Get(i))) return true; |
- } |
- return false; |
- } |
- |
- if (!BitsetType::SemanticIsInhabited(this->BitsetLub() & that->BitsetLub())) |
- return false; |
- |
- if (this->IsBitset() && that->IsBitset()) return true; |
- |
- if (this->IsRange()) { |
- if (that->IsConstant()) { |
- return Contains(this->AsRange(), that->AsConstant()); |
- } |
- if (that->IsRange()) { |
- return Overlap(this->AsRange(), that->AsRange()); |
- } |
- if (that->IsBitset()) { |
- bitset number_bits = BitsetType::NumberBits(that->AsBitset()); |
- if (number_bits == BitsetType::kNone) { |
- return false; |
- } |
- double min = std::max(BitsetType::Min(number_bits), this->Min()); |
- double max = std::min(BitsetType::Max(number_bits), this->Max()); |
- return min <= max; |
- } |
- } |
- if (that->IsRange()) { |
- return that->SemanticMaybe(this); // This case is handled above. |
- } |
- |
- if (this->IsBitset() || that->IsBitset()) return true; |
- |
- return this->SimplyEquals(that); |
-} |
- |
- |
-// Return the range in [this], or [NULL]. |
-Type* Type::GetRange() { |
- DisallowHeapAllocation no_allocation; |
- if (this->IsRange()) return this; |
- if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) { |
- return this->AsUnion()->Get(1); |
- } |
- return NULL; |
-} |
- |
-bool Type::Contains(i::Object* value) { |
- DisallowHeapAllocation no_allocation; |
- for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { |
- if (*it.Current() == value) return true; |
- } |
- if (IsInteger(value)) { |
- Type* range = this->GetRange(); |
- if (range != NULL && Contains(range->AsRange(), value)) return true; |
- } |
- return BitsetType::New(BitsetType::Lub(value))->Is(this); |
-} |
- |
-bool UnionType::Wellformed() { |
- DisallowHeapAllocation no_allocation; |
- // This checks the invariants of the union representation: |
- // 1. There are at least two elements. |
- // 2. The first element is a bitset, no other element is a bitset. |
- // 3. At most one element is a range, and it must be the second one. |
- // 4. No element is itself a union. |
- // 5. No element (except the bitset) is a subtype of any other. |
- // 6. If there is a range, then the bitset type does not contain |
- // plain number bits. |
- DCHECK(this->Length() >= 2); // (1) |
- DCHECK(this->Get(0)->IsBitset()); // (2a) |
- |
- for (int i = 0; i < this->Length(); ++i) { |
- if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2b) |
- if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3) |
- DCHECK(!this->Get(i)->IsUnion()); // (4) |
- for (int j = 0; j < this->Length(); ++j) { |
- if (i != j && i != 0) |
- DCHECK(!this->Get(i)->SemanticIs(this->Get(j))); // (5) |
- } |
- } |
- DCHECK(!this->Get(1)->IsRange() || |
- (BitsetType::NumberBits(this->Get(0)->AsBitset()) == |
- BitsetType::kNone)); // (6) |
- return true; |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Union and intersection |
- |
- |
-static bool AddIsSafe(int x, int y) { |
- return x >= 0 ? |
- y <= std::numeric_limits<int>::max() - x : |
- y >= std::numeric_limits<int>::min() - x; |
-} |
- |
-Type* Type::Intersect(Type* type1, Type* type2, Zone* zone) { |
- // Fast case: bit sets. |
- if (type1->IsBitset() && type2->IsBitset()) { |
- return BitsetType::New(type1->AsBitset() & type2->AsBitset()); |
- } |
- |
- // Fast case: top or bottom types. |
- if (type1->IsNone() || type2->IsAny()) return type1; // Shortcut. |
- if (type2->IsNone() || type1->IsAny()) return type2; // Shortcut. |
- |
- // Semi-fast case. |
- if (type1->Is(type2)) return type1; |
- if (type2->Is(type1)) return type2; |
- |
- // Slow case: create union. |
- |
- // Figure out the representation of the result first. |
- // The rest of the method should not change this representation and |
- // it should not make any decisions based on representations (i.e., |
- // it should only use the semantic part of types). |
- const bitset representation = |
- type1->Representation() & type2->Representation(); |
- |
- // Semantic subtyping check - this is needed for consistency with the |
- // semi-fast case above - we should behave the same way regardless of |
- // representations. Intersection with a universal bitset should only update |
- // the representations. |
- if (type1->SemanticIs(type2)) { |
- type2 = Any(); |
- } else if (type2->SemanticIs(type1)) { |
- type1 = Any(); |
- } |
- |
- bitset bits = |
- SEMANTIC(type1->BitsetGlb() & type2->BitsetGlb()) | representation; |
- int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; |
- int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; |
- if (!AddIsSafe(size1, size2)) return Any(); |
- int size = size1 + size2; |
- if (!AddIsSafe(size, 2)) return Any(); |
- size += 2; |
- Type* result_type = UnionType::New(size, zone); |
- UnionType* result = result_type->AsUnion(); |
- size = 0; |
- |
- // Deal with bitsets. |
- result->Set(size++, BitsetType::New(bits)); |
- |
- RangeType::Limits lims = RangeType::Limits::Empty(); |
- size = IntersectAux(type1, type2, result, size, &lims, zone); |
- |
- // If the range is not empty, then insert it into the union and |
- // remove the number bits from the bitset. |
- if (!lims.IsEmpty()) { |
- size = UpdateRange(RangeType::New(lims, representation, zone), result, size, |
- zone); |
- |
- // Remove the number bits. |
- bitset number_bits = BitsetType::NumberBits(bits); |
- bits &= ~number_bits; |
- result->Set(0, BitsetType::New(bits)); |
- } |
- return NormalizeUnion(result_type, size, zone); |
-} |
- |
-int Type::UpdateRange(Type* range, UnionType* result, int size, Zone* zone) { |
- if (size == 1) { |
- result->Set(size++, range); |
- } else { |
- // Make space for the range. |
- result->Set(size++, result->Get(1)); |
- result->Set(1, range); |
- } |
- |
- // Remove any components that just got subsumed. |
- for (int i = 2; i < size; ) { |
- if (result->Get(i)->SemanticIs(range)) { |
- result->Set(i, result->Get(--size)); |
- } else { |
- ++i; |
- } |
- } |
- return size; |
-} |
- |
-RangeType::Limits Type::ToLimits(bitset bits, Zone* zone) { |
- bitset number_bits = BitsetType::NumberBits(bits); |
- |
- if (number_bits == BitsetType::kNone) { |
- return RangeType::Limits::Empty(); |
- } |
- |
- return RangeType::Limits(BitsetType::Min(number_bits), |
- BitsetType::Max(number_bits)); |
-} |
- |
-RangeType::Limits Type::IntersectRangeAndBitset(Type* range, Type* bitset, |
- Zone* zone) { |
- RangeType::Limits range_lims(range->AsRange()); |
- RangeType::Limits bitset_lims = ToLimits(bitset->AsBitset(), zone); |
- return RangeType::Limits::Intersect(range_lims, bitset_lims); |
-} |
- |
-int Type::IntersectAux(Type* lhs, Type* rhs, UnionType* result, int size, |
- RangeType::Limits* lims, Zone* zone) { |
- if (lhs->IsUnion()) { |
- for (int i = 0, n = lhs->AsUnion()->Length(); i < n; ++i) { |
- size = |
- IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, lims, zone); |
- } |
- return size; |
- } |
- if (rhs->IsUnion()) { |
- for (int i = 0, n = rhs->AsUnion()->Length(); i < n; ++i) { |
- size = |
- IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, lims, zone); |
- } |
- return size; |
- } |
- |
- if (!BitsetType::SemanticIsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) { |
- return size; |
- } |
- |
- if (lhs->IsRange()) { |
- if (rhs->IsBitset()) { |
- RangeType::Limits lim = IntersectRangeAndBitset(lhs, rhs, zone); |
- |
- if (!lim.IsEmpty()) { |
- *lims = RangeType::Limits::Union(lim, *lims); |
- } |
- return size; |
- } |
- if (rhs->IsConstant() && Contains(lhs->AsRange(), rhs->AsConstant())) { |
- return AddToUnion(rhs, result, size, zone); |
- } |
- if (rhs->IsRange()) { |
- RangeType::Limits lim = RangeType::Limits::Intersect( |
- RangeType::Limits(lhs->AsRange()), RangeType::Limits(rhs->AsRange())); |
- if (!lim.IsEmpty()) { |
- *lims = RangeType::Limits::Union(lim, *lims); |
- } |
- } |
- return size; |
- } |
- if (rhs->IsRange()) { |
- // This case is handled symmetrically above. |
- return IntersectAux(rhs, lhs, result, size, lims, zone); |
- } |
- if (lhs->IsBitset() || rhs->IsBitset()) { |
- return AddToUnion(lhs->IsBitset() ? rhs : lhs, result, size, zone); |
- } |
- if (lhs->SimplyEquals(rhs)) { |
- return AddToUnion(lhs, result, size, zone); |
- } |
- return size; |
-} |
- |
- |
-// Make sure that we produce a well-formed range and bitset: |
-// If the range is non-empty, the number bits in the bitset should be |
-// clear. Moreover, if we have a canonical range (such as Signed32), |
-// we want to produce a bitset rather than a range. |
-Type* Type::NormalizeRangeAndBitset(Type* range, bitset* bits, Zone* zone) { |
- // Fast path: If the bitset does not mention numbers, we can just keep the |
- // range. |
- bitset number_bits = BitsetType::NumberBits(*bits); |
- if (number_bits == 0) { |
- return range; |
- } |
- |
- // If the range is semantically contained within the bitset, return None and |
- // leave the bitset untouched. |
- bitset range_lub = SEMANTIC(range->BitsetLub()); |
- if (BitsetType::Is(range_lub, *bits)) { |
- return None(); |
- } |
- |
- // Slow path: reconcile the bitset range and the range. |
- double bitset_min = BitsetType::Min(number_bits); |
- double bitset_max = BitsetType::Max(number_bits); |
- |
- double range_min = range->Min(); |
- double range_max = range->Max(); |
- |
- // Remove the number bits from the bitset, they would just confuse us now. |
- // NOTE: bits contains OtherNumber iff bits contains PlainNumber, in which |
- // case we already returned after the subtype check above. |
- *bits &= ~number_bits; |
- |
- if (range_min <= bitset_min && range_max >= bitset_max) { |
- // Bitset is contained within the range, just return the range. |
- return range; |
- } |
- |
- if (bitset_min < range_min) { |
- range_min = bitset_min; |
- } |
- if (bitset_max > range_max) { |
- range_max = bitset_max; |
- } |
- return RangeType::New(range_min, range_max, BitsetType::kNone, zone); |
-} |
- |
-Type* Type::Union(Type* type1, Type* type2, Zone* zone) { |
- // Fast case: bit sets. |
- if (type1->IsBitset() && type2->IsBitset()) { |
- return BitsetType::New(type1->AsBitset() | type2->AsBitset()); |
- } |
- |
- // Fast case: top or bottom types. |
- if (type1->IsAny() || type2->IsNone()) return type1; |
- if (type2->IsAny() || type1->IsNone()) return type2; |
- |
- // Semi-fast case. |
- if (type1->Is(type2)) return type2; |
- if (type2->Is(type1)) return type1; |
- |
- // Figure out the representation of the result. |
- // The rest of the method should not change this representation and |
- // it should not make any decisions based on representations (i.e., |
- // it should only use the semantic part of types). |
- const bitset representation = |
- type1->Representation() | type2->Representation(); |
- |
- // Slow case: create union. |
- int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; |
- int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; |
- if (!AddIsSafe(size1, size2)) return Any(); |
- int size = size1 + size2; |
- if (!AddIsSafe(size, 2)) return Any(); |
- size += 2; |
- Type* result_type = UnionType::New(size, zone); |
- UnionType* result = result_type->AsUnion(); |
- size = 0; |
- |
- // Compute the new bitset. |
- bitset new_bitset = SEMANTIC(type1->BitsetGlb() | type2->BitsetGlb()); |
- |
- // Deal with ranges. |
- Type* range = None(); |
- Type* range1 = type1->GetRange(); |
- Type* range2 = type2->GetRange(); |
- if (range1 != NULL && range2 != NULL) { |
- RangeType::Limits lims = |
- RangeType::Limits::Union(RangeType::Limits(range1->AsRange()), |
- RangeType::Limits(range2->AsRange())); |
- Type* union_range = RangeType::New(lims, representation, zone); |
- range = NormalizeRangeAndBitset(union_range, &new_bitset, zone); |
- } else if (range1 != NULL) { |
- range = NormalizeRangeAndBitset(range1, &new_bitset, zone); |
- } else if (range2 != NULL) { |
- range = NormalizeRangeAndBitset(range2, &new_bitset, zone); |
- } |
- new_bitset = SEMANTIC(new_bitset) | representation; |
- Type* bits = BitsetType::New(new_bitset); |
- result->Set(size++, bits); |
- if (!range->IsNone()) result->Set(size++, range); |
- |
- size = AddToUnion(type1, result, size, zone); |
- size = AddToUnion(type2, result, size, zone); |
- return NormalizeUnion(result_type, size, zone); |
-} |
- |
- |
-// Add [type] to [result] unless [type] is bitset, range, or already subsumed. |
-// Return new size of [result]. |
-int Type::AddToUnion(Type* type, UnionType* result, int size, Zone* zone) { |
- if (type->IsBitset() || type->IsRange()) return size; |
- if (type->IsUnion()) { |
- for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) { |
- size = AddToUnion(type->AsUnion()->Get(i), result, size, zone); |
- } |
- return size; |
- } |
- for (int i = 0; i < size; ++i) { |
- if (type->SemanticIs(result->Get(i))) return size; |
- } |
- result->Set(size++, type); |
- return size; |
-} |
- |
-Type* Type::NormalizeUnion(Type* union_type, int size, Zone* zone) { |
- UnionType* unioned = union_type->AsUnion(); |
- DCHECK(size >= 1); |
- DCHECK(unioned->Get(0)->IsBitset()); |
- // If the union has just one element, return it. |
- if (size == 1) { |
- return unioned->Get(0); |
- } |
- bitset bits = unioned->Get(0)->AsBitset(); |
- // If the union only consists of a range, we can get rid of the union. |
- if (size == 2 && SEMANTIC(bits) == BitsetType::kNone) { |
- bitset representation = REPRESENTATION(bits); |
- if (representation == unioned->Get(1)->Representation()) { |
- return unioned->Get(1); |
- } |
- if (unioned->Get(1)->IsRange()) { |
- return RangeType::New(unioned->Get(1)->AsRange()->Min(), |
- unioned->Get(1)->AsRange()->Max(), |
- unioned->Get(0)->AsBitset(), zone); |
- } |
- } |
- unioned->Shrink(size); |
- SLOW_DCHECK(unioned->Wellformed()); |
- return union_type; |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Component extraction |
- |
-// static |
-Type* Type::Representation(Type* t, Zone* zone) { |
- return BitsetType::New(t->Representation()); |
-} |
- |
- |
-// static |
-Type* Type::Semantic(Type* t, Zone* zone) { |
- return Intersect(t, BitsetType::New(BitsetType::kSemantic), zone); |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Iteration. |
- |
-int Type::NumConstants() { |
- DisallowHeapAllocation no_allocation; |
- if (this->IsConstant()) { |
- return 1; |
- } else if (this->IsUnion()) { |
- int result = 0; |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- if (this->AsUnion()->Get(i)->IsConstant()) ++result; |
- } |
- return result; |
- } else { |
- return 0; |
- } |
-} |
- |
-template <class T> |
-Type* Type::Iterator<T>::get_type() { |
- DCHECK(!Done()); |
- return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_; |
-} |
- |
- |
-// C++ cannot specialise nested templates, so we have to go through this |
-// contortion with an auxiliary template to simulate it. |
-template <class T> |
-struct TypeImplIteratorAux { |
- static bool matches(Type* type); |
- static i::Handle<T> current(Type* type); |
-}; |
- |
-template <> |
-struct TypeImplIteratorAux<i::Object> { |
- static bool matches(Type* type) { return type->IsConstant(); } |
- static i::Handle<i::Object> current(Type* type) { |
- return type->AsConstant()->Value(); |
- } |
-}; |
- |
-template <class T> |
-bool Type::Iterator<T>::matches(Type* type) { |
- return TypeImplIteratorAux<T>::matches(type); |
-} |
- |
-template <class T> |
-i::Handle<T> Type::Iterator<T>::Current() { |
- return TypeImplIteratorAux<T>::current(get_type()); |
-} |
- |
-template <class T> |
-void Type::Iterator<T>::Advance() { |
- DisallowHeapAllocation no_allocation; |
- ++index_; |
- if (type_->IsUnion()) { |
- for (int n = type_->AsUnion()->Length(); index_ < n; ++index_) { |
- if (matches(type_->AsUnion()->Get(index_))) return; |
- } |
- } else if (index_ == 0 && matches(type_)) { |
- return; |
- } |
- index_ = -1; |
-} |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Printing. |
- |
-const char* BitsetType::Name(bitset bits) { |
- switch (bits) { |
- case REPRESENTATION(kAny): return "Any"; |
- #define RETURN_NAMED_REPRESENTATION_TYPE(type, value) \ |
- case REPRESENTATION(k##type): return #type; |
- REPRESENTATION_BITSET_TYPE_LIST(RETURN_NAMED_REPRESENTATION_TYPE) |
- #undef RETURN_NAMED_REPRESENTATION_TYPE |
- |
- #define RETURN_NAMED_SEMANTIC_TYPE(type, value) \ |
- case SEMANTIC(k##type): return #type; |
- SEMANTIC_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE) |
- INTERNAL_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE) |
- #undef RETURN_NAMED_SEMANTIC_TYPE |
- |
- default: |
- return NULL; |
- } |
-} |
- |
-void BitsetType::Print(std::ostream& os, // NOLINT |
- bitset bits) { |
- DisallowHeapAllocation no_allocation; |
- const char* name = Name(bits); |
- if (name != NULL) { |
- os << name; |
- return; |
- } |
- |
- // clang-format off |
- static const bitset named_bitsets[] = { |
-#define BITSET_CONSTANT(type, value) REPRESENTATION(k##type), |
- REPRESENTATION_BITSET_TYPE_LIST(BITSET_CONSTANT) |
-#undef BITSET_CONSTANT |
- |
-#define BITSET_CONSTANT(type, value) SEMANTIC(k##type), |
- INTERNAL_BITSET_TYPE_LIST(BITSET_CONSTANT) |
- SEMANTIC_BITSET_TYPE_LIST(BITSET_CONSTANT) |
-#undef BITSET_CONSTANT |
- }; |
- // clang-format on |
- |
- bool is_first = true; |
- os << "("; |
- for (int i(arraysize(named_bitsets) - 1); bits != 0 && i >= 0; --i) { |
- bitset subset = named_bitsets[i]; |
- if ((bits & subset) == subset) { |
- if (!is_first) os << " | "; |
- is_first = false; |
- os << Name(subset); |
- bits -= subset; |
- } |
- } |
- DCHECK(bits == 0); |
- os << ")"; |
-} |
- |
-void Type::PrintTo(std::ostream& os, PrintDimension dim) { |
- DisallowHeapAllocation no_allocation; |
- if (dim != REPRESENTATION_DIM) { |
- if (this->IsBitset()) { |
- BitsetType::Print(os, SEMANTIC(this->AsBitset())); |
- } else if (this->IsConstant()) { |
- os << "Constant(" << Brief(*this->AsConstant()->Value()) << ")"; |
- } else if (this->IsRange()) { |
- std::ostream::fmtflags saved_flags = os.setf(std::ios::fixed); |
- std::streamsize saved_precision = os.precision(0); |
- os << "Range(" << this->AsRange()->Min() << ", " << this->AsRange()->Max() |
- << ")"; |
- os.flags(saved_flags); |
- os.precision(saved_precision); |
- } else if (this->IsUnion()) { |
- os << "("; |
- for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) { |
- Type* type_i = this->AsUnion()->Get(i); |
- if (i > 0) os << " | "; |
- type_i->PrintTo(os, dim); |
- } |
- os << ")"; |
- } else if (this->IsTuple()) { |
- os << "<"; |
- for (int i = 0, n = this->AsTuple()->Arity(); i < n; ++i) { |
- Type* type_i = this->AsTuple()->Element(i); |
- if (i > 0) os << ", "; |
- type_i->PrintTo(os, dim); |
- } |
- os << ">"; |
- } else { |
- UNREACHABLE(); |
- } |
- } |
- if (dim == BOTH_DIMS) os << "/"; |
- if (dim != SEMANTIC_DIM) { |
- BitsetType::Print(os, REPRESENTATION(this->BitsetLub())); |
- } |
-} |
- |
- |
-#ifdef DEBUG |
-void Type::Print() { |
- OFStream os(stdout); |
- PrintTo(os); |
- os << std::endl; |
-} |
-void BitsetType::Print(bitset bits) { |
- OFStream os(stdout); |
- Print(os, bits); |
- os << std::endl; |
-} |
-#endif |
- |
-BitsetType::bitset BitsetType::SignedSmall() { |
- return i::SmiValuesAre31Bits() ? kSigned31 : kSigned32; |
-} |
- |
-BitsetType::bitset BitsetType::UnsignedSmall() { |
- return i::SmiValuesAre31Bits() ? kUnsigned30 : kUnsigned31; |
-} |
- |
-// ----------------------------------------------------------------------------- |
-// Instantiations. |
- |
-template class Type::Iterator<i::Object>; |
- |
-} // namespace internal |
-} // namespace v8 |