| Index: ash/mus/shadow.cc
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| diff --git a/ash/mus/shadow.cc b/ash/mus/shadow.cc
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| index 6be4d45f744a341f7d7bbae0b32431e451f55779..21be30480c71cf9125de82664655609976d31dbd 100644
|
| --- a/ash/mus/shadow.cc
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| +++ b/ash/mus/shadow.cc
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| @@ -207,13 +207,12 @@ void Shadow::UpdateLayerBounds() {
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| gfx::Rect(aperture_x, aperture_y, aperture_x * 2, aperture_y * 2));
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|
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| // The content bounds in the shadow's layer space are offsetted by
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| - // |interior_inset_|. The occlusion area also has to be shrinked to
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| - // allow rounded corners overdrawing on top of the window's content.
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| - gfx::Rect content_bounds(
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| - content_bounds_.x() + interior_inset_ + kRoundedCornerRadius,
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| - content_bounds_.y() + interior_inset_ + kRoundedCornerRadius,
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| - content_bounds_.width() - 2 * kRoundedCornerRadius,
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| - content_bounds_.height() - 2 * kRoundedCornerRadius);
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| + // |interior_inset_|. The occlusion area also has to be shrunk to allow
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| + // rounded corners overdrawing on top of the window's content.
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| + gfx::Rect content_bounds(interior_inset_ + kRoundedCornerRadius,
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| + interior_inset_ + kRoundedCornerRadius,
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| + content_bounds_.width() - 2 * kRoundedCornerRadius,
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| + content_bounds_.height() - 2 * kRoundedCornerRadius);
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| shadow_layer_->UpdateNinePatchOcclusion(content_bounds);
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| }
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|