Chromium Code Reviews| Index: include/core/SkRasterCanvasLayerAllocator.h |
| diff --git a/include/core/SkRasterCanvasLayerAllocator.h b/include/core/SkRasterCanvasLayerAllocator.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e1544c52db4df894acce69c19114e9e8ca14fd75 |
| --- /dev/null |
| +++ b/include/core/SkRasterCanvasLayerAllocator.h |
| @@ -0,0 +1,90 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef SkRasterCanvasLayerAllocator_DEFINED |
| +#define SkRasterCanvasLayerAllocator_DEFINED |
| + |
| +#include "SkImageInfo.h" |
| +#include "SkSurfaceProps.h" |
| +#include "SkRefCnt.h" |
| + |
| +class SkCanvas; |
| +class SkPaint; |
| + |
| +/** |
| + * Base class to encapsulate platform-specific bitmap allocations. |
| + * |
| + * TBD: in subclass destructors do we expect them to tear down |
| + * all the bitmaps and contexts they've set up that haven't already |
| + * been freed? |
| + * |
| + * Implementations must track the pairings between the buffer allocated |
| + * and the matching native context. |
| + * |
| + * For example, on Windows one might create an HBITMAP (using |
| + * CreateDIBSection() with a BITMAPINFOHEADER) and call |
| + * SkBitmap::installPixels() to point to the same pixels (ppvBits). |
| + * Keeps a map from ppvBits -> HBITMAP. |
| + * |
| + * On Mac, we might allocate space ourselves, passing it to both |
| + * bitmap.setPixels() and CGBitmapContextCreate(). Keeps a map from |
| + * data -> CGContextRef. |
| + */ |
| + |
| +class SkRasterCanvasLayerAllocator : public SkRefCnt { |
| +public: |
| + SkRasterCanvasLayerAllocator(); |
| + virtual ~SkRasterCanvasLayerAllocator(); |
| + |
| + /** |
| + * Attempt to allocate a new raster canvas with backing managed by |
| + * this object. Returns nullptr on failure. |
| + * TODO(tomhudson): is this the correct place to insert initialData? |
| + */ |
| + SkCanvas* CreateCanvas(const SkImageInfo& info, |
|
f(malita)
2016/09/16 13:39:01
nit: non-static -> "createCanvas()"?
Also, would
tomhudson
2016/09/28 21:23:57
Done.
Although it's really a weird member functio
|
| + const SkSurfaceProps& props, |
| + void* initialData = nullptr); |
| + |
| + /** |
| + * Returns the native context for the buffer after making sure that its |
| + * clip and transform are in sync between native and Skia representations. |
|
reed1
2016/09/16 13:15:00
// What is "buffer"?
I wonder if it would help do
|
| + * This graphics-system-specific management structure is treated as |
| + * opaque. |
| + * Should return nullptr if passed nullptr. |
| + */ |
| + virtual void* getNativeContext(void* buffer, |
| + const SkMatrix& transform, |
| + const SkIRect& clip_bounds) = 0; |
| + |
| + /** |
| + * Perform any OS-dependent synchronization necessary to |
|
reed1
2016/09/16 13:15:00
// When is this called?
tomhudson
2016/09/28 21:23:57
Acknowledged.
|
| + * guarantee that both Skia and the backing agree on the |
| + * state of all pixels. |
| + */ |
| + virtual void flush(void* buffer) = 0; |
| + |
| + /** |
| + * Cleans up as necessary an allocated buffer and its matching |
| + * native context. |
|
reed1
2016/09/16 13:15:00
// When is this called?
tomhudson
2016/09/28 21:23:57
Acknowledged.
|
| + */ |
| + virtual void free(void* buffer) = 0; |
| + |
| +protected: |
| + /** |
| + * Allocates a buffer with native-context-specific methods. |
| + * Takes implementation-specific pointer to initial data. |
| + * Sets rowBytes; returns a pointer to raw pixel memory which |
| + * must be able to be passed to SkBitmap::installPixels(), |
| + * or nullptr on failure. |
| + */ |
| + virtual void* allocateLayer(const SkImageInfo& info, size_t* rowBytes, |
| + void* initialData = nullptr) = 0; |
| + |
| + friend class SkBitmapDevice; |
| +}; |
| + |
| +#endif |